Jump to content
Sign in to follow this  
Mana

Team Fortress 2 Update March 20th 2008

Recommended Posts

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2

* Updated versions of CP_Dustbowl, CP_Badlands, and CTF_Well with several exploit fixes

* Fixed Linux build not handling FCVAR_REPLICATED and FCVAR_NOTIFY cvars correctly

* Plugged an exploit where the server could send executable code to the client

* Fix client crash on exit while processing game stats

* Updated the Stats Summary screen to remember your previous selections each time you open the menu and while changing levels

* Added mp_stalemate_at_timelimit ConVar for server admin to allow SuddenDeath when mp_timelimit hits on non-Valve maps

* Updated CTF mode to remember the player who stole the intelligence from the enemy base and reward that player if the flag is captured by someone else

* Replace underscores in map names with spaces so custom maps with names like cp_gravel_pit will show as "GRAVEL PIT"

* Hitting F4 while the tournament mode "Ready" countdown is active won't automatically set a team to "Not Ready"

* Fixed auto-screenshots not being taken at the end of the map during tournament mode

* Fixed gates being closed during the pre-round time during tournament mode

* Fixed GetDynamicBaseline crash

* Fixed rare animation triggered sound crash

Share this post


Link to post
Share on other sites

hopefully they'll fix that dustbowl exploit

Share this post


Link to post
Share on other sites

Huh, seems like properly fixing the backstab isn't one of their priorities, or they actually think they fixed it. :P

Share this post


Link to post
Share on other sites
Huh, seems like properly fixing the backstab isn't one of their priorities, or they actually think they fixed it. :P

4324[/snapback]

Nah I was sidestabbing people yesterday..

Share this post


Link to post
Share on other sites
Nah I was sidestabbing people yesterday..

4333[/snapback]

And frontstabbding.. :X

Share this post


Link to post
Share on other sites

They also didn't fix the exploit to get on the sky of dusbowl, saw a sentry up there just the other day.

Share this post


Link to post
Share on other sites
They also didn't fix the exploit to get on the sky of dusbowl, saw a sentry up there just the other day.

4381[/snapback]

That should be fixed on our servers though. I edited the map and uploaded it fixed. Whenever Valve screws up like this and it can be fixed by editing the server side map files I add the "LotusClan.com" message on every death... If I have to manually fix Valve's problems I better add some branding :D.

It would be nice if Valve actually made the text disappear when people take screenshots... but then again they could just fix the exploits. This same exploit has been known for the last 2 updates and has been "patched" during every one of them... Nice...

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...