Se7en 10,762 #26 Posted January 2, 2014 Yep, you go ahead and kill an Engie, using nothing but a shotgun, when he has a full time pocket medic and a SG backing him up. Let me know how that works out I have done so multiple times, thank you very much. 3 Quote Share this post Link to post Share on other sites
Crystalitar 1,649 #27 Posted January 2, 2014 is it overpowered, like i would also agree with making the firing speed a bit less, and increasing the metal to 10, i had trouble using it before the buff as the timing was so annoying, they DID however nerfed the aiming stuff so that one actually needs to aim, instead of spam it to the ground and everything around will be destroyed. also, it's like the new charge targe, that weopon disabled pyro's who were fully build on fire(flamethrower, flre gun and axethuingishor) so they mostly need airblast and shotguns now. Same with short circuit now, it lessens the stickie spams and forces guns and other equipement Quote Share this post Link to post Share on other sites
+Dr. Obvious 14,606 #28 Posted January 2, 2014 Put short, that thing is annoying as hell. I don't give a frell about it destroying projectiles (obviously needles aren't projectiles hue hue hue), but the sound alone makes me run. It's just fucking unbearable. Also, one engie taking down Seargeant Crits on MvM on his own is just plain ridiculous. And no, i don't want to talk about that overbuffed bullcarp of baby face blaster. I want a fucking projectile shield for my medigun in regular games, though... :3 2 Quote Share this post Link to post Share on other sites
Crystalitar 1,649 #29 Posted January 2, 2014 i think heavy needs another weopon Quote Share this post Link to post Share on other sites
+Dr. Obvious 14,606 #30 Posted January 2, 2014 (edited) i think heavy needs another weopon No, they need to buff huo long heater. It will generate ammo out of thin air now, as long as it isn't fired. Edited January 2, 2014 by Dr. Obvious Quote Share this post Link to post Share on other sites
JMaster299 654 #31 Posted January 2, 2014 No, they need to buff huo long heater. It will generate ammo out of thin air now, as long as it isn't fired. Make the Heavy immune to after burn damage, that would be the perfect buff to Hugo. The ammo consumption is enough to balance the flame ticks. Good spies can stab you with out getting set on fire anyways. 2 Quote Share this post Link to post Share on other sites
+Dr. Obvious 14,606 #32 Posted January 2, 2014 Right, i forgot comic sans... 2 Quote Share this post Link to post Share on other sites
JMaster299 654 #33 Posted January 2, 2014 Right, i forgot comic sans... Do you really think Hugo is OP? Quote Share this post Link to post Share on other sites
+Dr. Obvious 14,606 #34 Posted January 2, 2014 Do you really think Hugo is OP? Nah, it was just an example for a completely ridiculous upgrade that would make this thing OP. Or, let's give the heavy some kind of weapon like the cow mangler. That would be OP. Heavy weapons do have their advantages, and their disadvantages. Like the soldier's rocket launcher, one of the drawbacks is ammo consumption. Remove that, and the weapon becomes OP, especially when combined with a sandvich. Quote Share this post Link to post Share on other sites
JMaster299 654 #35 Posted January 2, 2014 (edited) Nah, it was just an example for a completely ridiculous upgrade that would make this thing OP. Or, let's give the heavy some kind of weapon like the cow mangler. That would be OP. Heavy weapons do have their advantages, and their disadvantages. Like the soldier's rocket launcher, one of the drawbacks is ammo consumption. Remove that, and the weapon becomes OP, especially when combined with a sandvich. With all my years playing as a Heavy, I have never once found one of the other mini-guns to be viable, except for the Hugo. The slow on the Natasha is not worth the -20% damage. The Tomislav also suffers from that -20% damage out put. Each bullet does full damage, but you are putting out 20% fewer bullets, so it's still a 20% damage nerf. In exchange you get a 10% faster, but silent spin up time. Again, not enough to justify the nerf. A 20% damage buff on the Brass Beast sounds great, but a 50% longer spin up time and a -60% movement speed when deployed makes it less versatile than the standard mini-gun. Then came the Hugo, no damage loss, no longer spin up time or movement speed loss. Finally a new Heavy gun that could put out the same damage as the mini-gun. The flame ticks after to be balanced some how, but the ammo consumption, 6 bullets per second just for