iTameTurtles 1 #26 Posted August 21, 2008 serpent clan can play without raiders because cannoneers with smoke can burn buildings easy I do wish that you are just trolling. Quote Share this post Link to post Share on other sites
the necromancer 2 #27 Posted August 21, 2008 arghhhhhhhhhhhhhhhhhhh double post!!!!!!!!!! Quote Share this post Link to post Share on other sites
reNekRoManT 3 #28 Posted August 21, 2008 I do wish that you are just trolling. WTF i said this because it's really so Quote Share this post Link to post Share on other sites
Mekani 0 #29 Posted August 21, 2008 Cannoneers are good, but they can't run away if they get chased. And if the enemy has no sources of water nearby, then raiders can set a large amount of the enemy base on fire, and by the time they'd get water to the buildings, the buildings would be really damaged. Quote Share this post Link to post Share on other sites
{Dark}KaBuKI 2 #30 Posted August 21, 2008 Yes, and my query to the experienced BR players is if there is any damage type change when sniper scopes are turned on. yeah is another type of damage but i don't know what it is Quote Share this post Link to post Share on other sites
iTameTurtles 1 #31 Posted August 25, 2008 Musket normal fire = Explosive. Sniper Scope attack = Piercing. have fun. Quote Share this post Link to post Share on other sites
reNekRoManT 3 #32 Posted August 25, 2008 and you forgot blast shot too explosive but spacious damage and nearer than musk normal attack Quote Share this post Link to post Share on other sites
iTameTurtles 1 #33 Posted August 26, 2008 It's called Area Of Effect damage, and they were just asking about snipe scopes. Quote Share this post Link to post Share on other sites