Mana 3,867 #1 Posted February 25, 2009 Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: New features Added The Force-A-Nature, The Sandman, and Bonk! Added 35 new Scout achievements Added crit boosted on/off sound effects Added new sounds for upgraded teleporters Added new sound for a fully charged medic dying Add bonus points section to scores Scouts earn a bonus point for killing Medics who are actively healing a target Added several new speech concepts, mostly hooked up to new Scout lines Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon Added several new Arena mode announcer speech events. Added "First Blood" to Arena mode Removed 2x item respawn times in arena Changed backstab handling to fix facestabs Spies disguised as enemy team can now see player IDs for enemies New maps Added community maps: cp_egypt, arena_watchtower, and cp_junction Updated cp_fastlane with Arttu's new version Mapmaker requests Added new input for forward speed modifier to FuncTrainTrain Added TeleportToPathTrack input to func_tracktrain Bugfixes Fixed a bug where players would sometimes gib from non-gib damage kills Fixed stat screen showing an entry for a class called "map." Fixed item model panels not using team skins - Fixed obscure bug where spectators were able to carry the flag Quote Share this post Link to post Share on other sites
Miyari 33 #2 Posted February 25, 2009 The new Kritz noise is a beautiful, beautiful thing. It reminds me of a mad scientist pulling some epic, important lever in his lab. Such a beautiful thing, the Kritzkrieg is. Also, whoever decided that a dazed, ubered medic should no longer be capable of channeling the uber to his target is retarded because those baseballs are incredibly spammable and it's a bitch to dodge when you're being pushed by 2+ sentries. Also, undocumented but the new sentry image for kills, which reflects level of gun apparently, looks awesome. And as annoying as the whole 'BONK!' daze thing is, the graphic for it does make me giggle and some classes look hilarious in dazed civvy mode. Quote Share this post Link to post Share on other sites
Repoman 0 #3 Posted February 25, 2009 I like the updates so far, especially for the spy. ^^ Quote Share this post Link to post Share on other sites
Sodium Bromate 0 #4 Posted February 26, 2009 The new Scout weapons all kind of suck. The Force-A-Gayture (yeah) is ruined by its small ass clip, You should be able to attack while on Bonk, and the Sandman is mediocre at best. Quote Share this post Link to post Share on other sites
Luminal 0 #5 Posted February 26, 2009 Agreed with Sodium. I found myself using the old load out (Scatter, Pistol, Bat) more instead of the new junk. Occasionally I will only use the Force-A-Gayture or Sandman, but the Bonk blows giant nuts. Quote Share this post Link to post Share on other sites
Repoman 0 #6 Posted February 26, 2009 I have the new bat equipped, but other than that, I dont like anything else. Quote Share this post Link to post Share on other sites
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Ultimate 702 #8 Posted September 5 On 9/3/2025 at 4:50 AM, jman said: Webcam Girls Live – Adult Dating in Real Time https://privateladyescorts.com live erotic chat with women About time we got this feature for scout Quote Share this post Link to post Share on other sites