spinning + your actual ammo usage while firing, is a major drawback for a very limited range flame tick. So, giving the Heavy something like no after burn damage when the Hugo is equipped would help balance the gun a little more and it stays with in the idea of the gun. You are pumping out a ring of fire around you, it's not unreasonable to say that you would be immune to after burn damage. It's sort of the same deal with the Demo sticky launcher. There is one alternative and it's only useful in specific situations. We really need some other viable option. One idea I had was a sticky launcher that fired rounds that could stick to players too. Either by direct hit or walking over them. Obviously need to balance it with a damage reduction, but I think it would be a fun idea. You could still allow the rounds to be destroyed by being shot with bullets and be air blasted away by a Pyro. That way someone on your team could remove the stickies from you and it not be OP. Edited January 2, 2014 by JMaster299 Quote Share this post Link to post Share on other sites
luop90 4,400 #36 Posted January 2, 2014 It's sort of the same deal with the Demo sticky launcher. There is one alternative and it's only useful in specific situations. We really need some other viable option. One idea I had was a sticky launcher that fired rounds that could stick to players too. Either by direct hit or walking over them. Obviously need to balance it with a damage reduction, but I think it would be a fun idea. You could still allow the rounds to be destroyed by being shot with bullets and be air blasted away by a Pyro. That way someone on your team could remove the stickies from you and it not be OP. Lol the best way to spawn camp... Put stickies on someone, they walk into their spawn thats full because theyre being camped, blow them up, BOOM everyone in spawn is dead xD Quote Share this post Link to post Share on other sites
+Dr. Obvious 14,606 #37 Posted January 2, 2014 I never understood what the fun in spawncamping is.It's like beating someone that is already on the floor. Disgraceful and disgusting, in my eyes. (but this is straying off the original idea of this post, no?) Quote Share this post Link to post Share on other sites
Reisen 1,973 #38 Posted January 2, 2014 Play on dustbowl. No seriously. Short circuit + rescue ranger = unstoppable. I was talking about the unbuffed Short Circuit the whole time. Quote Share this post Link to post Share on other sites
Ruby 9,039 #39 Posted January 2, 2014 IMO the pistol is too good to give up. You can easily finish off people from afar, and use a shotgun to dispatch enemies who are close to you. If you can aim, the shotgun - pistol combo has bigger damage output than the Short Circuit, plus the pistol has 200 bullets in it. Quote Share this post Link to post Share on other sites
Possum 10,776 #40 Posted January 2, 2014 Heimerdinger OP. Quote Share this post Link to post Share on other sites
rougepanda 1,550 #41 Posted January 2, 2014 I think items like this and the pomson take out the Team from Team fortress, i dont like the idea of giving an engineer to much independence considering how powerful a sentry gun is to the whole team. If you want a big fuck of gun at level 3 then the entire team has to work to protect it, not just 1 person. That's just my 2 cents but i dont even play tf2 so it's not like my opinion matters. 4 Quote Share this post Link to post Share on other sites
fever 9,884 #42 Posted January 2, 2014 I never understood what the fun in spawncamping is. It's like beating someone that is already on the floor. Disgraceful and disgusting, in my eyes. I'd have agreed with you up until the point I started regularly playing on Lotus 2Fort servers 4 Quote Share this post Link to post Share on other sites
Crystalitar 1,649 #43 Posted January 2, 2014 With all my years playing as a Heavy, I have never once found one of the other mini-guns to be viable, except for the Hugo. The slow on the Natasha is not worth the -20% damage. The Tomislav also suffers from that -20% damage out put. Each bullet does full damage, but you are putting out 20% fewer bullets, so it's still a 20% damage nerf. In exchange you get a 10% faster, but silent spin up time. Again, not enough to justify the nerf. So, giving the Heavy something like no after burn damage when the Hugo is equipped would help balance the gun a little more and it stays with in the idea of the gun. You are pumping out a ring of fire around you, it's not unreasonable to say that you would be immune to after burn damage. Agree on the immune fire, even tough i love playing pyro, but i have to object to the Tomislav, i just love the silence of that thing, it's like being a gorilla on ambush and when they see you it's too late > 1 Quote Share this post Link to post Share on other sites
