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impostle

Tele In Spawn On 2Fort

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WeST sUIDeufgagEIDSE" STEAM_0:0:21870102

put up a tele in your spawn on map 2fort on server 38.105.22.117:27015

starting from about 9:45pm (pst) and on till i disconnected to make this request today 3-20-10

the purpose of this tele is to let in a spy on the other team in to our spawn, from the look of it

to get the achievement for stabbing to death an enemy with the knife pose.

link to pics http://picasaweb.google.com/impostle/Tf2?feat=directlink

and his accomplice "EXTREME WRENCH CHALLENNGE" STEAM_0:0:13131125

thanks for your time

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He can't be banned for this because this is just the game mechanic not glitching.A spy can teleport with a teleporter wherever he wishes.

And its a goddamn spy you can't kill a spy?

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Actually, it is bannable. I made it a bannable offense once a bunch of people came on here and complained about it when the Lotus folks did it all the time. Basically, anyone who is in the Spy's path when they spawn is toast. No questions about it, it's just a backstab before you even fully spawn. When someone does manage to kill the Spy, that teleporter is still there. This means one of two things: someone has to give up their free time playing to camp the teleporter and make sure no more Spies come in, or someone on the enemy team needs to find the teleporter and destroy it. The latter is not always possible, because why destroy a good thing for your team?

They'll be banned temporarily, 2 weeks. As soon as I figure out how to do that instead of perma-banning...

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i really appreciate it, as much as we were voteban, and votekicking them they would still return. thanks for the timely follow up.

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