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Valve Reveals Medic Weapons

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So here they are:

The Blutsaugher

For players that earn one third of the 36 new medic achievements, they will be given a new syringe gun. Called "The Blutsaugher," this new weapon no longer has the ability to score critical hits against an opponent. Instead it will draw health from enemies each time a syringe hits. Especially useful as a weapon to retreat away from the fight while staying alive.

The Critzcrieg

Once a medic has earned two thirds of the achievements, they will be granted "The Critzcrieg." This new medigun uses its ubercharge not for invulnerability, but to give its recipient 100% chance to fire critical ordinance. Medics and the player they are charging need to be careful though, because as much fun as it is to fire critical rockets as fast as you can, the other team will see what you're up to and try to put a quick stop to your plan.

The Ubersaw

For the determined medic that has earned all 36 of the new achievements, they will find themselves the proud owner of "The Ubersaw," which will take damage done in melee attacks and convert it directly to ubercharge. Four hits with this new weapon will fully charge whatever medigun the medic has equpped.

From: http://www.shacknews.com/onearticle.x/52236

Medic Kamikazes shall be increasing now :o. Oh and I also read the first Achievement as "Buttslaughter" heh

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WOW, the awesomeness awes me...

One thing though, there has to be a downside to the Ubersaw... I mean, too good to be true. It's a complete upgrade if it does nothing worst, and will mean that everyone will use it once they unlock it. Maybe less powerful? Maybe Valve should start explaining things a little more instead of wasting time on old games. Did you guys see the update today? They updated the HL1 Engine! WTF!

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The Buttsauger "adds 3 HP every time you hit an opponent." Yayyy.

Maybe the future Scout achievements will unlock a jetpack.... and the Engineer can unlock a portable, flying sentry gun.

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The Buttsauger "adds 3 HP every time you hit an opponent."  Yayyy.

Maybe the future Scout achievements will unlock a jetpack.... and the Engineer can unlock a portable, flying sentry gun.

4766[/snapback]

We can already build sentries on a person and make them move with the person :D.

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It is official known as the buttslaugther gun. miniturtle thought it what that too haha

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Hmmm. I wonder if they will just release the medic stuff or more with it.

I am sure they made the name that way just for laughs.

Medic with ubercharge + Medic with Critzcrieg charge + heavy =

DOOM

The downside your looking for may be the total removal of backstabs with bonesaw or ubersaw or both to make it fair. They should release hover-sentries as a mod or plugin.

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Bonesaw is very hard to get good hits with, but I see in the future that the point will be guarded with melee medics. Thats an uber that could be charged in less time than an actual uber lasts. The crit medigun is very specialized though, I can't think of any instance where it is perfect at the moment. the buttslaughter gun seems very helpful though.

And blood is right, if you get a medic to double uber and then get a crit uber for another one, it is esentiall an uber crit uber. Domination.

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what about ubering a bonesawing medic to earn another uber. Then giving that uber to the medic healing you so he can bonesaw to earn another. if they both have the upgrade.

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also, here are a map and upgrades review. and the new medic acheivments:

http://www.shacknews.com/featuredarticle.x?id=833

Team Fortress 2 Medic Achievements Unveiled

by Chris Faylor Apr 16, 2008 1:40pm CST tags: Team Fortress 2

Accompanying our impressions of the new map and details of the new weapons, developer Valve has issued a list of the 36 Medic-specific achievements that will soon arrive in its class-based multiplayer shooter Team Fortress 2.

As noted in our interview with Team Fortress 2 director Robin Walker, though the Medic is the first class to receive new achievements and unlockable weapons, the company plans to eventually grace the other eight classes with additional armament and achievements.

"We're also going to be looking at ways that players can get items other than achievement unlocking," Walker stated. While some of the achievements aren't all that complicated, other are bound to require a careful mixture of time and luck.

The complete list of new Medic-specific achievements follows:

  1. First Do No Harm: Play a full round without killing any enemies and score the highest on a team of 6 or more players.

  2. Quadruple Bypass: Heal a teammate who's taking fire from 4 enemies at once.

  3. Group Health: Work with 2 other medics to deploy 3 simultaneous uber-charges.

  4. Surgical Prep: Have an uber-charge ready before the setup phase ends.

  5. Trauma Queen: Deploy 3 uber-charges in less than 5 minutes, and assist in 5 kills during that time.

  6. Double Blind Trial: Deploy an uber-charge within 8 seconds of a nearby enemy medic deploying his.

  7. Play Doctor: In a team with no medics, be first to switch to medic after a teammate calls "Medic!" and then heal 500 health.

