Lemon Jelly 26 #1 Posted February 12, 2011 Gameplay: Restored player health to normal values Replaced the no-crit attribute with -25% damage on the following: The Eyelander The Gunslinger The Southern Hospitality The Powerjack (also added +20% melee vulnerability) The Horseless Headless Horseman's Headtaker The Ullapool Caber The Claidheamohmor Medic: Vitasaw Added the ability to see enemy health New Medigun - The Quick-Fix: Heal rate increased 50% Uber charge rate increased 50% Not able to overheal Match the speed of any faster heal target Uber effect: Megaheal Heal rate increased 3x on heal target Heal target and medic immune to stun and damage forces Heavy: Dalokoh’s Removed cooldown Fists of Steel Increase deploy times 20% Ranged damage reduced 40% (down from 60%) Demo: Loch-n-Load +10% damage Soldier: Equalizer Tuned high-end damage range so it's no longer possible to one-shot certain classes Suppress the medic call effect while active Scout: Madmilk Heal 60% of damage done (down from 75%) Pyro: Backburner Removed the restriction on airblast Ammo cost increased 150% (4 blasts at full ammo) Damage bonus reduced to 10% (from 15%) New Flaregun - The Detonator: Alt-fire detonates flare in flight Does a small explosion that catches players on fire 20% explosion damage vulnerability Sniper: Sydney Sleeper: +25% increased charge rate General: CombatText: Added an option to display healing done over heal targets (hud_combattext_healing) Display a value whenever the player does something that earns them a bonus point Starting position of values is now affected by range to target, making it easier to see numbers when next to targets Medic overheal effect is now more noticeable Synced with changes from the official releases Sounds pretty fun, what do you guys think? Quote Share this post Link to post Share on other sites
Sammy 0 #2 Posted February 12, 2011 Sounds pretty fun, what do you guys think? Well, I played it yesterday and not a lot changed. I got a few extra things, but thats about it. Quote Share this post Link to post Share on other sites
Lemon Jelly 26 #3 Posted February 12, 2011 Well, I played it yesterday and not a lot changed. I got a few extra things, but thats about it. I tired the new flare gun and it was pretty good. I hope they add it in the normal game. Quote Share this post Link to post Share on other sites