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marcelo_20xx

Modding Battlereams.dat

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Huff, almost 1 month without internet connection. ph34r.png

To Cros_Blunn:

Yes, long live this game too. And of course all modders in this forum. cool.png

To Huuvan:

That video will "very bad" for the team that became your "victims". laugh.png

By the way, can thread name of this forum be renamed? May be by Marcelo, the "founder" of "Battle Realms Modders Nation" forum. smile.png Because when I (or other people) search with keyword [+modding +"Battle Realms"], it will be difficult to find this forum because this forum title is "Battlereams" (no letter L in word "realms").

I just want this forum easy to find because most tutorial about modding this game is started from here. And of course in this forum I meet all of you, the best Battle Realms modders. smile.png

"Bad English" Zymeth mode: "Just the same... I'm sorry for my bad English" sleep.png

Nice to meet you all, I must back to work again. Thanks.

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i know this is not easy but , can someone make an image of how to mod the BG's ?

with an image it would be easier to explain ( ◎‿◎)?

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Can you guys make this Mod, cuz honestly i've tried but I have to accept the fact that my brain can't understand this thing hehehe! I just want this simple mod that's all, please please... (please don't change their power level, I mean the strength of the heroes, just leave it normal, usually mods they heighten up the power of the heroes it sucks, they make it OP it makes it not fun to play, I just want a simple mod, no difference with the strength of the heroes just want updated heroes that's all) if you guys have time please please, thank you...

Dragon:

Kenji (one with the Dragon/ the one with the orbs)

Otomo

Kazan

Arah

Tao

Teppo

Lotus:

Nightvol (can summon hordelings if possible or if not just critical hit)

Zymeth (with Orbs)

Koril

Issyl

Yvaine

Serpent:

Kenji (the last Kenji in the Kenji's journey if you're in serpent side, I'm not sure if it's the naked one)

Shinja

Utara

Vetkin

Taro

Wolf:

Just the same as normal

It's just like a normal game just change the heroes I mentioned, please guys if you have time... thank you..

Can you guys make this Mod, cuz honestly i've tried but I have to accept the fact that my brain can't understand this thing hehehe! I just want this simple mod that's all, please please... (please don't change their power level, I mean the strength of the heroes, just leave it normal, usually mods they heighten up the power of the heroes it sucks, they make it OP it makes it not fun to play, I just want a simple mod, no difference with the strength of the heroes just want updated heroes that's all) if you guys have time please please, thank you...

Dragon:

Kenji (one with the Dragon/ the one with the orbs)

Otomo

Kazan

Arah

Tao

Teppo

Lotus:

Nightvol (can summon hordelings if possible or if not just critical hit)

Zymeth (with Orbs)

Koril

Issyl

Yvaine

Serpent:

Kenji (the last Kenji in the Kenji's journey if you're in serpent side, I'm not sure if it's the naked one)

Shinja

Utara

Vetkin

Taro

Wolf:

Just the same as normal

It's just like a normal game just change the heroes I mentioned, please guys if you have time... thank you..

please email me at [email protected]

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sure you can smile.png

by the way you can turn stamina or lifecost of abilities into the opposite

the brothers give ability to lotus units ability i dont know the way to change the cost of it cause it has none perhaps because of the staminacost depends on the unit you use it

and i couldnt give the brothers staminaregg dont know why but everything did not work

so now you can change the staminacost of these abilities to for example 96|FF|FF|FF so they gain stamina instead of loosing it

it seems the less you change the first number to the more stamina they gain

you gain more stamina with 32 (dec 50) then with C8 (dec 200)

here is a little list i found out just by tring changing and working on abilities

it is an add on my last list i made from SITUVN picture of abilities on page 38

there are 2 values in modding abilities that have a link to other special effeckts i ll just post them the rest explains itself i think

608 magic objeckt

this value creates an special objeckt on friends or enemys or on ground or on target however the ability works

--------------------------------------------------------------------------------------------------------------------------------------------------------------

00 fireball in earth dont exackly know that it is

01 caltrop

02 death sentry

03 nothing just a little sight

04 mine

05 nothing?