Possum 10,776 #44 Posted January 2, 2014 I'd have agreed with you up until the point I started regularly playing on Lotus 2Fort servers Its fun for a minute or so, then it gets boring imo. Unless you're pocketing Sexy King, in which case its always hilarious. Quote Share this post Link to post Share on other sites
luop90 4,400 #45 Posted January 2, 2014 I'd have agreed with you up until the point I started regularly playing on Lotus 2Fort servers Lol yes. Spawncamping the battlements as demo is never fun until you reach 2fort where essentially EVERYONE comes out of that spawn door xD (best way to be entertained when your team is throttling the other team when it comes to offense) Quote Share this post Link to post Share on other sites
Katiwir (Real) 79 #46 Posted January 3, 2014 (edited) Short Circuit definetley makes me ragequit the game immediately. My Opinion {Beware of hate [and also a wall of text(with no colors!) ] }: As a person who plays dustbowl only (see my rank in my signature), and as a person who only plays Demoman, Short circuit ruins everything.Why? 1) Engineer inside a base, using short circuit vs. Demoman outside>There is LITERALLY no way as a demo to kill an engineer using SC inside a base. 2) Engineers using it as a defence when a demo attacks with an uber>Every single shot you shoot, goes into oblivion. I waste 80% of my uber trying to melee the engineer. 3) Engineer is not a solo class, Its a class that enchants your team, if they play wisely.>Short Circuit changes everything. Now engineers can solo defend their sentries (like it wasn't bad enough when they buffed the wrangler shield) 4) Anyone can use it. Anyone who can reach WASD With their other hand, and the mouse with other (aka. 3 year olds), can use it. It requires 0 skill. Only problem is ammo.>It doesn't go the typical "Aww god damnit! Hes so good! I hate him!". Now its all "Oh one of those again... sigh... time to swap servers" Whole Dustbowl Game (based on real-events) w/ Short Circuit Its friday, that one day when you can yell as hard as you want, and nobody shall complain.I see my buddy Paulfectly pop online; "Sup m8 o/"We go through all the generic chat topics, exchange a few laughs and so.;"hey, wanna play some bl2?" ;"Naaaa, not really, no. TF2 though?" ;"That's even better!"I dip my eyes on the serverbrowser on steam, check if my all time favorite server Lotusclan.com Dustbowl 24/7 x33 UK has any players.>30/33Perfect. Or should I say, Paulfect! I join the server and tell my lad to join.Blu 14 - Red 16; We both join the Blue team. Dutchkev is there, Mr.Sniffels is hanging about, I see H7TCH, Unlimit3d, Muhwih, Even TygDym, Simi.si, Bunch of great people! (sorry if I didn't mention you my love) It's a good day!3rd Third starts.Paul takes medic, I bungle DemomanWe sit in the base, taunting at the pyro on the other side of the gates trying to burn us; we're charing our uber >70%Match is about to start... We both go silent. We know what's up. Destruction!>Ubercharge Ready!; Soon after the gates open. We hit uber right away, no risks.We strafe to the right past the stickies avoiding possible fly bunce.There's a heavy on the left, spy using dead ringer falls in front of us.But what's that, shit, 2 pyros infront, inb4 airblast;>Our heavy kills them both. Everything is going perfect.At this point there's only about 60% of uber left, we gotta be quick.The left yard is empty, the building is empty, we run past the enemies to check the right. There's a sentry on the stairs, and 2 sentries up on the quick entrance.I start spamming stickies on the 2 sentries, blow them up after 4th sticky lands the ground, finish the last sentry off just barely; our uber is out. We run to the point, Paul dies, I manage to the point, ton of people right next to me. Pain Train deals with that, Melee a scout and a burning medic. I cap the point.Few seconds later the last point gets 2x cap. Scoutcap. We win the round. Me and Paul are MVP1st Third starts. We get scrambled back to blue.We sit in the pit spawn, spamming our holiday-snow-soundmaker-whateverThe ubercharge is loading. I'm looking at my hat collectionDutchkev desperately wants to HighFive me. >"No!" and I shake my mouse. We're all having a great time.We rush out, uber immediately again. But this time there's trouble; Ubered pyro airblasting us back!Another fellow uber runs straight