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Team Fortress 2 Cvar List

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This is mostly a reference for me, so I don't have to dig out that text file on multiple computers... Easy access via forums. If someone does look at these and wonder why some of them do not work then it's because they are hidden. Some plugins such as Sourcemod (sm_cvar) or the plugin we use will be able to execute them anyway.

Legend:

Cvar (Flags)

achievement_debug (24580)

flex_minplayertime (4)

flex_maxplayertime (4)

flex_minawaytime (4)

flex_maxawaytime (4)

ai_debug_looktargets (4)

ai_debug_expressions (4)

scene_showfaceto (132)

scene_clamplookat (4)

ai_no_select_box (4)

ai_show_think_tolerance (4)

ai_debug_think_ticks (4)

ai_debug_doors (4)

ai_debug_enemies (4)

ai_rebalance_thinks (4)

ai_use_efficiency (4)

ai_use_frame_think_limits (4)

ai_default_efficient (4)

ai_efficiency_override (4)

ai_debug_efficiency (4)

ai_debug_dyninteractions (4)

ai_frametime_limit (4)

ai_use_think_optimizations (4)

ai_test_moveprobe_ignoresmall (4)

sk_npc_head (4)

sk_npc_chest (4)

sk_npc_stomach (4)

sk_npc_arm (4)

sk_npc_leg (4)

showhitlocation (4)

ai_debug_squads (4)

ai_debug_loners (4)

ai_lead_time (4)

ai_shot_stats (4)

ai_shot_stats_term (4)

ai_shot_bias (4)

ai_spread_defocused_cone_multiplier (4)

ai_spread_cone_focus_time (4)

ai_spread_pattern_focus_time (4)

ai_reaction_delay_idle (4)

ai_reaction_delay_alert (4)

ai_strong_optimizations (4)

ai_block_damage (4)

ai_debug_avoidancebounds (4)

ai_auto_contact_solver (4)

ai_report_task_timings_on_limit (132)

ai_think_limit_label (132)

sv_test_scripted_sequences (4)

ai_LOS_mode (8196)

ai_simulate_task_overtime (4)

ai_debug_assault (4)

ai_enable_fear_behavior (4)

ai_fear_player_dist (4)

ai_debug_follow (4)

ai_follow_use_points (4)

ai_follow_use_points_when_moving (4)

ai_drawbattlelines (16388)

ai_path_insert_pause_at_obstruction (4)

ai_path_adjust_speed_on_immediate_turns (4)

ai_path_insert_pause_at_est_end (4)

scene_flatturn (4)

ai_radial_max_link_dist (4)

ai_debug_directnavprobe (4)

ai_no_steer (4)

ai_moveprobe_debug (4)

ai_moveprobe_jump_debug (4)

ai_moveprobe_usetracelist (4)

ai_strong_optimizations_no_checkstand (4)

ai_vehicle_avoidance (16388)

ai_debug_nav (4)

ai_navigator_generate_spikes (4)

ai_navigator_generate_spikes_strength (4)

ai_use_clipped_paths (4)

ai_no_node_cache (4)

ai_norebuildgraph (4)

ai_no_local_paths (4)

sk_ally_regen_time (4)

sv_npc_talker_maxdist (4)

ai_no_talk_delay (4)

rr_debug_qa (4)

npc_ally_deathmessage (16388)

rr_debugresponses (4)

rr_debugrule (4)

rr_dumpresponses (4)

ai_debugscriptconditions (4)

npc_sentences (4)

ai_debug_speech (4)

ai_find_lateral_cover (4)

ai_find_lateral_los (4)

g_debug_trackpather (16388)

free_pass_peek_debug (4)

sv_showanimstate (16390)

sv_showanimstate_log (16390)

mp_feetyawrate (8198)

mp_facefronttime (8198)

mp_ik (8198)

ai_sequence_debug (4)

npc_height_adjust (132)

sv_pvsskipanimation (132)

