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DJ Blades

ButterFly Cave O.O

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nice! maybe some brige? and lots of boulders on top? that would it be fun also u should make the spaces biggers so ppl can get lost! rofl xD ...i mean AI LOL!!

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The looks of the map from here is fair.

Judgment

CREATIVITY - 6/10

EXTERNAL APPEARANCE OF OVER ALL MAP - 6/10

APPLICATION OF STRATEGIES TO BE DONE IN THIS MAP - 7/10

EFFORT - 7/10

UNIQUENESS - 7.5/10

CONTENT OF THE OVER ALL MAP (INCLUDES DETAIL DESIGN)- 6.5/10

POPULARITY- 6/10

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Well, bridges can be made by making a bit of land that goes past a bunch of either very deep land, water, or allows scaling of a hill. Unless someone corrects me or has something else to add to that, I shall now pass my final judgement based on my criteria since I also played the map...

Overall likeness: Great..but..

Size based on number of players: Decent

Ability to defend well in your start spot: Fair..

Distance between rice and water: Better than most..

Amount of rice: Good..

Ease of use for strategies based on map: Meh...half and half..

Ease of use of minimap: Terrible..

Lighting balance: poor...hence my rating for the minimap..

Name of Map compared to actual map: mediocre..(says it is a cave, but has no cave feel like my cave map "Dungeon of Secrets"...

Final point grade: 3/5

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I think it could be improved by putting lots of opportunity for ambushes. I really like games when theres ambushes, Its a nice break from the standard "make a huge army" style games. It also forces people to use scouts and think at a higher strategic level.

Maybe you could place boulders at the top of hills, or steep valleys in the main paths.

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I wished he would have put more trees and grass fields with a nature loving sound to reflect the butterfly Cave. Anyway, It is a cave so hmmm..... I guess rock tiles are common and shale spiders too. The nature environment could be place on the side borders of your map.

Too make the map more attractive, put more various colors in it. :P

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