through us. Its a pyro and medic! They blast enemy ubers away and we sneak through them.We run to the point, There's a sentry near the hp pack on the top, and one in the corner. I get a few hits on the futher one, but our uber runs out.We go to the middle pit, I get both sentries, Our teammates finish off rest of the enemies. We cap the point!We go through the right tunnel. Seems empty, I constantly check my scoreboard to see who's alive. Half of enemies are dead.We rush to the point. Barely get it capped in time, before everyone else appears.Guess who are the MVPsIts going so well.2nd Third starts.Charging another uber, its just a routine for us. We're blabbing about our Finnish lifes in the steam voice chat.Uber ready, round starts.Rushing from the left, Few sentries on the roof of the hut on the right. I decide to ignore it and run for the alley.There's a heavy waiting for us, but before he has time to start spinning his minigun; bits and guts are already flying about.Nothing in the building. Strange. They must have forfeited and just stacked on defending the last point.We cap it and clear the place while waiting for a new uber.Walking on the right tunnel, still nobody near. They're definetley stacking on last point, I'm sure.We get a teleporter in the tunnel. Our pyro kills a spy in the corner.>100% uber; Time to go.Shit gets seriousI hear like 72,817 billion times the amount of atoms in this universe worth of sentries on the other sideWe go to the open; I overestimated a bit, its just 3. But that's enough to knock our uber behind the rocks.I start piping over, I hear no Ding Ding hits.I spam stickies, before I get to blow them up they disappear.There's an engineer using The Short Circuit.Wellllll shit.From this point it just gets deeper and deeper into shit.We change classes, we try everything.We have like 17 minutes on the clock.I do everything I can, Paul does everything he can.But we just can't get those sentries down. Heavies get air-blasted away before you can even see the sentries.Spy doesn't work, they have like 72,817 billion times the amount of atoms in this universe worth ofpyros. We can't snipe them, we can't pipe them, we can't flame them, we're useless. We're old.After SEVENTEEN MINUTES of failed triumphs with one of the best teams on that server, we lose to 3 sentries, few pyros, and some medic heavies.Such Disgrace. Ignominy. Stigma. Mortification. Dishonor. Reproach. Indignity. Obloquy. Condemnation. Vilification. Contempt.Massive Scandal. Outrage. Stigmatize. Infamy. Opprobrium. And most importantly: Vitunmoinen suru ja masennusWe change to red, not that we care anyways, all is lost. There is no Hope. Desire. Ambition. Aim. Goal. Plan. No Design. We Anticipate Defeat. Vanquishment. Beating. Outvote.Just Bewilder, Mystify, Bemuse, Confuse, Confound...1st Third starts. We're on red.We charge our kritz.Gates open, I spam pipes and stickies, I see like 72,817 billion times the amount of atoms in this universe worth of enemies. 0 Kills. 0 Hits.That's it.I quit.>[sgC]Attewir has disconnected. (Disconnected by; user)>[sGC]Paulfectly has disconnected. (Disconnected by; user) I couldn't resist. http://puu.sh/68iiI/99286c5052.txt http://puu.sh/68ik6/574ffa3ac6.png TL;DR: It should be nerfed/removed All that effort and nobody even liked this post fml Edited January 6, 2014 by Katiwir (Real) Quote Share this post Link to post Share on other sites
Se7en 10,762 #47 Posted January 3, 2014 As a person who plays dustbowl only (see my rank in my signature), and as a person who only plays Demoman, Short circuit ruins everything. Why? 1) Engineer inside a base, using short circuit vs. Demoman outside >There is LITERALLY no way as a demo to kill an engineer using SC inside a base. 2) Engineers using it as a defence when a demo attacks with an uber >Every single shot you shoot, goes into oblivion. I waste 80% of my uber trying to melee the engineer. 3) Engineer is not a solo class, Its a class that enchants your team, if they play wisely. >Short Circuit changes everything. Now engineers can solo defend their sentries (like it wasn't bad enough when they buffed the wrangler shield) 4) Anyone can use it. Anyone who can reach WASD With their other hand, and the mouse with other (aka. 3 year olds), can use it. It requires 0 skill. Only problem is ammo. >It doesn't go the typical "Aww god damnit! Hes so good! I hate him!". Now its all "Oh one of those again... sigh... time to swap servers" Whole Dustbowl Game (based on real-events) w/ Short Circuit Its friday, that one day when you can yell as hard as you want, and nobody shall complain. I see my buddy Paulfectly pop online; "Sup m8 o/" We go through all the generic chat topics, exchange a few laughs and so. ;"hey, wanna play some bl2?" ;"Naaaa, not really, no. TF2 though?" ;"That's even better!" I dip my eyes on the serverbrowser on steam, check if my all time favorite server Lotusclan.com Dustbowl 24/7 x33 UK has any players.