ai_setupbones_debug (4)

ai_show_hull_attacks (4)

ai_force_serverside_ragdoll (4)

ai_use_visibility_cache (4)

phys_stressbodyweights (4)

phys_impactforcescale (4)

phys_upimpactforcescale (4)

weapon_showproficiency (4)

sv_netvisdist (16390)

ai_debug_los (16388)

ent_messages_draw (16388)

step_spline (4)

hl2_episodic (8196)

ent_debugkeys (4)

ai_shot_bias_min (8196)

ai_shot_bias_max (8196)

ai_debug_shoot_positions (24580)

scene_showlook (132)

scene_showmoveto (132)

scene_showunlock (132)

ai_expression_optimization (4)

ai_expression_frametime (4)

flex_expression (4)

flex_talk (4)

tf_escort_score_rate (16388)

sv_debug_player_use (8196)

sv_suppress_viewpunch (24582)

smoothstairs (8196)

anim_3wayblend (8196)

commentary_available (4)

commentary (16777348)

ai_debug_ragdoll_magnets (4)

fire_maxabsorb (4)

fire_absorbrate (4)

fire_extscale (4)

fire_extabsorb (4)

fire_heatscale (4)

fire_incomingheatscale (4)

fire_dmgscale (4)

fire_dmgbase (4)

fire_growthrate (4)

fire_dmginterval (4)

fish_dormant (24580)

r_vehicleBrakeRate (16388)

xbox_throttlebias (132)

xbox_throttlespoof (132)

xbox_autothrottle (132)

xbox_steering_deadzone (4)

func_break_max_pieces (8324)

func_break_reduction_factor (4)

sv_showladders (4)

displaysoundlist (4)

mapcyclefile (4)

servercfgfile (4)

lservercfgfile (4)

mp_teamplay (260)

mp_fraglimit (260)

mp_falldamage (260)

mp_weaponstay (260)

mp_forcerespawn (260)

mp_footsteps (260)

mp_flashlight (260)

mp_autocrosshair (260)

decalfrequency (260)

mp_teamlist (260)

mp_teamoverride (4)

mp_defaultteam (4)

mp_allowNPCs (260)

suitvolume (132)

sv_massreport (4)

sv_force_transmit_ents (16390)

sv_showhitboxes (16388)

ai_post_frame_navigation (4)

trace_report (4)

motdfile (4)

dispcoll_drawplane (4)

option_duck_method (8324)

sv_optimizedmovement (8198)

g_Language (8196)

sk_autoaim_mode (8324)

old_radiusdamage (8196)

mp_forcecamera (8196)

mp_allowspectators (8196)

mp_friendlyfire (8452)

mp_fadetoblack (8452)

flex_looktime (4)

tv_delay (4)

tv_allow_static_shots (4)

tv_allow_camera_man (4)

debug_materialmodifycontrol (4)

ai_inhibit_spawners (16388)

sv_gravity (8452)

sv_stopspeed (8454)

sv_noclipaccelerate (8580)

sv_noclipspeed (8580)

sv_specaccelerate (8580)

sv_specspeed (8580)

sv_specnoclip (8580)

sv_maxspeed (8454)

sv_accelerate (8454)

sv_airaccelerate (8454)

sv_wateraccelerate (8454)

sv_waterfriction (8454)

sv_footsteps (8454)

sv_rollspeed (8454)

sv_rollangle (8454)

sv_friction (8454)

sv_bounce (8454)

sv_maxvelocity (8198)

sv_stepsize (8454)

sv_skyname (8324)

sv_backspeed (8326)

sv_waterdist (8198)

r_VehicleViewDampen (24836)

r_JeepViewDampenFreq (24836)

r_JeepViewDampenDamp (24836)

r_JeepViewZHeight (24836)

r_AirboatViewDampenFreq (24836)

r_AirboatViewDampenDamp (24836)

r_AirboatViewZHeight (24836)

