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Gregor8356

Tutorial How to Make a mod with Situvn's Br Data Editor

156 posts in this topic

On 6/8/2017 at 2:29 AM, Gregor8356 said:

Hi, i don 

Hi I dont make a mod's  why bc Icant finish mine

answer  what I remember to  make what you need is 

swap Id of Bg zen arows to warlok sipon

or meake new and set to aviable from sfirine 

rest of bg you have to edit by your self to make it esasier to you read first  page of this topic and use may mod's any ,

I use  there lots of that things what you mentioned above , good luck in your research

@step by step 

to much beter by when you make test and tell where you stuck in mod.

 

K so I successfully managed to have the archer and basllistaman have the Life Siphon battle gear through the default battle gear as you instructed.

My problem is the Teleport battle gear. I did make the Spirit Warriors and Pack Master have the Teleport battle gear but they won't do the action no matter what. Also, I made the Kabuki Warrior have the teleport battle gear but same problem, he won't teleport no matter what but weird thing is that he does the Stardust animation. Know how to resolve this?

Edited by BornWithAVoid

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On 8.06.2017 at 4:34 PM, BornWithAVoid said:

K so I successfully managed to have the archer and basllistaman have the Life Siphon battle gear through the default battle gear as you instructed.

My problem is the Teleport battle gear. I did make the Spirit Warriors and Pack Master have the Teleport battle gear but they won't do the action no matter what. Also, I made the Kabuki Warrior have the teleport battle gear but same problem, he won't teleport no matter what but weird thing is that he does the Stardust animation. Know how to resolve this?

that wha it's hapening  in this game  you modifiy some thin  and you may not have else things to slove this you have to chek posibilitis  if tahat is pssible to slove,

also you can make new bg  and make them exactly like teleport of Koril then equip the to your needs 

but not always all goes  like you plan  and this need tests and corections

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On 6/10/2017 at 1:37 AM, Gregor8356 said:

that wha it's hapening  in this game  you modifiy some thin  and you may not have else things to slove this you have to chek posibilitis  if tahat is pssible to slove,

also you can make new bg  and make them exactly like teleport of Koril then equip the to your needs 

but not always all goes  like you plan  and this need tests and corections

Hmm, then I'll do more testings on the bg's later.

I have a question about the corruption free Zymeth and ungodly Yvaine, I made it that when Zymeth and Yvaine enter the Flesh Crucible, they'd be in their powerful forms. Thing is, when they died, they couldn't be revived. How can I solve this?

Edited by BornWithAVoid

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On 10.06.2017 at 1:12 AM, BornWithAVoid said:

Hmm, then I'll do more testings on the bg's later.

I have a question about the corruption free Zymeth and ungodly Yvaine, I made it that when Zymeth and Yvaine enter the Flesh Crucible, they'd be in their powerful forms. Thing is, when they died, they couldn't be revived. How can I solve this?

I remember onnly swap ID the nummber of unit kenji 100 to 8 pesant change the place of numers

 

Edited by Gregor8356

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Guys I have an important question and I would appreciate it if the answer would appear as fast as it can. So here goes. I'm making a mod for Battle Realms in which some buildings will be replaced. To be more concrete, I wish to replace the necromancer's throne from the Serpent Clan with the Warlock's tower from the Lotus clan, it means I want to be able to have the warlock's tower instead of the necromancer's throne while playing the serpent clan and to use it's abilities. I already replaced the model of the building and added the ability to put two warlocks to make master warlock to come out just like in the Lotus clan. I changed the sound to the proper one when clicking on the building and I changed the building description. I have only one BIG problem which I tried solving hundreds of times and I hope you will know the answer. I have this particular problem with the building icon. No matter how many times I tried, I can't change the building icon to the one from the Lotus clan. When I click on the peasant and he has all serpent buildings in the construction menu, the icon of the warlock's tower still has the icon of the necromancer's throne. I found one value in Data/Buildings to change the building button, but it changed it only when I click on the already built building not in the construction menu when I click on the peasant. I hope you guys understand what I mean and I hope someone will help me. Please it's very important to me. Thank you !

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On 24.06.2017 at 2:38 AM, hecumarine said:

Guys I have an important question and I would appreciate it if the answer would appear as fast as it can. So here goes. I'm making a mod for Battle Realms in which some buildings will be replaced. To be more concrete, I wish to replace the necromancer's throne from the Serpent Clan with the Warlock's tower from the Lotus clan, it means I want to be able to have the warlock's tower instead of the necromancer's throne while playing the serpent clan and to use it's abilities. I already replaced the model of the building and added the ability to put two warlocks to make master warlock to come out just like in the Lotus clan. I changed the sound to the proper one when clicking on the building and I changed the building description. I have only one BIG problem which I tried solving hundreds of times and I hope you will know the answer. I have this particular problem with the building icon. No matter how many times I tried, I can't change the building icon to the one from the Lotus clan. When I click on the peasant and he has all serpent buildings in the construction menu, the icon of the warlock's tower still has the icon of the necromancer's throne. I found one value in Data/Buildings to change the building button, but it changed it only when I click on the already built building not in the construction menu when I click on the peasant. I hope you guys understand what I mean and I hope someone will help me. Please it's very important to me. Thank you !

Hi, helo to operate  bulding icons you need to use name in EDITOR : Data_Buildings  replace necro throne  name to:( Lotus\Lotus_Button_Warlocks_Tower.UVA)

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