>30/33 Perfect. Or should I say, Paulfect! I join the server and tell my lad to join.Blu 14 - Red 16; We both join the Blue team. Dutchkev is there, Mr.Sniffels is hanging about, I see H7TCH, Unlimit3d, Muhwih, Even TygDym, Simi.si, Bunch of great people! (sorry if I didn't mention you my love) It's a good day!3rd Third starts. Paul takes medic, I bungle Demoman We sit in the base, taunting at the pyro on the other side of the gates trying to burn us; we're charing our uber >70% Match is about to start... We both go silent. We know what's up. Destruction! >Ubercharge Ready!; Soon after the gates open. We hit uber right away, no risks. We strafe to the right past the stickies avoiding possible fly bunce. There's a heavy on the left, spy using dead ringer falls in front of us. But what's that, shit, 2 pyros infront, inb4 airblast;>Our heavy kills them both. Everything is going perfect. At this point there's only about 60% of uber left, we gotta be quick. The left yard is empty, the building is empty, we run past the enemies to check the right. There's a sentry on the stairs, and 2 sentries up on the quick entrance. I start spamming stickies on the 2 sentries, blow them up after 4th sticky lands the ground, finish the last sentry off just barely; our uber is out. We run to the point, Paul dies, I manage to the point, ton of people right next to me. Pain Train deals with that, Melee a scout and a burning medic. I cap the point. Few seconds later the last point gets 2x cap. Scoutcap. We win the round. Me and Paul are MVP1st Third starts. We get scrambled back to blue. We sit in the pit spawn, spamming our holiday-snow-soundmaker-whatever The ubercharge is loading. I'm looking at my hat collection Dutchkev desperately wants to HighFive me. >"No!" and I shake my mouse. We're all having a great time. We rush out, uber immediately again. But this time there's trouble; Ubered pyro airblasting us back! Another fellow uber runs straight through us. Its a pyro and medic! They blast enemy ubers away and we sneak through them. We run to the point, There's a sentry near the hp pack on the top, and one in the corner. I get a few hits on the futher one, but our uber runs out. We go to the middle pit, I get both sentries, Our teammates finish off rest of the enemies. We cap the point! We go through the right tunnel. Seems empty, I constantly check my scoreboard to see who's alive. Half of enemies are dead. We rush to the point. Barely get it capped in time, before everyone else appears. Guess who are the MVPs Its going so well.2nd Third starts. Charging another uber, its just a routine for us. We're blabbing about our Finnish lifes in the steam voice chat. Uber ready, round starts. Rushing from the left, Few sentries on the roof of the hut on the right. I decide to ignore it and run for the alley. There's a heavy waiting for us, but before he has time to start spinning his minigun; bits and guts are already flying about. Nothing in the building. Strange. They must have forfeited and just stacked on defending the last point. We cap it and clear the place while waiting for a new uber. Walking on the right tunnel, still nobody near. They're definetley stacking on last point, I'm sure. We get a teleporter in the tunnel. Our pyro kills a spy in the corner. >100% uber; Time to go.Shit gets seriousI hear like 72,817 billion times the amount of atoms in this universe worth of sentries on the other side We go to the open; I overestimated a bit, its just 3. But that's enough to knock our uber behind the rocks. I start piping over, I hear no Ding Ding hits. I spam stickies, before I get to blow them up they disappear.There's an engineer using The Short Circuit. Wellllll shit. From this point it just gets deeper and deeper into shit. We change classes, we try everything. We have like 17 minutes on the clock. I do everything I can, Paul does everything he can. But we just can't get those sentries down. Heavies get air-blasted away before you can even see the sentries. Spy doesn't work, they have like 72,817 billion times the amount of atoms in this universe worth of pyros. We can't snipe them, we can't pipe them, we can't flame them, we're useless. We're old. After SEVENTEEN MINUTES of failed