mp_chattime (8196)

mp_timelimit (8452)

tv_delaymapchange (4)

mp_restartgame (4)

mp_waitingforplayers_restart (4)

mp_waitingforplayers_cancel (4)

mp_clan_readyrestart (4)

mp_clan_ready_signal (4)

nextlevel (260)

nav_coplanar_slope_limit (4)

nav_split_place_on_ground (4)

nav_area_bgcolor (4)

nav_corner_adjust_adjacent (4)

nav_show_area_info (4)

nav_snap_to_grid (4)

nav_create_place_on_ground (4)

nav_slope_limit (4)

nav_restart_after_analysis (4)

nav_edit (16388)

nav_quicksave (16388)

nav_show_approach_points (16388)

nav_show_danger (16388)

nav_show_player_counts (16388)

nav_show_nodes (4)

g_debug_vehicledriver (16388)

sv_pushaway_force (8198)

sv_pushaway_min_player_speed (8198)

sv_pushaway_max_force (8198)

sv_pushaway_clientside (8198)

sv_pushaway_player_force (24582)

sv_pushaway_max_player_force (24582)

particle_test_file (16388)

particle_test_attach_mode (16388)

particle_test_attach_attachment (16388)

g_debug_constraint_sounds (16388)

phys_speeds (4)

phys_timescale (4)

phys_penetration_error_time (4)

collision_shake_amp (4)

collision_shake_freq (4)

collision_shake_time (4)

vprof_scope_entity_thinks (4)

vprof_scope_entity_gamephys (4)

npc_vphysics (4)

sv_teststepsimulation (4)

think_limit (8196)

debug_touchlinks (4)

sv_thinktimecheck (4)

debug_physimpact (4)

autoaim_max_dist (4)

autoaim_max_deflect (4)

spec_freeze_time (24580)

spec_freeze_traveltime (24580)

sv_bonus_challenge (8196)

player_old_armor (4)

physicsshadowupdate_render (4)

sv_noclipduringpause (24580)

sk_player_head (4)

sk_player_chest (4)

sk_player_stomach (4)

sk_player_arm (4)

sk_player_leg (4)

player_debug_print_damage (16388)

sv_clockcorrection_msecs (4)

sv_playerperfhistorycount (4)

xc_crouch_debounce (4)

sv_unlag (6)

sv_maxunlag (6)

sv_lagflushbonecache (6)

sv_showlagcompensation (16388)

sv_unlag_fixstuck (6)

sv_unlag_debug (6)

g_debug_angularsensor (16388)

g_debug_doors (4)

breakable_disable_gib_limit (4)

breakable_multiplayer (4)

prop_active_gib_limit (4)

prop_active_gib_max_fade_time (4)

func_breakdmg_bullet (4)

func_breakdmg_club (4)

func_breakdmg_explosive (4)

sv_turbophysics (8196)

sv_pushaway_clientside_size (8198)

props_break_max_pieces (4)

props_break_max_pieces_perframe (8196)

g_ragdoll_maxcount (8196)

g_debug_ragdoll_removal (24580)

g_ragdoll_important_maxcount (8196)

scene_forcecombined (4)

scene_maxcaptionradius (4)

scene_async_prefetch_spew (4)

scene_print (8196)

scene_clientflex (8196)

ai_task_pre_script (4)

sv_benchmark_numticks (4)

sv_benchmark_autovprofrecord (4)

sv_soundemitter_trace (8196)

soundpatch_captionlength (8196)

soundscape_debug (16388)

phys_pushscale (8196)

mp_time_between_capscoring (4)

tf_escort_recede_time (4)

tf_escort_recede_time_overtime (4)

mp_capstyle (8198)

mp_blockstyle (8198)

mp_respawnwavetime (8452)

mp_capdeteriorate_time (8198)

mp_tournament (8452)

tf_arena_max_teamsize (24838)

tf_arena_required_teamsize (24838)

