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[LoN]Kamikaze

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About [LoN]Kamikaze

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  • Birthday 07/31/1982

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  1. File Name :: High Tide (2).sam Author :: [LoN]Kamikaze Category :: Maps Screenshot :: Description :: Here is the description that normally comes with the map. High Tide (2).txt +----<High Tide>------------------------------------+ | texture set: grasslands | | players: 2 | | size: 256 * 256 | | filename: High Tide (2).sam | +---------------------------------------------------+ +----<author>---------------------------------------+ | nick: [LoN]Kamikaze | | email: lonkamikaze@federationstudios.net | | country: Germany | +---------------------------------------------------+ +----<setting>--------------------------------------+ | It is a flooded coast region. All horses are in | | the north east and in the center is a forest with | | a small hill. There are some wolves. The map is | | sourrounded by the sea in the west and in the | | south and by mountains in the north and in the | | east. | +---------------------------------------------------+ +----<gameplay>-------------------------------------+ | There is more than enough building space, but you | | can only build at your start position and in the | | north east. Because there is no natural shelter | | turtling is barely possible and the battle is | | decided by unit managing and good timed attacks. | | You can always go arround towers, so most of the | | defence is done with mobile units. | +---------------------------------------------------+ View File
  2. How did you rip the music from the game? Don't tell me you recorded it. You know that you can simply fetch it from the Music.h2o file using wf2, don't you?
  3. Are you by any chance running BR under wine?
  4. Even CorpsE said that Dragon is weak. CorpsE is the law.
  5. [LoN]Kamikaze

    Adurant

    I find it somewhat funny that the map is still available on the UBI homepage. http://www.ubi.com/DE/Games/Download.aspx?pId=686&dcId=14
  6. Same for me, it doesn't see online connections. Do you also have lighting problems? I'm not on a Linux machine so I cannot guess weather this is OS specific or a wine problem.
  7. Version

    304 downloads

    Here is the description that normally comes with the map. High Tide (2).txt +----<High Tide>------------------------------------+ | texture set: grasslands | | players: 2 | | size: 256 * 256 | | filename: High Tide (2).sam | +---------------------------------------------------+ +----<author>---------------------------------------+ | nick: [LoN]Kamikaze | | email: lonkamikaze@federationstudios.net | | country: Germany | +---------------------------------------------------+ +----<setting>--------------------------------------+ | It is a flooded coast region. All horses are in | | the north east and in the center is a forest with | | a small hill. There are some wolves. The map is | | sourrounded by the sea in the west and in the | | south and by mountains in the north and in the | | east. | +---------------------------------------------------+ +----<gameplay>-------------------------------------+ | There is more than enough building space, but you | | can only build at your start position and in the | | north east. Because there is no natural shelter | | turtling is barely possible and the battle is | | decided by unit managing and good timed attacks. | | You can always go arround towers, so most of the | | defence is done with mobile units. | +---------------------------------------------------+
  8. Just colour it. There is no way that doesn't include work. Normally you apply the colours in multiply layers, afterwards you add some additive and subtractive layers for lights and shadows.
  9. Towers have always annoyed me. The most important changes the game needs is maps where you have to fight over resources and to decrease the amount of possible defensive structures. I have always hated towers.
  10. I have a backup of High Tide somewhere, a two player map. Almost the whole map is under water (flooded coast), and it's raining all the time.
  11. The rights to Battle Realms belong to the publisher, thus if there will be a new Battle Realms, it won't be done by Liquid Entertainment. I think the rights fall back to them, though, after a couple of years. So maybe there's hope.
  12. @BEAST-RED I really hope you're a guy making fun of the people here.
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