triumphs with one of the best teams on that server, we lose to 3 sentries, few pyros, and some medic heavies. Such Disgrace. Ignominy. Stigma. Mortification. Dishonor. Reproach. Indignity. Obloquy. Condemnation. Vilification. Contempt. Massive Scandal. Outrage. Stigmatize. Infamy. Opprobrium. And most importantly: Vitunmoinen suru ja masennus We change to red, not that we care anyways, all is lost. There is no Hope. Desire. Ambition. Aim. Goal. Plan. No Design. We Anticipate Defeat. Vanquishment. Beating. Outvote.Just Bewilder, Mystify, Bemuse, Confuse, Confound...1st Third starts. We're on red. We charge our kritz. Gates open, I spam pipes and stickies, I see like 72,817 billion times the amount of atoms in this universe worth of enemies. 0 Kills. 0 Hits. That's it. I quit. >[sgC]Attewir has disconnected. (Disconnected by; user) >[sGC]Paulfectly has disconnected. (Disconnected by; user) Hey look, I wrote code for the colors http://puu.sh/68iiI/99286c5052.txt It looks like this http://puu.sh/68ik6/574ffa3ac6.png TL;DR: It should be nerfed/removed Cool story, bro. 3 Quote Share this post Link to post Share on other sites
Crystalitar 1,649 #48 Posted January 3, 2014 Short Circuit definetley makes me ragequit the game immediately. My Opinion {Beware of hate [and also a wall of text(with no colors!) ] }: As a person who plays dustbowl only (see my rank in my signature), and as a person who only plays Demoman, Short circuit ruins everything. Why? 1) Engineer inside a base, using short circuit vs. Demoman outside >There is LITERALLY no way as a demo to kill an engineer using SC inside a base. 2) Engineers using it as a defence when a demo attacks with an uber >Every single shot you shoot, goes into oblivion. I waste 80% of my uber trying to melee the engineer. 3) Engineer is not a solo class, Its a class that enchants your team, if they play wisely. >Short Circuit changes everything. Now engineers can solo defend their sentries (like it wasn't bad enough when they buffed the wrangler shield) 4) Anyone can use it. Anyone who can reach WASD With their other hand, and the mouse with other (aka. 3 year olds), can use it. It requires 0 skill. Only problem is ammo. >It doesn't go the typical "Aww god damnit! Hes so good! I hate him!". Now its all "Oh one of those again... sigh... time to swap servers" Whole Dustbowl Game (based on real-events) w/ Short Circuit Its friday, that one day when you can yell as hard as you want, and nobody shall complain. I see my buddy Paulfectly pop online; "Sup m8 o/" We go through all the generic chat topics, exchange a few laughs and so. ;"hey, wanna play some bl2?" ;"Naaaa, not really, no. TF2 though?" ;"That's even better!" I dip my eyes on the serverbrowser on steam, check if my all time favorite server Lotusclan.com Dustbowl 24/7 x33 UK has any players. >30/33 Perfect. Or should I say, Paulfect! I join the server and tell my lad to join. Blu 14 - Red 16; We both join the Blue team. Dutchkev is there, Mr.Sniffels is hanging about, I see H7TCH, Unlimit3d, Muhwih, Even TygDym, Simi.si, Bunch of great people! (sorry if I didn't mention you my love) It's a good day! 3rd Third starts. Paul takes medic, I bungle Demoman We sit in the base, taunting at the pyro on the other side of the gates trying to burn us; we're charing our uber >70% Match is about to start... We both go silent. We know what's up. Destruction! >Ubercharge Ready!; Soon after the gates open. We hit uber right away, no risks. We strafe to the right past the stickies avoiding possible fly bunce. There's a heavy on the left, spy using dead ringer falls in front of us. But what's that, shit, 2 pyros infront, inb4 airblast;>Our heavy kills them both. Everything is going perfect. At this point there's only about 60% of uber left, we gotta be quick. The left yard is empty, the building is empty, we run past the enemies to check the right. There's a sentry on the stairs, and 2 sentries up on the quick entrance. I start spamming stickies on the 2 sentries, blow them up after 4th sticky lands the ground, finish the last sentry off just barely; our uber is out. We run to the point, Paul dies, I manage to the point, ton of people right next to me. Pain Train deals with that, Melee a scout and a burning medic. I cap the point. Few seconds later the last point gets 2x cap. Scoutcap. We win the round. Me and Paul are MVP 1st Third starts. We get scrambled back to blue. We sit in the pit spawn, spamming our holiday-snow-soundmaker-whatever The ubercharge is loading. I'm looking at my hat collection Dutchkev desperately wants to HighFive me. >"No!" and