tf_arena_preround_time (24838)

tf_arena_round_time (24838)

mp_teams_unbalance_limit (8452)

mp_maxrounds (8452)

mp_winlimit (8452)

mp_disable_respawn_times (8452)

mp_showroundtransitions (16390)

mp_enableroundwaittime (8196)

mp_showcleanedupents (16390)

mp_bonusroundtime (8196)

mp_restartround (4)

mp_stalemate_timelimit (8196)

mp_autoteambalance (260)

mp_stalemate_enable (260)

mp_stalemate_at_timelimit (260)

template_debug (4)

mp_simulatemultiplecappers (16388)

g_debug_transitions (4)

showtriggers (16388)

sv_strict_notarget (4)

g_debug_vehiclebase (16388)

r_JeepFOV (24580)

g_debug_vehiclesound (16388)

g_debug_vehicleexit (16388)

sv_vehicle_autoaim_scale (4)

g_debug_npc_vehicle_roles (4)

voice_serverdebug (4)

sv_alltalk (260)

ch_item_name (6)

item_quality_chance_unique (8198)

item_quality_chance_rare (8198)

item_quality_chance_common (8198)

tf_obj_build_rotation_speed (24582)

tf_obj_max_attach_dist (24582)

sv_ignore_hitboxes (8198)

cl_flag_return_height (16388)

anim_showstate (24582)

anim_showstatelog (24582)

mp_showgestureslots (24582)

mp_slammoveyaw (8198)

sv_benchmark_freeroam (4)

bot_forcefireweapon (4)

bot_forceattack2 (4)

bot_forceattackon (4)

bot_flipout (4)

bot_defend (4)

bot_changeclass (4)

bot_dontmove (16388)

bot_saveme (16388)

bot_mimic (4)

bot_mimic_yaw_offset (4)

bot_selectweaponslot (16388)

bot_randomnames (16388)

bot_jump (16388)

tf_maxspeed (24838)

tf_showspeed (8198)

tf_avoidteammates (24582)

tf_solidobjects (24582)

tf_clamp_back_speed (8198)

tf_clamp_back_speed_min (8198)

tf_caplinear (8198)

tf_stalematechangeclasstime (8198)

tf_birthday (8452)

mp_tournament_redteamname (8212)

mp_tournament_blueteamname (8212)

mp_tournament_stopwatch (8452)

tf_arena_force_class (24838)

tf_arena_change_limit (24838)

mp_waitingforplayers_time (6)

tf_flag_caps_per_round (8196)

ammo_max (8196)

sk_plr_dmg_grenade (4)

tf_fixedup_damage_radius (6)

tf_stats_track (4)

tf_stats_verbose (4)

tf_stats_nogameplaycheck (4)

tf_obj_gib_velocity_min (16390)

tf_obj_gib_velocity_max (16390)

tf_obj_gib_maxspeed (16390)

tf_obj_upgrade_per_hit (16390)

object_verbose (16390)

obj_damage_factor (16390)

obj_child_damage_factor (16390)

tf_fastbuild (16390)

tf_obj_ground_clearance (16390)

object_deterioration_time (4)

obj_show_damage (4)

obj_capture_damage (4)

obj_sapper_health (4)

obj_sapper_amount (4)

tf_sentrygun_damage (16390)

tf_sentrygun_ammocheat (16390)

tf_sentrygun_newtarget_dist (16390)

tf_sentrygun_metal_per_shell (16390)

tf_sentrygun_metal_per_rocket (16390)

tf_sentrygun_notarget (16390)

tf_teleporter_fov_start (16390)

tf_teleporter_fov_time (16390)

tf_playerstatetransitions (16390)

tf_playergib (36)

tf_weapon_ragdoll_velocity_min (16390)

tf_weapon_ragdoll_velocity_max (16390)

tf_weapon_ragdoll_maxspeed (16390)

tf_damageforcescale_other (16390)

