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Slye

Looking for Battle Realms WOTW Mod

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Not sure if this is the right place to put and if people will still be checking, but I am looking for a Battle Realms mod for Winter of the Wolf.

I am going to list the following of what I want, and to be put all in one mod if possible.

 

 

Max Water, instead of 1000 to be 1600

Small Population = 40

Medium Population = 50

Large Population = 60

Wolves + Spiders have extra HP and Poison

 

The mod to be only affected to the player and not AL/Enemy (something like that? Not sure if there is a certain style)

Or well, the population wolves/spiders would apply to everyone, the units and zenmasters making would not apply to the AI/Enemy

 

Dragon Clan :

Archer -> Town Square = Arah

Dragon Warrior -> Dragon Monument = Kenji (His last form, where he have glowy lights around him in Dragon Journey)

Kabuki Warrior ->Bath House = GrayBack (His last form as well in GrayBack Journey)

Samurai -> Dojo = Otomo

Poweder Keg Cannoneer - > Alchemist Hut = Teppo

 

Serpent Clan :

Musketeer -> Town Square = Arah

Bandit -> Necromaner Throne = Kenji (The one from Kenji Journey, his last form in Dragon Path)

Raider -> Town Square = Utara

Ronin -> Tavern = Shinja

Swordsman -> Bath House = Otomo

 

Lotus Clan :

Warlock -> Town Square = Zymeth (Is there a last form with him and the power of the orb? if so, that one please)

Blade Acolyte (I think that is how you spell it) -> Aviary = Koril

Unclean One -> Blade Garden = Issyl

Channeler -> Training Yard = NightHord (If possible, and the Nighthord is the giant looking dark creature in the ending of Kenji Journey)

 

Wolf Clan :

Sledger -> Town Square = Shale Lord

Berserker -> Vitality Garden = GrayBack (His last form in GrayBack Journey)

Ballistaman -> Combat Pit = LongTooth (His last form as well)

Pitch Slinger -> Quarry = Garrin

 

As for Rice + Water needed to make the heroes, I'm not too sure of it, so I'll leave it up to you

Also, for the units/heroes (from Keep and the ones that can be made into) I would like them to be modded too.

Zen Masters :

-I would like Otomo, Garrin, Shinja to have extra HP and magic resistance/def (Not sure if there is a difference of just one).

-Shinja Poison to do extra damage and maybe to occur at an extra 1sec-2sec faster (only if possible,same with the bandit/crossbowman poison BG)

-Utara to have extra HP+Stamina and phy/mag resistance

-Utara to have poison and to occur faster (like what I put for Shinja)

-Taro to have extra HP

-Arah to have an extra range (not that huge of a range, but like slightly, maybe have the archer's ability from archer range to shoot further would work)

-Arah + Teppo to have slightly extra defense

-Grayback to have extra mag resistance

-Yvaine to have extra range when shooting her ice diamonds

-Gailha (Wolf Clan ZenMaster healer) to have extra HP + Phy+Mag Def

- WildTooth skill that summons the spirit wolf, for the spirit wolves to have extra HP (Only If Possible)

-Ninja/Monk have extra atk + mag/phy def

 

Units :

Samurai + Ronin have extra HP + magic resistance/def

Swordsman to have extra damage + phy def

Spearman to have extra HP + mag def

Powder Keg Cannoneer + Cannoneer to have extra range (Possibly the archer range BG for archers to shoot further)

Powder Keg Cannoneer + Cannoneer have extra stamina

Peasants to have extra HP (maybe like 150-300, not sure what is to be considered a low or high value, but 150-300 should be ok)

Unclean One, Disease One, Infected One, Leaf Disciple to have extra Stamina

-Leaf Disciple + Staff Adept to have extra HP

Dragon Warrior have extra phy def

Crossbowman + raider have extra phy def

Ballistaman  have extra mag def

Master Warlock + Berserker have extra HP

Guardian have extra stamina

Dryad, Battle Maiden, Witch, Spirit Reaper to have extra dmg, HP, and phy+mag def

 

I hope this isn't too much to ask more, as for the extra HP etc., I am not sure on what is a good number, or what can be considered low/high since I don't know the units/zen masters actual values, so any number to them is what you see fit. Also, I am not quite sure if everything here will work and won't crash Battle Realms too much, so add those that can work to the mod.

If possible, and not too much to ask can I have like a sheet/notes to see what was added and what units can go into which building to make the zen masters.

I would really appreciate if this mod will be made ^-^;.

 

On a sidenote, does the "save to profile" even work? I  tried it multiple times but it saves only certain stuff.

Edited by Slye

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