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Melissia

Melees Against Spies...

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You are slightly above average at best. I switched to spy just to see how my point gain was compared to you. I stayed 10 points above you the entire game and I don't even play spy.
Pfft, you wish. It's quite rare that I play spy non-stop without switching to another class anyway, oftentimes I'll switch to soldier, demo, or sniper for a bit, or even scout, as needed by the team and depending on how hard the other team is spychecking.

Also, I remember being rather consistently higher scored than you when I did play spy at the same time as you, always getting firs or secondt place while you got third.

The revolver does take aiming, but since you got 6 bullets, it doesn't matter if you miss a few. On a sniper rifle, if you miss a shot, you have to wait a long time before you get another shot.

And the sniper rifle kills in one hit and is easier to aim over a longer range, and you're less likely to die while using it so you're not usualyl trying to dodge.

Edited by Melissia

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I'm not sure how many times you've seen someone get frontstabbed to death, but honestly, if he did, he deserved it. Even without looking at stats, it was pretty obvious that the knife did less damage than other melee weapons. And this is in consideration that a Melee fight against a Spy is for ammo conservation where the other class doesn't need to pump out his normal damage; meleeing is already a downgrade from rockets and miniguns, and yet you're still going to have strict advantage over a frontstab Spy.

If you are playing demo and a spy starts running at you stabbing wildly, you have just a few seconds before the inevitable facestab. You can shoot a pipebomb which does around 4 million damage to yourself (while a soldier shooting a rocket point blank does 0.2 damage to the shooter) or you can bottle them and hope you don't get facestabbed.

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I'd put my own runs up agaisnt those of the guys from /a/, or Mojo's, or anyone from Lotus and so on, without shame.

Do your worst!

(PS - I'm just kidding, I don't really care who the top the spies on the server are)

spy_record.png

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Pfft, you wish. It's quite rare that I play spy non-stop without switching to another class anyway, oftentimes I'll switch to soldier, demo, or sniper for a bit, or even scout, as needed by the team and depending on how hard the other team is spychecking.

Also, I remember being rather consistently higher scored than you when I did play spy at the same time as you, always getting firs or secondt place while you got third.

1. You switch cuz you were failing miserably.

2. Since when were you ever near my score? Like ever? LOL.

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I'm near or above your score pretty much every time you and I play on the same server, life-that-sucks.

I switch from spy because I like variety. Perhaps you don't. Perhaps you're a boring shitlicker that'd be so happy and content playing dustbowl with everyone playing demo all the time at the same time. But I ain't you, and that's a good thing.

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If you are playing demo and a spy starts running at you stabbing wildly, you have just a few seconds before the inevitable facestab. You can shoot a pipebomb which does around 4 million damage to yourself (while a soldier shooting a rocket point blank does 0.2 damage to the shooter) or you can bottle them and hope you don't get facestabbed.

Okay, now you're talking about facestabs. I was responding to your previous mention of frontstabs doing too much damage and the subsequent complaint of knife-swinging victory which I thought were related in your post. The damage isn't the problem, like I said before, but when we're talking about facestabs, then yes, it's not an issue that can be ignored.

But that's different.

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I think we are all forgetting who is the best at all classes round here

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ofattackscritical.jpg

A lot of servers don't contribute to that graph. Ours still don't. For months these stats were causing end map timeouts. I and many many other server admins added a plugin to disable them completely. A lot of us haven't bothered removing it.

Valve's fault for not fixing such a huge bug for many months!

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Jawsome! I'm going shovel 24/7

I'm faaaaaaairly certain the high crit chance owes its favor to recent rocket damage, where the soldier pulled out his shovel in tight situations after blowing a few people up.

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Okay, now you're talking about facestabs. I was responding to your previous mention of frontstabs doing too much damage and the subsequent complaint of knife-swinging victory which I thought were related in your post. The damage isn't the problem, like I said before, but when we're talking about facestabs, then yes, it's not an issue that can be ignored.

But that's different.

It takes 3 to 4 front stabs to kill a sniper.

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It takes 3 to 4 front stabs to kill a sniper.

Alternately, it takes only one facestab to kill a demoman. :rolleyes:

facestab.jpg

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It takes 3 to 4 front stabs to kill a sniper.

And it takes 2 to 3 kukri hits to kill a Spy. Without crits. Also, backpedal SMG if they're not within range yet.

You're making this sound like Spy's OP because he has a chance against a Sniper with his knife when the Sniper's not even supposed to have any power short-range anyway.