tf_damageforcescale_self_soldier_rj (16390)

tf_damageforcescale_self_soldier_badrj (16390)

tf_damagescale_self_soldier (16390)

tf_damage_lineardist (6)

tf_damage_range (6)

tf_max_voice_speak_delay (6)

mp_idledealmethod (4)

mp_idlemaxtime (4)

tf_debug_damage (16390)

tf_spy_invis_time (8198)

tf_spy_invis_unstealth_time (8198)

tf_spy_max_cloaked_speed (8198)

tf_max_health_boost (8198)

tf_invuln_time (8198)

tf_player_movement_stun_time (8198)

tf_boost_drain_time (6)

tf_debug_bullets (6)

tf_damage_events_track_for (6)

tf_useparticletracers (8198)

tf_spy_cloak_consume_rate (8198)

tf_spy_cloak_regen_rate (8198)

tf_spy_cloak_no_attack_time (8198)

tf_debug_projectile (24582)

tf_cheapobjects (24582)

tf_debug_flamethrower (16390)

tf_flamethrower_velocity (16390)

tf_flamethrower_drag (16390)

tf_flamethrower_float (16390)

tf_flamethrower_flametime (16390)

tf_flamethrower_vecrand (16390)

tf_flamethrower_boxsize (16390)

tf_flamethrower_maxdamagedist (16390)

tf_flamethrower_shortrangedamagemultiplier (16390)

tf_flamethrower_velocityfadestart (16390)

tf_flamethrower_velocityfadeend (16390)

tf_flamethrower_burst_zvelocity (16390)

tf_flamethrower_burstammo (24582)

tf_damageforcescale_self_pyro_rj (24582)

tf_grenadelauncher_chargescale (24582)

tf_grenadelauncher_livetime (24582)

tf_grenadelauncher_min_contact_speed (6)

tf_grenade_forcefrom_bullet (16390)

tf_grenade_forcefrom_buckshot (16390)

tf_grenade_forcefrom_blast (16390)

tf_grenade_force_sleeptime (16390)

tf_pipebomb_force_to_move (16390)

tf_pipebomb_reflect_reset_time (16390)

weapon_medigun_damage_modifier (24582)

weapon_medigun_construction_rate (24582)

weapon_medigun_charge_rate (24582)

weapon_medigun_chargerelease_rate (24582)

tf_medigun_lagcomp (6)

tf_weapon_criticals (8452)

mp_forceactivityset (24582)

tf_grenade_show_radius (16390)

tf_grenade_show_radius_time (16390)

tf_meleeattackforcescale (16390)

tf_rocket_show_radius (24582)

sv_region (0)

sv_instancebaselines (2)

sv_stats (0)

sv_enableoldqueries (0)

sv_password (131360)

sv_tags (256)

sv_visiblemaxplayers (0)

sv_alternateticks (64)

sv_allow_wait_command (8192)

sv_allow_color_correction (8192)

sv_debugtempentities (0)

bugreporter_includebsp (0)

bugreporter_uploadasync (128)

rate (512)

cl_cmdrate (640)

cl_updaterate (640)

cl_clock_correction (16384)

cl_clockdrift_max_ms (16384)

cl_clockdrift_max_ms_threadmode (16384)

cl_clock_showdebuginfo (16384)

cl_clock_correction_force_server_tick (16384)

cl_clock_correction_adjustment_max_amount (16384)

cl_clock_correction_adjustment_min_offset (16384)

cl_clock_correction_adjustment_max_offset (16384)

map_noareas (0)

r_DrawDisp (16384)

r_DispWalkable (16384)

r_DispBuildable (16384)

sv_logdownloadlist (0)

dtwatchent (0)

dtwatchvar (0)

dtwarning (0)

dtwatchclass (0)

dt_UsePartialChangeEnts (0)

dt_ShowPartialChangeEnts (0)

net_showevents (0)

tv_maxrate (0)

