blueberry waffles 0 #1 Posted June 12, 2010 I'm not sure what did it but the attacking team (blu) on the 24/7 dustbowl Chicago server has a ridiculously long respawn time. Also, it's nice to see rank is back, but it is broken. You might know this already.. anyway it seems most people are rank 3771 for some reason and it doesn't go up or down. Quote Share this post Link to post Share on other sites
Mana 3,867 #2 Posted June 12, 2010 I'm not sure what did it but the attacking team (blu) on the 24/7 dustbowl Chicago server has a ridiculously long respawn time. Also, it's nice to see rank is back, but it is broken. You might know this already.. anyway it seems most people are rank 3771 for some reason and it doesn't go up or down. Interesting, and its not running Brutus. I guess its the bots. And stats are not up yet. Stats will be working when I post an announcement about them. Quote Share this post Link to post Share on other sites
Krash 1,040 #3 Posted June 13, 2010 From what i understood is that if blu pushes point and is about to cap they have a near instant spawn, whereas the reds might have 15-20 seconds. But since blu is attacking they should have a spawn priority. Quote Share this post Link to post Share on other sites
blueberry waffles 0 #4 Posted June 13, 2010 From what i understood is that if blu pushes point and is about to cap they have a near instant spawn, whereas the reds might have 15-20 seconds. But since blu is attacking they should have a spawn priority. The wait was 20-30 seconds for blu. Interesting, and its not running Brutus. I guess its the bots. And stats are not up yet. Stats will be working when I post an announcement about them. Well they aren't working correctly but they are back up, sort of... if anyone types rank in chat it will show their rank now. Previously if you typed rank into chat, nothing would happen. However, the system is not tracking stats... Rank seems to be acting mostly normal right now.. but blu respawn time is still really, really, really, really, really, really long. Quote Share this post Link to post Share on other sites
alecks 0 #5 Posted June 17, 2010 From what i understood is that if blu pushes point and is about to cap they have a near instant spawn, whereas the reds might have 15-20 seconds. But since blu is attacking they should have a spawn priority. QFT. Whether or not the change was intentional, BLU's spawn time was perfect the way it was before. Quote Share this post Link to post Share on other sites
blueberry waffles 0 #6 Posted June 19, 2010 Mana, blu respawn time is still broken. Can you please fix it? Quote Share this post Link to post Share on other sites
dubey 1 #7 Posted June 19, 2010 The stack potential is hilariously incredible. Now with stats back, get a good stack going on Red in Goldrush and it's just a matter of how many kills you can get without dying all round. Enjoy it while it lasts! Quote Share this post Link to post Share on other sites
Mana 3,867 #8 Posted June 28, 2010 Seems this is caused by "tf_bot_join_after_player 0" So I set it to 1 for now, should take effect next map. Meaning spawn timers will go back to normal. EDIT: Apparently setting it to 1 only fixes it for 1 map at best. In any case we have a server plugin which fixes this issue now. Will take effect after a few map changes once all the servers restart. Quote Share this post Link to post Share on other sites