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Shadow Hill 1.0.0

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This is my new map ,,  8 player map

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PCs Headshoot

  

The over-all design is quite ok, could be improved, but it works well. Aside from the players bases the biggest part of the map is made of chokepoints. It would be cool to have at least one bigger open field (maybe at the centre next to the big mountain) with wood or grassland, maybe horses there? It's nice to provoke big battles in chokepoints, but so nobody can go for sneak attacks. That also weakens the meele fighters (for example: a lotus army with dark canopy is invincible in those chokepoints, what can be really annoying because you don't got other ways to attack. Same for most of the other strong ranged units like cannoneers). So i recommend to create more open fields and less chokepoints for the sake of more tactical options.

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