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Class Limits

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Have you thought about adding class limits to some servers? I usually play Goldrush East Coast server and the other day we had 7 snipers and 0 engineers on defense. I'm not asking for extreme class limits, but maybe limit snipers to 5 or something? 7 snipers is ridiculous =(

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How about a vote to scramble everyones class?

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I always find it funny when a team fails that hard. Either wait it out and see how your team does in a few rounds, join the other team or new server.

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How about a vote to scramble everyones class?

that would be so annoying... and probably wouldn't last at all, people would just go back to their useless class in a respawn

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If your team has >50% snipers, you are destined to win. Did you not know this?

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My suggestion was meant as a joke :)

During one of the Lotus practices everyone started the round as a random class during an Arena match. You had 5 seconds to decide to stick with the class you had to get one more chance to re-roll. It was hilarious.

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what if it has >50% snipers and >50% cloak and dagger spies hiding in the map

Then you would have >100% players which would mean that one player would have to be a spy with a sniper rifle, or a sniper with a cloaking device.

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Then you would have >100% players which would mean that one player would have to be a spy with a sniper rifle, or a sniper with a cloaking device.

The spy does have a sniper rifle (Read: Ambassador)

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Have you thought about adding class limits to some servers? I usually play Goldrush East Coast server and the other day we had 7 snipers and 0 engineers on defense. I'm not asking for extreme class limits, but maybe limit snipers to 5 or something? 7 snipers is ridiculous =(

Forcing people to play classes that they suck as isn't a good thing.

My suggestion was meant as a joke :)

During one of the Lotus practices everyone started the round as a random class during an Arena match. You had 5 seconds to decide to stick with the class you had to get one more chance to re-roll. It was hilarious.

lol i remember that. it was pretty fun

Except that broke the server since Valve hasn't (fully) implemented this yet.

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Eh, if the ambassador wasnt so innately inaccurate it would be better than a sniper rifle.

WTF? It's one of the most accurate weapons in TF2. It just happens to lose accuracy the faster you fire it. Kinda like all the other weapons.

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Except that broke the server since Valve hasn't (fully) implemented this yet.

Has there ever been a practice where we didn't break the server?

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I think there should be some sort of limit on the classes, has anyone else had the fun of attempting to defend badwater with 6 snipers and 4 spies out of 16 players? it wasn't until the payload was about a foot from the end that they all decided to go pyro instead... I hope none of these tactical geniuses end up leading anyone into battle.

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Forcing people to play classes that they suck as isn't a good thing.

Except that broke the server since Valve hasn't (fully) implemented this yet.

Damn, you gotta unbreak that shit. Quite possibly some of the best fun I've had in TF2, before dustbowl forgot it has three stages anyway.

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