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    • By Bill-Undead
      Hello,
      I'm not good English but I wanna tell you guys "How to make AI (Bots) training new BG."
      ***THIS TEST WORKS IN BATTLE REALMS: ZEN EDITION (V.1.57.8)*** NOT SURE IN OTHER VERSIONS!
      ***Using Battle Realms Data Editor by SITUVN***
      Just step by step
      For example : I want Archer to have a third BG and AI can use it.
      1.) Go to 'Data_BattleGear' > Choose BG > Choose and create your ability (For example Type : BATTLE_GEAR_RESERVED_09 > AbilityType : ABILITYTYPE_RESERVED_09)
      1.1) 'AcquisitionType' This is how you can obtain your ability (also your AI too!), I suggest to use 'BATTLE_GEAR_ACQUIRE_WOLF_DRUIDESS_BLESSING'.
      and 'BATTLE_GEAR_ACQUIRE_LOTUS_EAT_PEASANT' is not recommended for Dragon, Serpent, Wolf Clan because AI will try to eat Lotus Peasant only.

      2) Go to 'Data_Abilities' > 'ABILITYTYPE_RESERVED_09' > 'UpgradeUnit' change to 'BATTLE_GEAR_ACQUIRE_WOLF_DRUIDESS_BLESSING'
      ***Don't forget to edit your ability to make it work!***

      2.1) Go to '34 - ABILITYTYPE_DRUIDESS_BLESSING' > 'ApplicationOfEffect' change to 'ABILITYTRIGGER_IMMEDIATE'.
      ***IT WON"T GIVE BG IF YOU DON'T CHANGE THIS.***

      3.) Go to 'Data_Units'
      3.1) 'UNIT_D_ARCHER' > 'BattleGear3' Change to 'BATTLE_GEAR_RESERVED_09'
      3.2) 'UNIT_D_GEISHA' > 'DefaultBattleGear' Change to 'BATTLE_GEAR_WOLF_DRUIDESS_CAIRN_BLESSING'
      ***For Dragon, Serpent, Lotus Clan I suggest to use healer.***

      It should be like this... (By player)

      Okay, next step will make AI obtain a third BG.
      4.) Go to 'Data_UnitAndBattleGear' > Type : 'UNITBG_D_ARCHER_NONE' > 'BattleGearType' change to 'BATTLE_GEAR_RESERVED_09'

      ***'Data_UnitAndBattleGear' should connect with 'Data_UnitToUnitAndBattleGear' and 'Data_UnitToWarPartyEffectiveness'
      ***'Data_UnitToWarPartyEffectiveness' the higher value = AI training unit/BG often.

      All Done.... (By AI)

      BUT! the following BG ID. can't activate by AI (Only make it work as passive ability).
      -(ID.42-51) BATTLE_GEAR_RESERVED_00 to 09
      -(ID.113-122) ZZ_BATTLE_GEAR_RESERVE_00 to 09
      Enjoy!
       
       
       


    • By ManiacAle
      i am just learning to make mod, please help me masters
      1. When I upgraded the building why did it crash (for example, I made Shirne so I could upgrade to Soban Lab)
      2. I made wells so that they can slash farmers into monks or ninjas or something crashes during the game
      3. necromancer
      so that you can make more than 1
      skill issued more than 3 troops
      4. In the data_clan hero, can I play the clan hero in skirmish mode?
       
      i use Situvn's Br Data Editor
      please help me masters
    • By Bill-Undead
      [Mod] Improved Heroes + Summoner (For Steam Version Only)
      General :
       - All clans start with a Summoner, but they won't move! (Special heroes can be summoned)        
       - All heroes can get Techniques / Upgrades.        
       - Disable regeneration rates of all stunned effects.        
       - You will acquire Yin & Yang faster. (All clans can acquire both Yin & Yang)        
       - Yin/Yang damage incrementor : Heroes = 25 - 30 % , Monk/Ninja = 20 % , Minions/Units(Tier3,4) = 5 - 10 %        
       - Inecrase 100 HP of Units tier 3 , 4        
       - Increase damage of some weapons.        
       - Inecrese healing range of Fan Geisha.        
       - Keep HP set to 5,000. (All clans)        
       - Unlimit to build Town Square.        
       - Reduces training time of every Units for -5 seconds.        
       - Peasant spawn rates : min. = 8 sec. / max. = 10 sec.        
       - Maximum population set to : 60/70/80        
       - Max rice capacity = 8,000 / Max water capacity = 4,000        
       - Zombie and Shambler DeregenerationRate set to 0.        
       - Improved Monk & Ninja        
       - Adjust some values in AIWarPartyMakeUps.        
        
      Dragon Clan
      Serpent Clan
      Lotus Clan
      Wolf Clan
      Latest version : V.1.55.3        
      (25/10/20)        
       
      Download Links :
      Mediafire Mod DB
    • By jPnd
      View File RE-UPLOAD: Maps 'Hellish', 'Sunset Coast', 'Frigid Canyon', and 'Meandering Canyon'
      Had to re-upload since the first one isn't showing up.
      ~~~
      Hellish - 3 players, small
      Sunset Coast - 4 players, medium
      Frigid Canyon - 6 players, medium
      Meandering River - 8 players, large
      Submitter jPnd Submitted 09/26/2020 Category Maps  
    • By jPnd
      Had to re-upload since the first one isn't showing up.
      ~~~
      Hellish - 3 players, small
      Sunset Coast - 4 players, medium
      Frigid Canyon - 6 players, medium
      Meandering River - 8 players, large
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