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Royal_Pain

I Think Its About Time :p

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Hey Lotus pple i love ur servers srsly am playin on it since like 2-3 years (dont remember)BUT the fact is that it would be nice to see a Pipeline 24/7 server

if the idea already been proposed to u ...wellll its time too tx and gimme news

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Right. That map that's hardly played? That map that got itself stuck on servers? That map that's one of the worst maps Valve has added to TF2? No, thank, you.

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It's not popular and also broken. Can get stuck at times and turns the game into perma-TDM until the map gets changed.

Not happening. Maybe if Valve have fixed it when the major problems were first reported it would be a bit more popular.

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That map that's one of the worst maps Valve has added to TF2?

But not as bad as turbine which for some godforsaken reason we play so damn often (probably because phantom has a hardon for spawn camping and the people who vote for maps are idiots not realizing they're going to be spawn camped for twenty minutes while someone holds the intel not capping it).

Turbine is far, far, FAR worse than pipeline EVER was. Turbine is the worst official map for TF2 by far, worse than Hoodoo, Pipeline, the third level of dustbowl, etc etc etc.

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But not as bad as turbine which for some godforsaken reason we play so damn often (probably because phantom has a hardon for spawn camping and the people who vote for maps are idiots not realizing they're going to be spawn camped for twenty minutes while someone holds the intel not capping it).

I thought it was 40 minutes?

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But not as bad as turbine which for some godforsaken reason we play so damn often (probably because phantom has a hardon for spawn camping and the people who vote for maps are idiots not realizing they're going to be spawn camped for twenty minutes while someone holds the intel not capping it).

Turbine is far, far, FAR worse than pipeline EVER was. Turbine is the worst official map for TF2 by far, worse than Hoodoo, Pipeline, the third level of dustbowl, etc etc etc.

i hardly ever spawn camp, vents != spawn. theres two completely different routes for them to go. same goes with steel

and dm_turbine is more fun than ctf_turbine

spawn camping = ctf_well or maybe dustbowl stage1cap1 as red

pipeline and hoodoo are far worse than turbine, you just like bad maps.

and the only hard on i have is for you big boy.

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It's not popular and also broken. Can get stuck at times and turns the game into perma-TDM until the map gets changed.

Not happening. Maybe if Valve have fixed it when the major problems were first reported it would be a bit more popular.

purhaps if pipeline was added to a loop server? uk payload stocks for example then when pipeline got stuck we can just voteskip it and thats why I made this poll

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locomotive, if you keep posting like that, mana is likely to delete pipeline from all servers to spite you

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It's not popular and also broken. Can get stuck at times and turns the game into perma-TDM until the map gets changed.

Not happening. Maybe if Valve have fixed it when the major problems were first reported it would be a bit more popular.

Updated PLR_Pipeline

Added new stairwell in Stage 1 and window access to both teams’ platforms by main choke point to help alleviate stalemates.

Reverted the starting position for the cart in Stage 3 if a team had won the first 2 stages to where you no longer get a big cart-start-position advantage.

Fixed rare cases where stage would break when cart had no nearby capper(s).

Fixed carts not always moving to their starting locations correctly.

Fixed respawn times in Stage 3 not being set to the proper values.

Fixed the map not finishing correctly in Stage 3 if the two teams capture the final point at the same time.

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Updated PLR_Pipeline

Added new stairwell in Stage 1 and window access to both teams’ platforms by main choke point to help alleviate stalemates.

Reverted the starting position for the cart in Stage 3 if a team had won the first 2 stages to where you no longer get a big cart-start-position advantage.

Fixed rare cases where stage would break when cart had no nearby capper(s).

Fixed carts not always moving to their starting locations correctly.

Fixed respawn times in Stage 3 not being set to the proper values.

Fixed the map not finishing correctly in Stage 3 if the two teams capture the final point at the same time.

wow awsome when did they fix it??

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omg valve actually cares now

Valve cares, it just takes it forever to update something. Too busy making L4D games and not releasing HL2EP3.

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remember, they are making portal 2 as well

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Then why arent they fixing tf2 instead of running off and making new games. I am sure tf2 still has the highest sales out of all there games although that is not a fact.

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Then why arent they fixing tf2 instead of running off and making new games. I am sure tf2 still has the highest sales out of all there games although that is not a fact.

You forgot Counter Strike/Source.

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You forgot Counter Strike/Source.

True but arnt they trying to make counter a little more tf2ish, you know since they added the dominations and revenge systems and all those other changes in beta like tf2, well my point is I think tf2 is there best game (highest metta score too) so why the hell arnt they taking good care of it? :(

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1. There's only a small team dedicated to TF2. The engine's there, the graphics are there, the mechanics are there, so really it's just tweaking what's already there.

2. TF2 only really sells when they release the big updates, like the SniperVSpy or the Soldier/Demo update.

3. Valve tries to test new content before its released.

Those are three good reasons why it takes a while for new content to come out. Major flaws in TF2 do get fixed fairly quickly. I still think, however, that the small team that works on TF2 needs to crank stuff out when they say they're going to.

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