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    • AI War Party Fix: The AI now creates more diverse and balanced armies, ensuring a better variety of units in different factions. Game Crash Fix: Resolved an issue where the game would crash when closing, particularly related to music. This may also help with lingering sound loop problems. Smarter AI Targeting: The AI now avoids targeting units that are likely to dodge or evade missiles, making battles more strategic and realistic. Improved GPU Selection: The game will now prioritize external GPUs over internal ones, especially avoiding Intel GPUs and emulated devices for better performance. Technical Optimization: Adjusted settings to ensure smoother compatibility with modern hardware. View the full article
    • Resolved crash caused by Korean input when game was running on Windows with Korean language pack. View the full article
    • Greetings, Warriors! Today marks two significant milestones for Battle Realms: Zen Edition - our official full release and the long- awaited introduction of Steam Trading Cards (profile badges, backgrounds and chat emojis)! 🃏 • Steam Trading Cards Steam Trading Cards are now available! Collect cards featuring iconic original Battle Realms artwork, craft badges, and unlock BR themed profile backgrounds and emoticons. For this collection, we decided to honor Battle Realms' original artwork that has defined the game's unique identity over the years. Thanks to Steam's ecosystem, these classic designs are now preserved and made accessible to a wider audience, allowing both new and veteran players to collect and showcase pieces of Battle Realms history. We hope these additions will add another layer of enjoyment to your experience with the game. All the mentioned items are also available in the Steam Points Shop. (We've spotted an internal error within Steam that prevents displaying the animated Ronin sticker in the chat, we'll be working on fixing it shortly. Don't hesitate to grab it if anything!) 🃏 • 🏅 About Badge Creation If you're new to Steam's Trading Card system, here's some important information about our badge design: We've created unique clan-themed badges (except for Level 1 and Foil badges). However, due to Steam's badge progression system, there are some things to keep in mind: 🔸 Each time you craft a badge, it automatically progresses to the next level 🔸 You cannot display previous badge levels on your profile 🔸 Once you craft a higher-level badge, you cannot go back to display earlier versions This means you should consider which clan's badge design you want to display before continuing to craft higher levels. Note: Foil badges are separate and work differently - they're a special single-level badge that requires foil cards to craft. For more details about the Trading Card system, please check out the FAQ above. ⏰ • About the Launch Delay The release was delayed from January 20th to today due to unforeseen circumstances that required our immediate attention. While we couldn't provide updates during this period, we want to thank you for your patience as we worked through these challenges. As previously announced, with our transition from Early Access, the pricing has changed as follows: 🔸 Early Access Price: $9.99 (Previous) 🔸 Full Release Price: $14.99 (From this day on) Regional pricing remains available across all territories that Steam allows it for. 🎆 • Moving Forward As we transition out of Early Access, our focus will remain on ensuring Battle Realms: Zen Edition provides the best possible experience for our community. We're grateful for the incredible journey we've shared with you all, and we thank you for helping shape this game into what it is today. Thank you for being part of the Battle Realms history! Battle Realms Discord:  [discord.gg] Join the official server for the game, the universe, and the community if you haven't. Discord has proven to be a very helpful and fun program to use for us (as developers), so we're quite keen on maintaining our server. Populated by more than 4000 warriors, it is a solid communication bridge between us and all of you. If you're having issues, planning to report a bug, or just want to learn something new about the game and communicate with other fans or even developers -- we'd like to see you there, come around! Follow Battle Realms: On Youtube. On Facebook[facebook.com]. On Reddit. On Twitter. On Twitch[twitch.tv]. Stay tuned for more updates! - The Battle Realms TeamView the full article
    • Bug Fixes: Fixed an issue where units would move to the same location when near buildings. Resolved a crash in the campaign that occurred when dialogues played while the sound device was not ready. Addressed a problem where certain units would get stuck on battle gears that relied on projectile-based mechanics (e.g., Kabuki's Stardust). Gameplay Improvements: Reworked the dump collection feature: Dumps can now be collected without requiring admin privileges. The game will automatically collect dumps if the -dump parameter is set as a launch option. Improved unit pathing in groups to reduce instances of units overlapping or moving on top of each other. Fixed an exploit related to unit stacking during attack-move commands. Units will now reposition upon entering an idle state to prevent stacking. Adjusted Tao's passive ability (max Monk/Ninja override) to function independently of the player's clan. Previously, it was restricted to players in the Dragon Clan. Performance Enhancements: Significantly improved loading times for a smoother gameplay experience. View the full article
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