tv_relaypassword (131360)

tv_chattimelimit (0)

tv_chatgroupsize (0)

tv_autoretry (0)

tv_timeout (0)

tv_snapshotrate (0)

tv_maxclients (0)

tv_autorecord (0)

tv_name (0)

tv_password (131360)

tv_overridemaster (0)

tv_dispatchmode (0)

tv_transmitall (8192)

tv_debug (0)

tv_title (0)

tv_deltacache (0)

tv_relayvoice (0)

violence_hblood (0)

violence_hgibs (0)

violence_ablood (0)

violence_agibs (0)

closecaption (16777856)

mem_test_each_frame (0)

mem_test_every_n_seconds (0)

singlestep (16384)

next (16384)

host_showcachemiss (0)

mem_dumpstats (0)

host_ShowIPCCallCount (0)

host_thread_mode (0)

threadpool_affinity (0)

threadpool_reserve (0)

host_profile (0)

host_limitlocal (0)

host_framerate (0)

host_timescale (8192)

host_speeds (0)

host_flush_threshold (0)

skill (16777344)

deathmatch (256)

coop (256)

r_ForceRestore (0)

vcr_verbose (0)

mem_periodicdumps (0)

host_sleep (16384)

hostname (0)

host_map (0)

voice_recordtofile (0)

voice_inputfromfile (0)

save_history_count (0)

sv_autosave (0)

save_async (0)

save_disable (0)

save_noxsave (0)

save_screenshot (0)

save_spew (0)

save_asyncdelay (0)

save_console (0)

save_huddelayframes (0)

lightcache_maxmiss (16384)

r_lightcache_numambientsamples (16384)

r_ambientlightingonly (16384)

r_oldlightselection (16384)

r_worldlights (0)

r_radiosity (16384)

r_worldlightmin (0)

r_avglight (16384)

r_minnewsamples (0)

r_maxnewsamples (0)

r_maxsampledist (0)

r_lightcachecenter (16384)

r_lightcache_zbuffercache (0)

mm_minplayers (0)

mm_max_spectators (0)

r_novis (16384)

r_lockpvs (16384)

net_showudp (0)

net_showtcp (0)

net_maxfragments (0)

net_showmsg (0)

net_showfragments (0)

net_showpeaks (0)

net_blockmsg (16384)

net_showdrop (0)

net_drawslider (0)

net_chokeloop (0)

net_maxfilesize (0)

net_compresspackets (0)

net_compresspackets_minsize (0)

net_maxcleartime (0)

net_showsplits (0)

ip (0)

hostport (0)

hostip (0)

clientport (0)

tv_port (0)

matchmakingport (0)

systemlinkport (0)

net_fakelag (16384)

net_fakeloss (16384)

net_droppackets (16384)

net_fakejitter (16384)

net_compressvoice (0)

net_usesocketsforloopback (0)

sv_maxroutable (0)

net_maxroutable (640)

net_queued_packet_thread (0)

net_queue_trace (0)

sv_useexplicitdelete (2)

save_in_memory (0)

cl_allowupload (128)

cl_voice_filter (0)

voice_debugfeedback (0)

snd_refdist (16384)

snd_refdb (16384)

snd_foliage_db_loss (16384)

snd_gain (16384)

snd_gain_max (16384)

snd_gain_min (16384)

r_partition_level (16384)

r_DrawSpecificStaticProp (0)

r_drawstaticprops (16384)

r_colorstaticprops (16384)

r_staticpropinfo (0)

r_drawmodeldecals (0)

pipeline_static_props (0)

sv_master_legacy_mode (0)

mem_min_heapsize (0)

mem_max_heapsize (0)

mem_max_heapsize_dedicated (0)

fps_max (4194304)

async_serialize (0)

testscript_debug (0)

vprof_dump_spikes (0)

vprof_dump_spikes_node (0)

vprof_dump_spikes_budget_group (0)

vprof_dump_oninterval (0)

vprof_counters (0)

rpt_vprof_time (131088)

cl_resend (0)

name (268437120)

password (537002112)

cl_interpolate (514)

mat_dynamic_tonemapping (16384)

building_cubemaps (0)

reload_materials (0)

r_DrawBeams (16384)

mat_force_tonemap_scale (16384)

demo_recordcommands (16384)

demo_quitafterplayback (0)

demo_debug (0)

demo_interpolateview (0)

demo_pauseatservertick (0)

demo_interplimit (0)

