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Sweet mother of... dem changes.

Also, counter helix now pure damage? xD What a boof.

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Sweet mother of... dem changes.

Also, counter helix now pure damage? xD What a boof.

 

Yeah...I thought that too

 

Things that stood out for me were:

 

Less exp and gold from melee lane creeeps but more for ranged

 

Added a new ramp to the left of the bottom Dire Tier 1 tower - dafuq, not sure where that would fit in

 

Lots of pathing changes - I hope this means a lot of the pathing issues are now sorted

 

Removed the tree on the Dire cliff right above the top Rune - good riddance

 

Echo sabre sounds interesting....sounds op as fuck

ES sceptre reworking sounds cool

They didn't fuck with my heros either - if anything they got midly buffed

Towers now grant an armor aura to allied heroe

Intelligence now increases your spell damage by 1% per 16 Intelligence points

 

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Here's a nice overview on the the most important items... well... at least some of them. Including a visual representation of how they affect the game.


As a remark: the new PA dagger ability is fucking OP. You can skull bash with your dagger. If you have 3 battle furies, you can can range nuke the whole enemy team with a lucky crit.

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