Mana 3,867 #1 Posted May 21, 2008 A required update for Team Fortress 2 and it's dedicated servers shouldbe available within an hour. I'll send another email once it is available though. Here's the list of changes: - Fixed mat_queue_mode crash during level transitions - Fixed rapid weapon switching allowing Medics to prevent deployed UberCharges from draining - Improved prediction of Spy's speed changes when disguising - Fixed Stopwatch panel not updating if level designer ends round by hand instead of letting the gamerules end it - Optimized particle traces on multi-core machines - Fixed tracers sometimes firing with the wrong team color - Fixed rapid-fire weaponry critical hit checks getting out of synch between the server and client - Fixed map exploits in Gold Rush Jason I hope this fixed my particle problems, Gabe. I want Particle Rain and Fog in 2farts! Quote Share this post Link to post Share on other sites
DarkClaw 0 #2 Posted May 21, 2008 NOOOOO, why did they make it easier for the enemy to distinguish a spy because he's not running at the right speed?! And there was actually map exploits in Gold Rush? Quote Share this post Link to post Share on other sites
Mana 3,867 #3 Posted May 21, 2008 NOOOOO, why did they make it easier for the enemy to distinguish a spy because he's not running at the right speed?! And there was actually map exploits in Gold Rush? 5669[/snapback] What? All they did was improve prediction. That does not change the speed itself at all. Quote Share this post Link to post Share on other sites
DarkClaw 0 #4 Posted May 21, 2008 And how would it be easier to predict if it was a spy or not by the speed? That's right, by having the wrong speed! IT MAKES PERFECT NONSENSE! Quote Share this post Link to post Share on other sites
Mana 3,867 #5 Posted May 21, 2008 This is server to client-prediction. Quote Share this post Link to post Share on other sites
PriiME 0 #6 Posted May 22, 2008 i dont get the medic one wut do they mean? Quote Share this post Link to post Share on other sites
Doxt 1 #7 Posted May 22, 2008 They changed the first point in goldrush They removed a door and offset another Quote Share this post Link to post Share on other sites
PriiME 0 #8 Posted May 22, 2008 yea i dont like that change at goldrush.... they shoulda left it Quote Share this post Link to post Share on other sites
Rambler 0 #9 Posted May 22, 2008 Hmm, haven't had time to test out the goldrush changes yet. Ishould. As for the particle crap, weeeee. Quote Share this post Link to post Share on other sites