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Skaruts

Ban Request - Nightmaremoon

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Server - TF2 24/7 2fort France

September 24th, 2012, at 23:20 GMT+0

Description:

(The time I mentioned is the time when I noticed and started recording, he was there for quite a long time already and left at the end of the match I recorded.)

I had noticed once that he promptly killed me with SMG as soon as I turned a corner (I was nearly dead), but I made nothing of it thinking it was just good reflexes or something. Later he killed me with an arrow and I thought it was just another random shot from a huntsman. Someone mentioned in the team chat that "NightmareMoon seems to know very well where enemies are coming from" to which someone else said "too well". That conversation died and no one else complained. And for some time I forgot completely about it.

Sometime later I died from another arrow, this time when I was sure no one had seen me get to their fort, and he still seemed to know that I was there and where I was. I remembered the team chat talk from before, went spectating, and I'm almost certain that they were right.

Wallhacks are dificult so I still won't say I'm fully certain, even though there's a few instances in my demos where it seems fairly blatant, so I trust this to your ultimate judgement.

Here is an archive with two demos. I recorded in parts to make files smaller and easier to handle when viewing and jumping back and forth through ticks.

http://www.mediafire...tmareMoonWH.rar

The second demo is fairly poor since many of his targets happen to be carrying his intel, so I included it more for sake of completion. In the first demo I noticed a few key situations at these tick positions:

6000

8500 - in this one he never saw the enemy until after he shot him and missed. (you can confirm with r_drawothermodels 2)

15000

25800 - in this one he never saw the enemy before shooting him, as well.

SteamID - STEAM_0:0:45169187

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Reviewing.....

Confirmed wall hacking, thanks for reporting.

Banned.

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