06 phosphorbolt

07 entangle does nothing

08 sight beyond sight arrow

09 reserved 02

0A reserved 03

0B reserved 04

0C reserved 05

0D reserved 06

0E reserved 07

0F reserved 08

10 reserved 09

11 ronins on death ability

13 burning taar

12 deseased ones on death ability

14 smoke cloud

15 spreading goo

16 totem

17 ae lifedraining from deseased one no visual effeckt

__________________________________________________________________________________________________________

536 create magic at target

this value gives the abilitiy an special effeckt on friends or enemys or on target however the ability works

------------------------------------------------------------------------------------------------------------------------------------------------------

negativ

a6 kabuki stunning

a8 kabuki stardust (target(s) cannot use its range)

b8 stunning spear

b5 shinja indimidation (weakening target(s) attackpower)

9e chemist mandrake spore rockets

96 bandits paralysis

a0 weakness bolts

69 hammer stun ability

cb guardian stun ae

cc taro curse

cd yvaine ice prison

ce soldat lowblow

a3 dragon tower stun

b4 serpent tower slash

c1 wolf tower extrem slowing

a4 root

bc unclean on death

bd utara passive short stun

9b smoke bomb

positiv

a5 issyl haste

a1 dark packt

b6 budo slave drive

c0 grayback attack buff

b1 salting the earth

ac otomos war shout

b3 blätterflug

9d chemist healing herbs

97 schwertjünger passive

bf drachenkrieger passive

a9 attack bonus kenji

all these effects have their own visual effect on targets

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hello folks it is really nice to see people still working on Br mods and finding new things...

and also news regarding new BR is awesome.

Have a good daysmile.png

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Goto Dragon Keep's address ($1346E1), choise "Search" > "Find" (Ctrl + F), enter these values: 69,5B,55,58,6E and 8D. You will get hero code.

Code---------Address

69------------134749

5B------------134759

55------------134769

58------------134779

6E------------134789

8D------------134799

Hơ hơ, không để ý ;)). huuvan vẫn còn mod BR à =)), cứ tưởng bỏ rồi chứ.

Cứ mỗi lần lao đầu vào nghiên cứu mod là điên cả đầu.

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im back >: D, so

no news about that image i requested ?

i still need it

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Is there a way to make non-dragon units use meditation and non-wolf units use herbalist?

and is there a list of the effects of the upgrades? like let's say, tempered steel, how much extra damage does it add? A certain percentage perhaps?

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,,is there a way to make non-dragon units use meditation'' - only in draon clan

,,non-wolf units use herbalist?'' - only in wolf clan

Look what I found

if we change 03 for 02 we got walk to the mountains ,not for deep water

we go to for example address: 228D50 and we change it

http://imageshack.us/photo/my-images/16/nowy1bitmapimage.jpg/

and the sample

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,,is there a way to make non-dragon units use meditation'' - only in draon clan

,,non-wolf units use herbalist?'' - only in wolf clan

it is not yet possible cause both abilities need the animation to work

you can only edit the meditation to have no animation then it should work

if someone could tell me how to increase the range of the archers shot?

in the video i think only the range of the ability is modded

if you want to edit attacks of units there is a really good picture from DrA on page 34-35

im back >: D, so

no news about that image i requested ?

i still need it

hey cros SITUVEN has already made a picture of it and modding BGs is very hard so i made this thing with the numbers

you have to go to the ability you want to mod with the address list i postet and from this address you can jump to the values with the numbers

i always go to the adress and use the option "address->remember address" on the hex editor

then i use the option "address->jump widt..." and insert the number of the value i want to mod from my list and use the option "address->jump down"

or by the negative values "address->jump up"

then i use the option "address->go to remembered" to go back to the ability address if i want to mod another value

you have to save your battle realms.dat and try out to learn modding bgs

its takes its time and theres a lot you can make wrong so dont give up :)

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