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Alternately, it takes only one facestab to kill a demoman. :rolleyes:

facestab.jpg

Facestabs never happen, spy isn't over powered! :blink:

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Facestabs are a combination of misperception and lag. THey happen whenever circumstances line up exactly right and the server thinks that the spy is beside/behind the other person. I've been accused of facestabbing by Nket, but NKet is of course an eternal noob. From my point of view it was a sidestab-- the pyro did not turn nearly as fast as I did, and I stabbed him on the side, gaining an instant death. And just about every single "facestab" event I can think of is exactly that-- a difference between differing levels of lag and the server's perception of what happened. Keep in mind that this happens to all classes though, not just spies. I've been killed numerous times by heavies AFTER I had already ducked behind the wall for cover for like half a second,b ecause the other person was lagging so much that the server (apparently) counted their shots as still hitting. Same with snipers too.

As I said before,just like snipers are long-ranged combatants, Spies are melee combatants. Spies have the revolver for ranged damage yes, just like snipers have the khukri and SMG for short ranged damage. But neither the revolver nor the SMG are that great of a weapon; the revolver is especailly dismal on servers where random damage is removed, as it often relies on random damage to do kills (and let's faec it, if you're at full healtha nd a spy manages to kill you with his revolver alone, you probably deserved that death). Also because backstabs instant kill they don't appear to add any percentage points to the chance of crits for revolvers, so spies end up appearing to get crits a lot less than most classes (and it probably isn'tjust appearance).

Edited by Melissia

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Facestabs are a combination of misperception and lag. THey happen whenever circumstances line up exactly right and the server thinks that the spy is beside/behind the other person. I've been accused of facestabbing by Nket, but NKet is of course an eternal noob. From my point of view it was a sidestab-- the pyro did not turn nearly as fast as I did, and I stabbed him on the side, gaining an instant death. And just about every single "facestab" event I can think of is exactly that-- a difference between differing levels of lag and the server's perception of what happened. Keep in mind that this happens to all classes though, not just spies. I've been killed numerous times by heavies AFTER I had already ducked behind the wall for cover for like half a second,b ecause the other person was lagging so much that the server (apparently) counted their shots as still hitting. Same with snipers too.

As I said before,just like snipers are long-ranged combatants, Spies are melee combatants. Spies have the revolver for ranged damage yes, just like snipers have the khukri and SMG for short ranged damage. But neither the revolver nor the SMG are that great of a weapon; the revolver is especailly dismal on servers where random damage is removed, as it often relies on random damage to do kills (and let's faec it, if you're at full healtha nd a spy manages to kill you with his revolver alone, you probably deserved that death). Also because backstabs instant kill they don't appear to add any percentage points to the chance of crits for revolvers, so spies end up appearing to get crits a lot less than most classes (and it probably isn'tjust appearance).

Yes I know it is lag prediction. I remember in TFC when they first added it, I think it was the same time they added dustbowl. That's when people started getting killed behind the wall. It was bullshit 10 years ago and it is still bullshit today. And Nket is an eternal noob.

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eternal noob? My kdr is greater than 4 on every major map. Thats greater than Kegs, which is making my dick throb with power

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eternal noob? My kdr is greater than 4 on every major map. Thats greater than Kegs, which is making my dick throb with power

L | KillerKeg 3.26

L | Nket 2.81

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I notice I rarely get facestabbed, at least much less than people are complaining about. Then I realize my ping is usually 20 or less on Lotus maps. When I play outside them and my ping is higher, I notice more facestabs, or when my roommate is downloading stuff and my ping soars over 600. So yes, I agree they're mainly lag discontinuities.

But I do remember once getting in a melee fight with a sniper where I blatantly stabbed him on the top of his head as he was swinging down with his kukri that felled him instantly.

It felt rather naughty.

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___________Nket KillerKeg

cp_dustbowl 4.07 3.87

pl_goldrush 4.78 4.08

pl_badwater 4.19 3.36

NOT TO BRAG OR ANYTHING

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I notice I rarely get facestabbed, at least much less than people are complaining about. Then I realize my ping is usually 20 or less on Lotus maps. When I play outside them and my ping is higher, I notice more facestabs, or when my roommate is downloading stuff and my ping soars over 600. So yes, I agree they're mainly lag discontinuities.

But I do remember once getting in a melee fight with a sniper where I blatantly stabbed him on the top of his head as he was swinging down with his kukri that felled him instantly.

It felt rather naughty.

You just dropped a nostalgia bomb on me, good sir.

15yeqa1.jpg

Edited by Henry Spencer

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