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Mana

Tf2 Update Coming Today

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A required update for Team Fortress 2 and it's dedicated servers should

be available within an hour.  I'll send another email once it is

available though.  Here's the list of changes:

- Fixed mat_queue_mode crash during level transitions

- Fixed rapid weapon switching allowing Medics to prevent deployed

UberCharges from draining

- Improved prediction of Spy's speed changes when disguising

- Fixed Stopwatch panel not updating if level designer ends round by

hand instead of letting the gamerules end it

- Optimized particle traces on multi-core machines

- Fixed tracers sometimes firing with the wrong team color

- Fixed rapid-fire weaponry critical hit checks getting out of synch

between the server and client

- Fixed map exploits in Gold Rush

Jason

I hope this fixed my particle problems, Gabe. I want Particle Rain and Fog in 2farts!

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NOOOOO, why did they make it easier for the enemy to distinguish a spy because he's not running at the right speed?! And there was actually map exploits in Gold Rush?

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NOOOOO, why did they make it easier for the enemy to distinguish a spy because he's not running at the right speed?! And there was actually map exploits in Gold Rush?

5669[/snapback]

What? All they did was improve prediction. That does not change the speed itself at all.

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And how would it be easier to predict if it was a spy or not by the speed? That's right, by having the wrong speed! IT MAKES PERFECT NONSENSE!

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They changed the first point in goldrush

They removed a door and offset another

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