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Gregor8356

Lotus Alumni
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Gregor8356 last won the day on January 26

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About Gregor8356

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    Mr.BR Modder
  • Birthday October 8

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    Poland
  • Interests
    Like Battle Realms

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  1. Peasant hut have one function to produce peasant . To have train is somewhere else code to change that like in exe main game file so for now we are not able to change that
  2. Yes, I was last time also on that point inmy last mod all used and non used by game ability shud be checked if they work without no error and listed, i ma not 100% suer abut innate Necro but i think is ok
  3. ello Gregor,

    Cross Blun seems gone, he also deactivated his facebook.

    Can you help for my request?
     

    LOTUS:

    Zymeth When trained in warlock's tower, Zymeth with orb will come out. make the training time same as training master warlock, required 1 yin, 800 rice, 300 water 

              >>>Zymeth with orb

    Replace Soban with Nightvol, WORTH 3 yin, 1000 rice, 200 water,Skill: summon hordeling, limit: 6,

               >>>low regeneration rate, mana>>> need to fight before it regenerate.

    change the keep into soban's laboratory.

     

    Dragon:

     

    Replace Teppo with kenji 3, WORTH 3 yin 800 rice, 200 water, when trained to dragon monument , kenji with dragon will come out. require  1 yin, 650 rice, 250 water make the training time same as samurai training time 

    Make Garrin consume half stamina when calling horse
    Make Kazan run speed same/mana run speed drain same as Otomo

            

    Serpent, 

    Replace budo with kenji serpent 31 worth 3 yin 800 rice, 200 water, when trained to necromancer's throne with 4 ronin, the final kenji of serpent will come out. Required 1 yin 650 rice, 250 water, make the training same as ronin training time

    Necromancer can summon up to 4 spirit warriors

    Wolf,

    Wild eye,>> 4 white wolf limit

    change grayback and longtooth into their first form. when both of them train into shalery , Grayback and longtooth final form will come out. required 1 yin, 800 rice and 400 water for grayback,  1 yin 700 rice and 400 water for longtooth. make the training time longer.

     

    ALL CLAN units capacity 70/70
     

    Thank you in advance. :))))

    1. Gregor8356

      Gregor8356

      if we change keep unit ai will not use this unit

      also all ad to other buildings 

      i thik yin/yan requirments will not be aplaied from other buildings beside keep

      all keep units trained  nest in other buldings will change to one use .

      skills like hordling are extra time to do

  4. no all is changed , you want to modify game you havwe questions ?
  5. AI can train kenji from keep add pesant inpt unit in bulding section ,kenji can be also summon from bg . some time units secoontulltip this is description in game how unit have name shold be set the same then no crash also if bg is made wron please base on wildeye bg copy and fill only how many and nuber of unit in this case nuber ID of kenji. To sumon more then 1 unit at one time ned yous more reserwed memory and shoud be conected by ID of reserved memory in CreateMagicAtTarget for example normal bg at the end is CreateMagicAtTarget number here reserwed shud be 202 for example and all one ability shud normaly creat one unit so it depends how many memory we use that many will be units. Abitlity of necromancer only work with necromancer number ID only for that ID to conwert corps necromancer ability corpes to horldnigs can by done by change id of hordlings with zombies and make necro to nightwol chenge model and Voices to nightvol
  6. In unit data in editro are section with helth movement speed etc.
  7. HI ALL I UPLOAD HERE ALL LEVELS FROME GAME AND ADD EXTRACTING TOOL TO EXTRAT FROME GAME https://www33.zippyshare.com/v/5nHpX8VY/file.html INSTRUCTION SIMPLY PUT ALL LEVEL FILES TO YOUR GAME FOLDER CALLED LEVELS THATS IT
  8. GREAT THANKS FOR YOUR AFORT !!
  9. you can go to abilities and set damage i think targets stay 3 but but himanidity can be reduced frome 80 to 0 that mean lighting bolts can work without rain whether
  10. thanks nice to hear , i am not mod about 2 years back you can still ask me questions about how to mod that amazing game but i only need refresh what i remembered
  11. you need to change from 2 to 0 here : Data_GameLOD.ModelLODLevel
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