I shake my mouse. We're all having a great time. We rush out, uber immediately again. But this time there's trouble; Ubered pyro airblasting us back! Another fellow uber runs straight through us. Its a pyro and medic! They blast enemy ubers away and we sneak through them. We run to the point, There's a sentry near the hp pack on the top, and one in the corner. I get a few hits on the futher one, but our uber runs out. We go to the middle pit, I get both sentries, Our teammates finish off rest of the enemies. We cap the point! We go through the right tunnel. Seems empty, I constantly check my scoreboard to see who's alive. Half of enemies are dead. We rush to the point. Barely get it capped in time, before everyone else appears. Guess who are the MVPs Its going so well. 2nd Third starts. Charging another uber, its just a routine for us. We're blabbing about our Finnish lifes in the steam voice chat. Uber ready, round starts. Rushing from the left, Few sentries on the roof of the hut on the right. I decide to ignore it and run for the alley. There's a heavy waiting for us, but before he has time to start spinning his minigun; bits and guts are already flying about. Nothing in the building. Strange. They must have forfeited and just stacked on defending the last point. We cap it and clear the place while waiting for a new uber. Walking on the right tunnel, still nobody near. They're definetley stacking on last point, I'm sure. We get a teleporter in the tunnel. Our pyro kills a spy in the corner. >100% uber; Time to go. Shit gets serious I hear like 72,817 billion times the amount of atoms in this universe worth of sentries on the other side We go to the open; I overestimated a bit, its just 3. But that's enough to knock our uber behind the rocks. I start piping over, I hear no Ding Ding hits. I spam stickies, before I get to blow them up they disappear. There's an engineer using The Short Circuit. Wellllll shit. From this point it just gets deeper and deeper into shit. We change classes, we try everything. We have like 17 minutes on the clock. I do everything I can, Paul does everything he can. But we just can't get those sentries down. Heavies get air-blasted away before you can even see the sentries. Spy doesn't work, they have like 72,817 billion times the amount of atoms in this universe worth of pyros. We can't snipe them, we can't pipe them, we can't flame them, we're useless. We're old. After SEVENTEEN MINUTES of failed triumphs with one of the best teams on that server, we lose to 3 sentries, few pyros, and some medic heavies. Such Disgrace. Ignominy. Stigma. Mortification. Dishonor. Reproach. Indignity. Obloquy. Condemnation. Vilification. Contempt. Massive Scandal. Outrage. Stigmatize. Infamy. Opprobrium. And most importantly: Vitunmoinen suru ja masennus We change to red, not that we care anyways, all is lost. There is no Hope. Desire. Ambition. Aim. Goal. Plan. No Design. We Anticipate Defeat. Vanquishment. Beating. Outvote. Just Bewilder, Mystify, Bemuse, Confuse, Confound... 1st Third starts. We're on red. We charge our kritz. Gates open, I spam pipes and stickies, I see like 72,817 billion times the amount of atoms in this universe worth of enemies. 0 Kills. 0 Hits. That's it. I quit. >[sgC]Attewir has disconnected. (Disconnected by; user) >[sGC]Paulfectly has disconnected. (Disconnected by; user) I couldn't resist. http://puu.sh/68iiI/99286c5052.txt http://puu.sh/68ik6/574ffa3ac6.png TL;DR: It should be nerfed/removed Nice story, but i probs would be one of them, except i would go battle engie and spam minisentries xD i feel bad 1 Quote Share this post Link to post Share on other sites
Katiwir (Real) 79 #49 Posted January 3, 2014 (edited) Nice story Cool story Implying you actually read the whole thing. If you did, or if anyone will, I feel sorry for you. Just call me on steam and i'll read it to you with exciting accents and improves! [i'm a great storyteller. (said nobody else than me ever)] get a shotgun and stop whining. I can't wait till they release a direct damage weapon for Demoman. Edited January 3, 2014 by Katiwir (Real) Quote Share this post Link to post Share on other sites
Crystalitar 1,649 #50 Posted January 3, 2014 Implying you actually read the whole thing. If you did, or if anyone will, I feel sorry for you. Just call me on steam and i'll read it to you with exciting accents and improves! [i'm a great storyteller. (said nobody else than me ever)] EY i did read the whole story, it was just long xD also i enjoyed so don't feel sorry 1 Quote Share this post Link to post Share on other sites