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Dod Server Really Laggy Since Yesterday

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Can you check out the DOD server when you get a minute. It has been really laggy the last few days. The other one I play on has been fine so not sure if it was valve that screwed things up or not. Even the stats are showing up 5-30 seconds delayed. Thanks

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Bump........ Anything. Its been a week of the server just being really crappy to play on. Its not just me. Everyone complains in game. Please fix it as we enjoy the server normally.

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Did the issues start around the time of oh say this:

http://www.teamfortr...ost.php?id=5731

?

Valve recently announced that they are changing the way source servers work. FPS will probably be capped to 66 from 1000. In any rate, what I'm saying is that we had made no changes to the DODS server in a long time. Apart from high uptime I can't really see what's happening.

I will try looking into this but I think Valve messed some stuff up and now the CPU usage is higher than it should be. But they are trying to fix this.

Read this quote for more info:

Henry Goffin [email protected] to hlds_linux, hlds

show details Jul 20 (6 days ago)

Hi all, a heads up to TF2 and CS:S server operators -

A near-future update (not necessarily the next one) will change the way that framerate is handled in the dedicated server. All users, especially those with very low pings, should receive a smoother gameplay experience with less jitter and more consistent-feeling latency.

Another effect of these changes is that all Orange Box (TF2, CS:S, etc) dedicated servers will run with a locked framerate, similar to L4D/L4D2. The fps_max convar will not have any effect on servers. (It remains as a client option since limiting your FPS can reduce GPU heat and overall power consumption.)

Although we don't normally give notice before updates, this is a potentially disruptive change for the server rental market, so those who currently charge premiums for "higher framerates" should probably start considering their options now.

Henry G.

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I saw that email from valve. I am still subscribed to their mailing lists as I used to run some servers before we decided enough was enough :) Its a thankless job. From my understanding though that change has not to the netcode has not deployed in a patch yet. It was just a warning that it was "coming soon" The lag started a week or so ago at this point. While the last few days it has seemed better if the server is not full (say 20 or so people), I just jumped on and it is full and it just does not feel like it used to. Maybe a good restart might just be the trick it needs. Thanks!

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