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csimpson

Worldmaster -- Rigged Map Error

Question

I want to make a map in which the AI is in a "pit" and has to follow a little path to reach 2 other players. The main point is to make a really cheap, rigged map so that the real players can attack the AI below without really worrying about a major attack. The problem is that when I try to flatten or smooth the path transition from low to high altitude, the program still thinks that the slope is impassable, no matter what I do. It's hard to explain so I added a map download link. To test the map, just add a player start position to the lower pit area.

Download the map from here.

http://www.uploadhut.com/id201194/000-trapped.bre

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After screwing with the settings, I found that I made the map level go below 0. The pit has an altitude lower than 0.

I activated "display passability" on the path tab and everything below the map was "impassable". To solve this, I thought that i could select everything and then just raise it really high. Now the only problem is that the water on the map disappears. When I place the water again after raising the map, it makes the water reallllly far down. So now i need to find out how to delete the water.

But I don't!! I figured out that I can edit the "passability" in the map to make everything passable. I can even define the how steep slopes have to be before you can't walk up them!!!

THANK YOU EVERYONE FOR YOU WONDERFUL ANSWERS ON THIS TOPIC!!

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After screwing with the settings, I found that I made the map level go below 0. The pit has an altitude lower than 0.

I activated "display passability" on the path tab and everything below the map was "impassable". To solve this, I thought that i could select everything and then just raise it really high. Now the only problem is that the water on the map disappears. When I place the water again after raising the map, it makes the water reallllly far down. So now i need to find out how to delete the water.

But I don't!! I figured out that I can edit the "passability" in the map to make everything passable. I can even define the how steep slopes have to be before you can't walk up them!!!

THANK YOU EVERYONE FOR YOU WONDERFUL ANSWERS ON THIS TOPIC!!

Goodjob on fixing it, and thanks for posting the solution :).

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