boywonder03 2 #1 Posted May 9, 2009 I didn't know until today that it was changed. When did it happen? Quote Share this post Link to post Share on other sites
Spartan_0214 18 #2 Posted May 9, 2009 Last Update. Quote Share this post Link to post Share on other sites
Miyari 33 #3 Posted May 9, 2009 The new forward spawn on Egypt 1 is the stupidest fucking thing in the world. I don't see why they felt it was necessary for there even to be two exits (one from spawn, then one to field) with the stupid short tunnel in-between. If you're unlucky you end up with like 30+ seconds of respawn time because you get stuck between the two doors and the fucking ceiling caves in on you. It's a hilarious concept, I suppose, but ultimately unnecessary as fuck. Quote Share this post Link to post Share on other sites
h3gi 5 #4 Posted May 10, 2009 Was this done by Valve or by the original map makers? Quote Share this post Link to post Share on other sites
Rydawg 14 #5 Posted May 10, 2009 The new forward spawn on Egypt 1 is the stupidest fucking thing in the world. I don't see why they felt it was necessary for there even to be two exits (one from spawn, then one to field) with the stupid short tunnel in-between. If you're unlucky you end up with like 30+ seconds of respawn time because you get stuck between the two doors and the fucking ceiling caves in on you. It's a hilarious concept, I suppose, but ultimately unnecessary as fuck. That little part has been there since Egypt came out, nothing new. It kills lots people Quote Share this post Link to post Share on other sites
Miyari 33 #6 Posted May 10, 2009 That little part has been there since Egypt came out, nothing new. It kills lots people I thought there wasn't a forward spawn? I wouldn't remember, I only played the map once before it was made an official map and I never liked it. I only pay attention to the BLU spawns. ^____^ Quote Share this post Link to post Share on other sites
JonasV 9 #7 Posted May 12, 2009 Speaking as a frequent sniper, I am less than thrilled with the changes to Egypt. Quote Share this post Link to post Share on other sites
friedrice 8 #8 Posted May 12, 2009 That little part has been there since Egypt came out, nothing new. It kills lots people The fun thing to do is to get soldiers to rocket jump and hit the ceiling. Apparently the stone ceiling has charged with high voltage and will kill on contact. I usually say something like "Hey, there's a place only soldiers can get to by going through this ceiling" Usually get someone killed once per game. Quote Share this post Link to post Share on other sites
Rivanor 1 #9 Posted May 12, 2009 I like the changes to Egypt, which, as far as I can tell, have been designed to make it easier for offense early in the map (similar to goldrush/dustbowl's paradigm). The final control point on egypt is still in a huge wide open area and easy to defend, so both BLU and RED get some breaks at different stages. Good design. Quote Share this post Link to post Share on other sites
Spartan_0214 18 #10 Posted May 12, 2009 What is it Peanut said? "Polish a turd, it's still a turd." Quote Share this post Link to post Share on other sites
kuttlewug 28 #11 Posted May 12, 2009 Um I don't care? lol I don't even play that map Quote Share this post Link to post Share on other sites