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About This File

On an idyllic island somewhere in the open sea there are two rivaled clans struggling for dominance.

 

1 vs 1
good balancing
detailed environment
numerous tactical options
good AI path finding
playable in PvP or vs.AI

 

I hope you enjoy playing this map. Feel free to contact me for constructive criticism, questions and suggestions.
Headshoot


What's New in Version 3.7   See changelog

Released

better balancing

coloring

optical changes


Date Verified Working On Latest Battle Realms Version

01/26/2020



User Feedback

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Love this map, my friend also really enjoyed. However, I feel that there is a slight imbalance between the bases. For instance, I feel the team on the right, should be able to build their throne/dragon in the safest portion of the island here at the back. 

1.thumb.jpg.08245e6acdf567fda12c365ff39803e6.jpg

The left team can fit 2 of such size structures on the safe part at the back, you can fit the throne/dragon here and on the beginning of the hill, which I feel gives them an advantage

2.thumb.jpg.e7d2b1aa5f339468da10eeb3a1b039e2.jpg

 

 

 

I feel like there is an imbalance in defending from the water, the team on the right, cannot place a tower in a decent location, due to a small hill. You could place the tower to the bottom of this hill, but then I feel the hill gets in the way. When I played this map against a friend, I ended up placing a tower quite far to the right of those trees there, making my entire base feel really small in comparison to the other side of the island. I think to fix this it should be flat here on the hill, similar to the other side

3.thumb.jpg.d6df241535666bc72d55a5f3e48459d1.jpg

 

Here, you can place the tower on the hill, with the height advantage, and clearly overlooking the water path.

4.thumb.jpg.4e3302e51625d16dd64abd78316a6813.jpg

 

The left team also gets that nice little beach bit to build on, but I am unsure if that additional bit means that the left team has more building space overall, I think it does. My friend was also able to build there, it seemed like the space on the left side of the map is better.

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Thanks for your detailed feedback!

I recognized the imbalances, i already made some changes to the starting positions (pic 1 and 2), besides other optical improvements. I did'nt want to allow players to build towers on the hills near the centre (pic 3 and 4) because it would be to easy to defend them. But i will double check those areas, too. The left player get additional building place at the coast, thats right. This is not completely balanced. I don't want to make the map completely symmetrical. So i will see if i can change some little thing here and there to balance that. But each player can build all buildings at your starting position, even with wolf clan.

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