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Update 1.57.7 - We Need More Fixes!

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Greetings, warriors!

We're releasing yet another small update that fixes a bunch of known issues... Thank you everybody who reached out to us via Discord, Steam Forums and Support Mail, your help is greatly appreciated! Without further ado, let's get right into it.

1.57.7 Changelog:
Technical: Reduced a number of crushes and bugs related to the joining process in Steam Multiplayer.

Fixed the in-game timer, it will now display the real game time independent from the game speed setting.

Fixed a check that was performed when accessing the "Multiplayer" screen. Although rarely, that used to cause crashes for certain players.


Garrin horses can no longer be stolen when they're on their way to him (Call Horse Battle Gear).

Horses will be granted all techniques previously researched by a player when their units mount them: this originally happened only when horses were taken from stables, now it will happen with any horse be that the ones called by Garrin or the ones stolen on the battlefield.

Fixed a bug that allowed horses to keep moving when a player commanded their units to dismount.

Fixed a bug that "triggered" horses to attack and spit fire under certain circumstances.

Fixed a bug that prevented combat units from interacting with buildings on fire (any training buildings, stables and watchtowers).

Fixed a bug that rendered the stables softlocked after loading save games. Now, the fix prevents the bug from ever happening, but if it you have a savegame where it had already happened, the stables will remain softlocked.

AI controlled Bandits can now loot corpses.

Doubled the lifetime for all units' corpses, they will now disappear slower.
Miscellaneous info:


Discord has proven to be a very helpful and fun program to use for us, so we're quite keen on maintaining it and have it as a bridge between us and the community. It's already populated by more than 3000 members!

If you're having issues, planning to report a bug or just want to learn something new about the game and communicate with others - we'd like to see you there, come around!

Follow Battle Realms:
Stay tuned for more updates!

- The Battle Realms Team

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