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Zephyr

Stocks 4 Medic Ubercharge Handicap

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I will consider this, again.

What's to consider really? It's a broken mechanism.

Your quote from the previous thread on this matter:

The ubercharge on spawn for the losing team was recently adjusted (by about 100% increase). Maybe a little bit too much. I'll probably bring it back to what it was. So only if a team is losing REALLY bad will they get a slight ubercharge bonus (helps against spawn camping).

I get this and that is all fine, but when I am on the team doing the rolling and I get this clearly there is something broken here?

I donate to play on vanilla servers as do many of the others that are regulars there as well. I am pretty certain of this.

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Hi Mana, I know that you do have a lot of things in mind when trying to decide exactly how much of the community the sentiments in this thread represent, and I know that the last thing you need to see is one more "reg" adding /signed to the thread, but I do believe that I can say without any bias that removing the ubercharge handicap thinger would be well received by the stock 4 community as a whole, not just the "regs". Our sever rarely (if ever) as as lop-sided as stock 2. Of course we do see our share of steamrolls, as I'm sure anyone who frequents stock 4 will tell you, I'm rather vocal on the subject, but I personally don't feel that this particular change is helpful towards alleviating those situations. I have no intention of attempting to bully you into making a decision, but I do hope that you take my comments at face value, as since I play medic 99% of the time, I don't have a whole lot of reason to mis represent myself on this topic =)

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I donate to play on vanilla servers as do many of the others that are regulars there as well. I am pretty certain of this.

Same here. I chose Stocks 4 initially because it was a vanilla server.

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32 players != vanilla

Unfortunately every dipshit and their mom setup 32 player servers and stuck with it. 24's are like an endangered species now. It's really unfortunate, but I get your point there.

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Unfortunately every dipshit and their mom setup 32 player servers and stuck with it. 24's are like an endangered species now. It's really unfortunate, but I get your point there.

there are plenty of 24slot actual vanilla servers

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there are plenty of 24slot actual vanilla servers

None that I have found which I felt have a consistent group which I enjoy playing with and are populated.

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ummmm isnt this thread to try and persuade mana into getting rid of the ubercharge script and returning it to the server we all love to play on.... lol

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None that I have found which I felt have a consistent group which I enjoy playing with and are populated.

cause theyre not popular, even with all the morons on places like the steam forums whining thats all they play

ummmm isnt this thread to try and persuade mana into getting rid of the ubercharge script and returning it to the server we all love to play on.... lol

it was a dumb idea from the start.

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TF2 is depressing at 24 slots, not enough action. Thats why i love stack fortress, its 16 on 16.

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I set it to the old Stock #4 defaults for this plugin.

Should take effect once the map changes or server restarts.

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NEW EVIDENCE HAS COME TO LIGHT

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