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Guest Aramid

Stupidest Battle Gear For Serpent!

what is the stupidest battle gear for serpent?  

156 members have voted

  1. 1. what is the stupidest battle gear for serpent?

    • Glass Sword
      23
    • Phosphorus Bolts
      13
    • Mines
      5
    • Brush Fire
      19
    • Caltrops
      5
    • Stealth
      17
    • Blood Bond
      16
    • Slave Driver- Budo
      52
    • Bravado- Vetkin
      6


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I immediately think: Hmm.. This I guy must be eating a lot! He's so Lazy.

Budo looks like a watchtower for your peasant,, he can't be use in battle.. so use him to guard your peasands.. and when your enemies try to attack the peasants.. activate budo's skill.. then watch.. how powerful peasants are... LOL

Man are you fuking kidding ???? to risk the Necromancer's life like that ???? NO really you cant be serious. ohmy.gif Do you know that if any of the bonded ronin to the necro dies the bondie (necro) dies as well (if the player didn't make it to turn of the bond which is relatively easy in the midds of battle). You know what that means? I throw some magic stuff on 1 ronin and kill both him and the necro regardless of the number of geisha beside the necro.... Ronin dies => Necro dies and that's just SHIT. I still think Blood bond is the wors BG ever and I will never sacrifice the life of a unit above ronin's rank for such a sake.. . Bond to a peasent is the best option. Still take my advice and never use this BG you just take more damage if you make simple arithmetic calculation lol 25% > 0 % hahahah

P.S edit: I was wrong the bondie dont die if ronin falls. The Bug is fixed on the expansion, however The bondie still takes 25% + bonus dmg. I wonder there may be a usefull side if you bond your ronin with unit strong vs his weaknesses that could make good fighting resistance unit. Still worst BG IMO.

WHo says you need to use bloodbond skill of a horde of ronins to only one of your strong unit?.. this looks like.. the bondie shoulders the whole damage that the ronins take..

You should use only 4 ronins bloodbonded to one stronger unit.. like necro.. or budo.. or shinja.. then support the bondie with atleast 3 healers.. then it will looks like the damages received by the 4 ronins will redirected to the necromancer... then in there.. you can safely heal the wounds in background.. away from trouble.. ofcourse dont use more than 8 ronin bloodbonded to only 1 hero.. instead.. u can use 2 heroes or more..and each hero has been bonded to 4 ronins.. a total of eight.. and that 8 ronins will now looks like each one as tough as shinja.. ofcourse support them with some geishas wtith horses and some range supports

I remember in the really old version of BR (no patch I think) it didn't kill the Swordsman when he used it, instead it took about 90% of his health. Which meant you could easily heal them with geisha.

The only solution is to upgrade the lives of your swordsmen... I tried to use 20 swordsmen with glassword.. the other 20 units were healers and cannonners .. then when my enemy DRAgon clan arrives.. anyone who comes near to my swordsmen dies.. and my swordsmen survived.. enough to heal them and use them again against other enemies..

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