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Mana

Pyro Achievement Info, Coming Soon?

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pyro teams, 2 medics, 2 pyros, one flaming, one hacking, death.

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kudos valve... very clever

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It's true that after you flame someone like a spy with pyro, you start going after him with your ax XD So this will be a nice improvement on which those spies and stuff get away XD

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this is bad DarkClaw, what are you talking about!?!!? When pyro comes out I can't be spy for like a month lol; everyone is going to be pyro getting achievements flaming every freaking person they see.. luckly I leave for Europe in 16 days and ill be gone for two weeks.. I bet they release it next weekend so ill ditch most of the no spy time

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yea, I plan on burning and axing a lot of spies

where did you find this info btw mana?

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wow that sounds great i think i might go pyro more after the new release. that was indeed a very clever idea..........gabe er valve

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and this was in one of the pop-ups when you leave game labeled as Update News

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Well, there's nothing wrong with it Spar13, because I usually don't get caught by pyros, and neither should you ;)

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Well, there's nothing wrong with it Spar13, because I usually don't get caught by pyros, and neither should you ;)

6041[/snapback]

darkclaw is da shiot!!!!! i think he is calling out spar to a spy war duel!!!!!! :unsure::huh::blink:

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but when half a team is pyro? what do you expect them to do? play with each other's flames? they are gonna spy check every freaking person ._.;

Oh and im up on that offer :P

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Neat change. I've been looking for a reason to play Pyro more. As it stands now, they just sort of suck... most of the time.

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Spar, YOUR ON!

And pyros everywhere don't mean a thing, just avoid them like normal people. And know where to be and how to act :P

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Pyros are fun for a heavy supported by a medic to take out, especially when covering corridors. Tons of pyros would also have a hella time dealing with sentries, especially on 2fort where you can put sentries underwater.

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nothing beats juggling a pyro with rockets.

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I hope the other 2 pyro weapons are better.

I hate to be a party pooper but, I dont think the axtinguisher will improve stats of someone using the regular flame thrower, althought it may be funner. Half dmg + Crit = Half a Crit. A full crit uber saw will not kill a 200hp soldier, thus a half-crit will for certain do less than 100 dmg.

Furthermore, the normal axe has a 20% crit rate. So when you think about it. using a normal axe, 4/5 hits normal dmg. And 1/5 is full crit dmg. Vs a axtinguisher does 5/5 half crit dmgs. The damage output is probably almost the same. When you flame someone, most likely 1 hit from either axe will finish the person off.

Also, when you flame someone and then switch to the axe, there is a time delay, which probably reduces your chances to kill. Overall, I dont think the new axe is better than the old axe, nor do I think the axe is a better alternative than using the straight flame thrower.

Just my 2 cents.

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You've got it wrong there.

Normal attack: Half the damage of original axe

Person on fire attack: Automatic crit which is the original damage of original axe "critified", meaning basically a crit with the normal axe.

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hmm

cswasright.jpg

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