+JB. 4,800 #1 Posted August 21, 2015 Since the last update parts of my viewmodels that have been round before, are not round anymore, but have several edges. Some guy on tftv had the same problem and changing r_lod fixed it for him. I tried all 4 r_lod values and I can't tell any difference. Always looks like this Changing model quality in the advanced video settings to high fixes the problem, but it's kinda annoying changing it everytime I start tf2. So I was wondering if either, someone has an idea why r_lod is not changing anything, or simly could tell me how to change model quality by console so I can put it in my autoexec. Thanks. Quote Share this post Link to post Share on other sites
Rip. 16 #2 Posted August 21, 2015 Try changing r_rootlod to 0 in your autoexec. 2 Quote Share this post Link to post Share on other sites
+JB. 4,800 #3 Posted August 21, 2015 Try changing r_rootlod to 0 in your autoexec. Thanks, working now Quote Share this post Link to post Share on other sites