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cl_entityreport (16384)

cl_flushentitypacket (16384)

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cl_localnetworkbackdoor (0)

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cl_language (512)

cl_showevents (16384)

cl_showpluginmessages (128)

rcon_address (537001984)

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mat_texture_list_all (4096)

mat_texture_list_view (4096)

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r_visambient (0)

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r_drawlights (16384)

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r_aspectratio (0)

r_dynamiclighting (16384)

r_drawtranslucentworld (16384)

mat_forcedynamic (16384)

r_drawleaf (16384)

r_drawworld (16384)

r_drawfuncdetail (16384)

fog_enable_water_fog (16384)

r_fastzreject (0)

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mat_surfaceid (16384)

mat_surfacemat (16384)

r_frustumcullworld (0)

fast_fogvolume (0)

opt_EnumerateLeavesFastAlgorithm (0)

r_drawskybox (16384)

r_drawmodelstatsoverlay (16384)

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r_DrawModelLightOrigin (16384)

r_lod (0)

r_entity (16386)

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r_itemblinkmax (16384)

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r_eyemove (128)

r_eyeshift_x (128)

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r_eyesize (128)

mat_softwareskin (16384)

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r_lightcachemodel (16384)

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sv_forcepreload (128)

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snd_legacy_surround (128)

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snd_show (0)

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snd_pitchquality (128)

volume (16777344)

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snd_mix_async (0)

voice_steal (0)

dsp_dist_min (81920)

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dsp_mix_min (65536)

dsp_mix_max (65536)

dsp_db_min (65536)

dsp_db_mixdrop (65536)

snd_showstart (16384)

snd_obscured_gain_dB (16384)

adsp_debug (128)

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snd_defer_trace (0)

snd_ducktovolume (128)

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dsp_room (65536)

dsp_water (65536)

dsp_player (268500992)

dsp_facingaway (65536)

dsp_speaker (65536)

dsp_spatial (65536)

dsp_automatic (65536)

room_type (65536)

dsp_off (16384)

dsp_slow_cpu (65664)

snd_profile (65536)

dsp_volume (65664)

dsp_vol_5ch (65536)

dsp_vol_4ch (65536)

dsp_vol_2ch (65536)

dsp_enhance_stereo (128)

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r_drawvgui (16384)

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budget_peaks_window (128)

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budget_show_history (128)

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budget_panel_bottom_of_history_fraction (128)

budget_bargraph_range_ms (128)

budget_background_alpha (128)

budget_panel_x (128)

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budget_panel_width (128)

budget_panel_height (128)

vgui_drawtree (16384)

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texture_budget_panel_global (0)

showbudget_texture (16384)

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texture_budget_panel_x (128)

texture_budget_panel_y (128)

texture_budget_panel_width (128)

texture_budget_panel_height (128)

texture_budget_panel_bottom_of_history_fraction (128)

texture_budget_background_alpha (128)

vprof_graph (0)

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developer (0)

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mod_load_mesh_async (0)

mod_load_anims_async (0)

mod_load_vcollide_async (0)

mod_trace_load (0)

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mod_load_fakestall (0)

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r_flashlightscissor (16384)

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r_hwmorph (16384)

