KoMiKoZa 15 #1 Posted January 27 Bug Fixes: Fixed an issue where units would move to the same location when near buildings. Resolved a crash in the campaign that occurred when dialogues played while the sound device was not ready. Addressed a problem where certain units would get stuck on battle gears that relied on projectile-based mechanics (e.g., Kabuki's Stardust).Gameplay Improvements: Reworked the dump collection feature: Dumps can now be collected without requiring admin privileges. The game will automatically collect dumps if the -dump parameter is set as a launch option. Improved unit pathing in groups to reduce instances of units overlapping or moving on top of each other. Fixed an exploit related to unit stacking during attack-move commands. Units will now reposition upon entering an idle state to prevent stacking. Adjusted Tao's passive ability (max Monk/Ninja override) to function independently of the player's clan. Previously, it was restricted to players in the Dragon Clan.Performance Enhancements: Significantly improved loading times for a smoother gameplay experience.View the full article Quote Share this post Link to post Share on other sites