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Mana

Server Crashing Commands And Remote Dos Exploit + Prevention

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Due to no fix from Valve yet and multiple requests from people that I make the cvars I found public so they could protect themselves I am making this thread. There is also a DOS style attack going around that can be prevented via plugin listed at the bottom.

I will start with these commands:

rr_reloadresponsesystems

sv_soundemitter_flush

sv_soundemitter_filecheck

More will be added later.

The above cvars can empty out a server if entered enough times or even cause a crash. Naturally sv_ cvars should only work on the server... but these work on the client. So here we are :(.

Prevention:

Those using Sourcemod can use this plugin:

blockcommands.zip

#include <sourcemod>

#define PLUGIN_VERSION "1.0"

public Plugin:myinfo =
{
name		= "Command Blocker",
description = "Adds the cheat flag to the commands specified below",
version	 = PLUGIN_VERSION,
author	  = "Mana"
}

public OnPluginStart()
{
new flags;
flags  = GetCommandFlags("rr_reloadresponsesystems");
SetCommandFlags("rr_reloadresponsesystems", flags|FCVAR_CHEAT);

flags  = GetCommandFlags("sv_soundemitter_flush");
SetCommandFlags("sv_soundemitter_flush", flags|FCVAR_CHEAT);

flags  = GetCommandFlags("sv_soundemitter_filecheck");
SetCommandFlags("sv_soundemitter_filecheck", flags|FCVAR_CHEAT);
}

VSP Plugin for OrangeBox engine for those with out Sourcemod (Made by Nephyrin):

http://www.nephyrin.net/NephCVUH_1.0.zip

ncp rr_reloadresponsesystems

ncp sv_soundemitter_flush

ncp sv_soundemitter_filecheck

DOS Style exploit:

This exploit simply sends zero sized UDP packets at a given interval (50 packets every 200 ms) which causes the server to send out empty packets back to clients making the game unplayable. Drunken F00l has made a plugin to fix this exploit:

http://www.sourceop.com/modules.php?name=D...etit&lid=31

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Exploits are a fun and wholesome experience for the whole family

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Is this related to the Lotus server crashes? At first glance, these look like client-side DoS exploits, not server crashes.

(it seems like the lotus server is crashing hard because it always resets to a default map after the crash)

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Is this related to the Lotus server crashes? At first glance, these look like client-side DoS exploits, not server crashes.

(it seems like the lotus server is crashing hard because it always resets to a default map after the crash)

These are server crashing console commands (if abused correctly). They shouldn't work on a client. (Especially the sv_ ones) but they do. They initiate the functions on the server and if spammed enough will cause a crash. Course there are more than I listed. But the ones listed above are protected on our servers.

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Totes legit

Post 666, Satan be with you.

Edited by - Mike -
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