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Mana

Stats Page & Signatures Updated!

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I have updated the Stats Page to the latest nightly build version. This should help with the time outs that some of you have been getting while searching the stats as well making the whole stats system much more responsive. Starting now the Stats Page should also give out awards for all the different weapons (most damage with a certain weapon).

The Stats signatures have also been updated. They now come in 2 different sizes.

Normal:

sig_2_1.png

And Mini:

sig_2_1_mini.png

Links:

Lotus Team Fortress 2 Stats Page

Lotus Day of Defeat: Source Stats Page

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would it be possible to have name, rank, K:D?

I'll look into it, but don't expect it anytime too soon.

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Damn Mana. Teach me how to play i want a 15 to 1 K:D.

I'm not trying to start anything here, but take another look at his stats page and look at the botom where it shows the list of victims...

See anything odd about the first 2 listed? :P

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I'm not trying to start anything here, but take another look at his stats page and look at the botom where it shows the list of victims...

See anything odd about the first 2 listed? :P

I wasn't the only one who got this boost before the stats broke themselves (it kept on reprocessing the same log over and over). Only others... weren't nearly as lucky.

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hehe

I always find it funny looking at stats. I see plenty of names I see on the 1st page that really shouldnt be there. Most of the ones i notice I kick there ass on a nightly basis :)

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hehe

I always find it funny looking at stats. I see plenty of names I see on the 1st page that really shouldnt be there. Most of the ones i notice I kick there ass on a nightly basis :)

If a person with a lower skill/rank keeps on killing a person with a higher skill and rank "nightly" then the high skill ones will drop and the lower skill one will move up.

Which means they are killing you more than you are killing them.

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Do you know what happened? Will it happen again?

Yes, it reprocessed the same stats log over and over after crashing and as such everyone was set as inactive. It should not happen again, I found out what the problem is and fixed it.

Plus if you played the following days after the reset you should have gotten most of your skill back as you were "active" again.

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