Ton_Mar 0 #1626 Posted March 18, 2014 here links: https://www.mediafire.com/?fafz1ccvq2ilgwq Hello Fakya, Thank You for this., but why I can summoned Kenji so many times on this mod? Can you fix it? I need only 1 kenji which is Kenji 1 on the keep and upgrade to kenji with orb when enter to Dragon's shrine.. Quote Share this post Link to post Share on other sites
SITUVN 13 #1627 Posted March 18, 2014 (edited) Is this the program used by users to mod the .dat? Yes, it is! Edited March 18, 2014 by SITUVN Quote Share this post Link to post Share on other sites
fakya 4 #1628 Posted March 19, 2014 Hello Fakya, Thank You for this., but why I can summoned Kenji so many times on this mod? Can you fix it? I need only 1 kenji which is Kenji 1 on the keep and upgrade to kenji with orb when enter to Dragon's shrine when you upgrade to kenji with orb by enter to Dragon's shrine, kenji 1 in the keep can't summoned again. i can't fix it. heros used BG upgrade, you can summoned unlimit heros. i can't fix it. sorry Ton_Mar. Quote Share this post Link to post Share on other sites
Ton_Mar 0 #1629 Posted March 19, 2014 when you upgrade to kenji with orb by enter to Dragon's shrine, kenji 1 in the keep can't summoned again. i can't fix it. heros used BG upgrade, you can summoned unlimit heros. i can't fix it. sorry Ton_Mar. but last time before you remove the yang cost on the dragon's shrine, I can summoned only heroes 1 time but when upgraded and when they dies, they can't summoned again, can you revert it to the last time? I don't want unlimited heroes on this mod, please.. please Quote Share this post Link to post Share on other sites
Lightfoot 0 #1630 Posted March 19, 2014 (edited) Yes, it is! Hmm... using this is not as easy as I thought. For instance, I can't really find the data for building abilities, such as Dragon Clan's Dragon Monument's Dragon Spirit. Can you show me which? And is the skirmish data (starting resources, for example) editable in the .dat? Edited March 19, 2014 by Lightfoot Quote Share this post Link to post Share on other sites
SITUVN 13 #1631 Posted March 19, 2014 Hmm... using this is not as easy as I thought. For instance, I can't really find the data for building abilities, such as Dragon Clan's Dragon Monument's Dragon Spirit. Can you show me which? Data_Buildings.DockAbility And is the skirmish data (starting resources, for example) editable in the .dat? It available in Data_Clans, Data_StartingArmies, Data_StartingTowns. Any things else, just find it yourself. Battle Realms Data Editor easier than XVI32 Quote Share this post Link to post Share on other sites
manaoiscarlo 1 #1632 Posted March 20, 2014 Did the AI to build more Watchtowers? Quote Share this post Link to post Share on other sites
Ton_Mar 0 #1633 Posted March 20, 2014 (edited) From Original MOD created by Peeman, here again my request for update. LOTUS CLAN -On the Keep Normal Zymeth when enter to WARLOCKS TOWER becomes Zyment with the ORB -On the Keep Normal Yvaine twhen enter to WARLOCKS TOWER becomes Ungodly Yvaine -Peasant to Warlock's tower become Hordlings + BG crtitical strike - DRAGON CLAN -Normal movement of Dragon clan -No yang cost for Dragon shirne to summon dragon spirit -On the Keep Kenji 1 when enter to Dragon's Monument becomes KENJI WITH THE ORB SERPENT CLAN -On the Keep Kenji 2 (with Gun & Sword) when enter to Assasin's Den (Town square upgrade) Becomes Kenji 3 (Kenji With Tatoo) WOLF CLAN -Slave Grayback and Slave Longtooth (Grayback's Journey) when Enter to SHALERY becomes Normal Grayback & Normal Longtooth - If possible make them more stronger. Thank in advance, Ton_Mar Hello Fakya, Please re-upload my requested mod as per above changes only, Don't like multiple heroes, what I have requested before was to remove the yang cost on the dragon spirit but then again you;ve made a lot of changes, I cannot upgrade zymeth and yvaine in the warlocks tower anymore.. Edited March 20, 2014 by Ton_Mar Quote Share this post Link to post Share on other sites
fakya 4 #1634 Posted March 21, 2014 Hello Fakya, Please re-upload my requested mod as per above changes only, Don't like multiple heroes, what I have requested before was to remove the yang cost on the dragon spirit but then again you;ve made a lot of changes, I cannot upgrade zymeth and yvaine in the warlocks tower anymore.. link: https://www.mediafire.com/?4lxceiivasdh088 1 Quote Share this post Link to post Share on other sites
SITUVN 13 #1635 Posted March 21, 2014 Did the AI to build more Watchtowers? No. But some time have bug. Quote Share this post Link to post Share on other sites
manaoiscarlo 1 #1636 Posted March 23, 2014 No. But some time have bug. Oh. It could be a bug before. Okay, thanks for the reply SITUVN. Quote Share this post Link to post Share on other sites
Lightfoot 0 #1637 Posted April 4, 2014 Data_Buildings.DockAbility It available in Data_Clans, Data_StartingArmies, Data_StartingTowns. Any things else, just find it yourself. Battle Realms Data Editor easier than XVI32 I sure hope there is a better guide than just finding things myself. Anyway at least I found Dragon Spirit. Another problem arise. When I save as "Battle RealmsMod.dat", the program immediately crashes. So how do I save a modded .dat? Quote Share this post Link to post Share on other sites
SITUVN 13 #1638 Posted April 4, 2014 I sure hope there is a better guide than just finding things myself. Anyway at least I found Dragon Spirit. Another problem arise. When I save as "Battle RealmsMod.dat", the program immediately crashes. So how do I save a modded .dat? Sorry, i will try to fix it. Quote Share this post Link to post Share on other sites