  8. Triage: Deploy an uber-charge on a teammate less than a second before they're hit by a critical explosive.

  9. Preventive Medicine: Block the enemy from capturing a control point with an uber-charged teammate.

  10. Consultation: Assist a fellow medic in killing 5 enemies in a single life.

  11. Does It Hurt When I Do This?: Kill 50 scouts with your syringe gun.

  12. Peer Review: Kill 50 medics with your bone saw.

  13. Big Pharma: Assist a heavy in killing 30 enemies where neither of you die.

  14. You'll Feel A Little Prick: Assist in killing 4 enemies with single uber-charge on a scout.

  15. Autoclave: Assist in burning 8 enemies with a single uber-charge on a pyro.

  16. Blast Assist: Assist in exploding 5 enemies with a single uber-charge on a soldier.

  17. Blunt Trauma: Assist in punching out 4 enemies with a single uber-charge on a heavy.

  18. Medical Breakthrough: Assist in destroying 8 enemy engineer buildings with a single uber-charge on a Demoman.

  19. Midwife Crisis: Heal an engineer as he repairs his sentry while it's under enemy fire.

  20. Ubi Concordia, IBI Victoria: Assist in killing 5 enemies on an enemy control point, in a single life.

  21. Grand Rounds: Heal 200 teammates after they've called for "Medic!"

  22. Infernal Medicine: Extinguish 100 burning teammates.

  23. Doctor Assisted Homicide: Assist in killing 20 nemesis.

  24. Placebo Effect: Kill 5 enemies in a single life while having your uber-charge ready, but undeployed.

  25. Sawbones: Hit enemies with your bonesaw 10 times in arrow without dying or missing.

  26. Intern: Accumulate 7000 heal points in a single life.

  27. Specialist: Accumulate 10000 heal points health in a single life.

  28. Chief of Staff: Accumulate 10 million total heal points.

  29. Hypocritical Oath: Kill an enemy spy that you have been healing.

  30. Medical Prevention: Save a falling teammate from dying on impact.

  31. Second Opinion: Uber-Charge 2 teammates at once.

  32. Autopsy Report: Provide an enemy with a freezecam shot of you taunting above their ragdoll.

  33. FYI I Am A Medic: Use your bonesaw to kill 5 enemy spies who have been calling for "Medic!"

  34. Family Practice: Uber-charge ten of your steam community friends.

  35. House Call: Join a game that one of your friends is in and then deploy and uber-charge on him.

  36. Bedside Manner: Be healing a teammate as he achieves an achievement of his own.

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wow, the ubersaw looks grim

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Wow, I'm actually glad I'm not a medic looking forward to the new achievements. Some of those are just insane.

I guess in time though, they'll all get gotten.

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I want the batsplatter gun, I'll probibly medic enough to earn that, It sounds really useful.

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I think 50% of these goals people will set up, as they are stupidly impossible, it looks like we'll hold clan games to upgrade our medics with everything possible....you can set up everything but the 10 million healed with the people we have. Also, a good medic never stays alive long enough to get 10k healed, if you do then you aren't on the front lines where you are needed. Valve fails at understanding there own classes yet again.

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I don't know camail, I sit pretty close to the front lines and don't die. It's all about reading the play, the only reason I die is when I get sloppy.

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I don't think you have to get all 10k healing points in one life, more like over a period of time like that medic achievement we already have. 3000 healing points if I remember well.

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pretty cool, looks fun

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And the Blutsaugher, it was the needle gun that we saw. You can tell because the chamber usually holding the needles looks different, and the form is more sleek. Too bad they didn't show the ubersaw.

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I think 50% of these goals people will set up, as they are stupidly impossible, it looks like we'll hold clan games to upgrade our medics with everything possible....you can set up everything  but the 10 million healed with the people we have. Also, a good medic never stays alive long enough to get 10k healed, if you do then you aren't on the front lines where you are needed. Valve fails at understanding there own classes yet again.

4808[/snapback]

my best healing is 9040 on dustbowl with 6 ubers AT THE FRONT LINES!! so it is achievable. thats in one life too not one round

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