I can break these cuffs 2 #1 Posted April 1, 2011 Ok so the bots really need a major fix. Here is some errors that I noticed and if anyone else knows other problems then please post. Server: badwater texas Bots at red base get stuck at the door when door closes after point capture as in they just run to it and not help the team while cart is moving. Bots some how know when you're playing as spy and disguised as someone else on their team so they immediately kill you. I know that bot kills don't count but when they kill you it does count on your rank as a death The engie bots would start a teleporter entrance at spawn but never build it or upgrade their stuff, they would just sit there and watch their stuff get blown up too. Every time a bot gets a kill from a user they would automatically use the taunt key so when there is people surrounding him he just dies while using the taunt key. When playing on defense at bad water and you capture the C point most of the bots on blue team would be stuck at the red base's locked door or be stuck at the railing at the second spawn. Quote Share this post Link to post Share on other sites
Mana 3,867 #2 Posted April 1, 2011 We use Valve's bots. So you should direct bot feedback here: http://forums.steampowered.com/forums/forumdisplay.php?f=818 However the bots in TF2 beta can now play payload maps correctly. So the improved bots should be coming to TF2 soon. Quote Share this post Link to post Share on other sites
I can break these cuffs 2 #3 Posted April 1, 2011 We use Valve's bots. So you should direct bot feedback here: http://forums.steamp...splay.php?f=818 However the bots in TF2 beta can now play payload maps correctly. So the improved bots should be coming to TF2 soon. thanks for the info Mana Quote Share this post Link to post Share on other sites