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serpenty

Valley Of Kings - Map

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This huge map is under construction now.

I need 4-5 days to finish it, but now i can place here screenshot of finished part of the map.

post-56-1138217871.jpg

i ll try to finish it as soon as i can.

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Guest [LOT]Phate

hey how did ya stretch the water fall?

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How do i make the path -------------------------------------------------------->

Enlarge it

I hope you ll understand :D

post-56-1138231187.jpg

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Guest [LOT]Phate

please can u tell me how you stretched the waterfall

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Time to open masterclass.. :P

Well, waterwall is not problem.

Choose it using RIGHT click.

Look for SCALE in opened window.

First small window to right from SCALE is waterfall weight, next - lenght, last height. Just do a little experiment. To do waterfall above water use height above ground( i think it call so).

CRITICAL NOTE: ALWAYS "SAVE AS" map before creating GOOD waterfall.

If u ll not be careful water from highter ground (then u fix it to edge of rock)

can come to lower ground and IT LL CRUSH MAP!!!

This is another screenshot from VoK:

post-56-1138232887.jpg

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ohhh baby amazing serpenty u are the king of the map. a pro creator. really nice ;) i :heart: all your maps :stuart:

:P serpenty spends in his maps about 5 days i only spend on my maps about 2-3hours ^_^

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Your maps look your very cool serpenty, I hope to try them out sometime, they look fun

And that path thing really helped me out, thanks

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Guest [LOT]Phate

yea me too now i dont have to smooth out the surface to make a path majig

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i dont now how to put the waterfall strait like looking to the front they just go to the sides they dont stay in the middle. :( someone help? pls

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1 Thanks :)

2 Waterfall.

Rotate object alt+left click

When you rotating waterfall , the front of it will turn to cursor.

Also try to use different camera positions.

3 Valley of Kings almost finished. Now i fix bugs. This is big maps, so a lot of bugs here. I guess i ll submit it yesterday.

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Valley of kings is finished.

It was hard, i guess i spend at least 15 hours on creating and fixing bugs.

I ll submit it now, but this big map have many hard-to-fix bugs, and may be i even dont find all bugs. So it ll be test-version. Told me about all unpassable *passable* ways, camera bugs, *strange* effects and other.

But first of all i ll be work under landscape for stupid Ais. It s hard for them - to build, then they havent enough place (actually they have enough place, but they stupid). Sometimes ais just stucks , like dropped players.

Before my correction:

1 try to dont use wolf AI (wolfs buildings bigger than buildings of other clans)

2 use good ais

Place all your ideas about this map in this topic. Later , i ll add here my description of this map.

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I was just wondering but is there some way to rotate the camera around so you can see on the side of hills or in behind them or is there a way to move the camera so it's like the units looking at the map, the eye level of the units?

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Guest [LOT]Phate

i dont think theres a way but you can see over them by holding shift and then use the rolling thingy on your mouse

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Guest [LOT]Phate

oops i ment shift sorry im really used to using the S word alot

btw i loved your map totally awesome and original i rated it 5 out of 5

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the thing i dont like about this map is too big but is totally original creation but is nice ;)

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Thx to all , it was really hard work , i think i ll never more create something like that

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