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mat_disable_lightwarp (0)

mat_disable_fancy_blending (0)

mat_motion_blur_percent_of_screen_max (0)

r_showz_power (16384)

r_rimlight (16384)

mat_use_compressed_hdr_textures (0)

r_lightwarpidentity (16384)

r_flashlight_version2 (0)

mat_debugdepthmode (0)

mat_debugdepthval (0)

mat_debugdepthvalmax (0)

mat_debugalttab (16384)

mat_forcemanagedtextureintohardware (0)

mat_supportflashlight (0)

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mat_showmiplevels (16384)

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mat_reducefillrate (0)

mat_dxlevel (0)

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mat_slopescaledepthbias_normal (16384)

mat_depthbias_normal (16384)

mat_slopescaledepthbias_decal (16384)

mat_depthbias_decal (16384)

mat_slopescaledepthbias_shadowmap (16384)

mat_depthbias_shadowmap (16384)

mat_monitorgamma (0)

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mat_monitorgamma_tv_exp (0)

mat_monitorgamma_tv_enabled (128)

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mat_normalmaps (16384)

mat_measurefillrate (16384)

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mat_reversedepth (16384)

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mat_fastnobump (16384)

r_shadowrendertotexture (0)

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mat_accelerate_adjust_exposure_down (16384)

mat_hdr_manual_tonemap_rate (0)

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mat_tonemap_algorithm (16384)

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joy_xcontroller_found (0)

joy_wingmanwarrior_centerhack (128)

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ai_dump_hints (4)

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killvector (16388)

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buddha (16388)

say (4)

say_team (4)

give (4)

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test_dispatcheffect (16388)

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groundlist (4)

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bloodspray (16388)

test_entity_blocker (16388)

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report_simthinklist (4)

dbghist_addline (4)

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create_flashlight (16388)

fadeout (16388)

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creditsdone (4)

shake (16388)

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clear_debug_overlays (4)

particle_test_start (16388)

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surfaceprop (16388)

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air_density (16388)

givecurrentammo (16388)

ch_createjeep (16388)

ch_createairboat (16388)

mp_disable_autokick (4)

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prop_dynamic_create (16388)

prop_physics_create (16388)

ent_rotate (16388)

listRecentNPCSpeech (131076)

scene_flush (4)

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sv_findsoundname (4)

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soundscape_flush (4)

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mp_switchteams (4)

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mp_forcewin (16388)

mp_forcerespawnplayers (16388)

mp_tournament_restart (4)

Test_EHandle (16388)

Test_ProxyToggle_EnableProxy (16388)

Test_ProxyToggle_SetValue (16388)

Test_InitRandomEntitySpawner (16388)

Test_SpawnRandomEntities (16388)

Test_RandomizeInPVS (16388)

Test_RemoveAllRandomEntities (16388)

Test_CreateEntity (16388)

Test_RandomPlayerPosition (16388)

showtriggers_toggle (16388)

dumpentityfactories (4)

dump_entity_sizes (4)

kdtree_test (16388)

voxeltree_view (16388)

voxeltree_playerview (16388)

voxeltree_box (16388)

voxeltree_sphere (16388)

collision_test (16388)

vehicle_flushscript (4)

wc_create (16388)

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wc_air_node_edit (16388)

wc_air_edit_further (16388)

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wc_link_edit (16388)

hammer_update_entity (4)

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ch_item (16390)

bot (16388)

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bot_kill (16388)

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bot_whack (16388)

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bot_equip (16390)

randommap (4)

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mp_showrespawntimes (4)

listdeaths (6)

tf_dumpplayerstats (6)

obj_dump_damage (4)

CreatePredictionError (16390)

dropitem (4)

sv_debug_stuck_particles (6)

tf_ignite_player (16390)

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bug (131072)

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YES! THE MOST AWESOMEST CHEATZ!

↑ ↑ ↓ ↓ ← → ← → A B

No one needs this cvar list, including you Mana The Awesome!! All you have to do is input this cheat to get "Total command of everything in this world" :D

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i think that's the cheat from command and conquer on the N64

correct me if i'm mistaken

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