Gregor8356 275 #1639 Posted April 5, 2014 I sure hope there is a better guide than just finding things myself. Anyway at least I found Dragon Spirit. Another problem arise. When I save as "Battle RealmsMod.dat", the program immediately crashes. So how do I save a modded .dat? I had the same when you have change more then one file: eg. one file change some thing save then drop another one and and change some thing it will crash but when I do not change files all was good so I try open one file in editor next file in next editor window Quote Share this post Link to post Share on other sites
Lightfoot 0 #1640 Posted April 5, 2014 I had the same when you have change more then one file: eg. one file change some thing save then drop another one and and change some thing it will crash but when I do not change files all was good so I try open one file in editor next file in next editor window I'm pretty sure I open only one file, but perhaps saving as a .dat with other name counts as different file. Saving with same name works. Thanks! Quote Share this post Link to post Share on other sites
SITUVN 13 #1641 Posted April 5, 2014 Some change of my code cause that problem! Quote Share this post Link to post Share on other sites
Lightfoot 0 #1642 Posted April 6, 2014 Relax Situvn, it's solved. I had the same when you have change more then one file: eg. one file change some thing save then drop another one and and change some thing it will crash but when I do not change files all was good so I try open one file in editor next file in next editor window One more thing Greg. How do you mod it so that Garrin and Arah always appear? Which Data do you change? For that matter, can we add other units (peasants, example)? Or maybe change the starting water, rice, and Yin Yang Points? Quote Share this post Link to post Share on other sites
Gregor8356 275 #1643 Posted April 6, 2014 @One more thing Greg. How do you mod it so that Garrin and Arah always appear? Which Data do you change?@ It's more complicated Starting water, rice this we can other things we can't find Quote Share this post Link to post Share on other sites
Jocojocs 0 #1644 Posted April 6, 2014 (edited) @Gregor8356 please help me with my mod i always get battle realms.exe F has stopped working when im summoning nightvol and zymeth with orb in the keep please help me to fix this. this is my own mod that i created in Battle realms data editor https://www.mediafire.com/?335f46tkp9xji0s and can i request please add nightvol BG:Hordelings infinite and make zymeth with orb already and yvaine in ending of grayback's journey just add these three (3) only in my mod thank you gregor you're my no. 1 fan ))))))))))))))) I'm hoping you to reply ASAP THANKYOU Edited April 6, 2014 by Jocojocs Quote Share this post Link to post Share on other sites
Lightfoot 0 #1645 Posted April 7, 2014 @One more thing Greg. How do you mod it so that Garrin and Arah always appear? Which Data do you change?@ It's more complicated Starting water, rice this we can other things we can't find Well, forget Garrin and Arah then. How do you add water and rice? Quote Share this post Link to post Share on other sites
Gregor8356 275 #1646 Posted April 7, 2014 (edited) Well, forget Garrin and Arah then. How do you add water and rice? In Situvin's Editor go to Data_Clans in table Data_Clans.InitialRiceDefault and Data_Clans.InitialWaterDefault @Gregor8356 please help me with my mod i always get battle realms.exe F has stopped working when im summoning nightvol and zymeth with orb in the keep please help me to fix this. this is my own mod that i created in Battle realms data editor https://www.mediafire.com/?335f46tkp9xji0s and can i request please add nightvol BG:Hordelings infinite and make zymeth with orb already and yvaine in ending of grayback's journey just add these three (3) only in my mod thank you gregor you're my no. 1 fan ))))))))))))))) I'm hoping you to reply ASAP THANKYOU ok I will not fix what you mes up with the file I only add the request zymeth and Yvaine are in keep ready: http://www.2shared.com/file/kZnWY717/Battle_Realms.html Edited April 7, 2014 by Gregor8356 1 Quote Share this post Link to post Share on other sites
Jocojocs 0 #1647 Posted April 7, 2014 (edited) Wow thank you gregor your the best, last request can you change Yvaine ungodly power to Normal Yvaine because her power is very very strong and add kenji 3 dragon spirit replace (Kazan) to the keep cause in my own mod i get error battle realms.exe F has stopped working and garrin change his BG to Critical strike Here's the link https://www.mediafire.com/?335f46tkp9xji0s Edited April 7, 2014 by Jocojocs Quote Share this post Link to post Share on other sites
Gregor8356 275 #1648 Posted April 7, 2014 Wow thank you gregor your the best, last request can you change Yvaine ungodly power to Normal Yvaine because her power is very very strong and add kenji 3 dragon spirit replace (Kazan) to the keep cause in my own mod i get error battle realms.exe F has stopped working and garrin change his BG to Critical strike Here's the link https://www.mediafire.com/?335f46tkp9xji0s sory for late response I had no time Ready : http://www.2shared.com/file/s8u-GDzx/Battle_Realms.html 1 Quote Share this post Link to post Share on other sites
Lightfoot 0 #1649 Posted April 7, 2014 In Situvin's Editor go to Data_Clans in table Data_Clans.InitialRiceDefault and Data_Clans.InitialWaterDefault Right, thanks Good Guy Greg. Quote Share this post Link to post Share on other sites
Jocojocs 0 #1650 Posted April 8, 2014 Sir gregor i still get errors in your mod Battle_realms_F.exe has stopped working I'm Fighting with Kenji 3 dragon spirit with garrin and Otomo and then i get Battle_realms_F.exe has stopped working please help Quote Share this post Link to post Share on other sites