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Khenjie

Simple Modification Request

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Hello, I would like to request a simple modification in the Battlerealms.dat file. I'm starting to play again, and get back in my Childhood.

 

For Dragon:

 

Add the 3rd Khenjie at the Keep and replace Otomo; since he died at the Campaign. No modifications on Khenjie, just add a small AoE rate.

 

Make Garrin's damage stronger and make him alot more harder to kill. But not too much, it might get a little bit unrealistic. Add an AoE for him too, since his Sword is long - it's sure that he can swipe more than one at certain blows. Also change his Battlegear to the Guardian's Battlegear where he slams the ground and stun the enemies temporarily.

 

Replace Monks with Ninjas. Make the Ninjas stronger too. And if possible, remove their Long range attack and make their Melee as strong as the Samurai's (Make them stronger if you can)

 

Make Kabuki Warriors stronger and harder. Same for Dragon Warriors.

 

Change Dragon Warrior's missile to Warlock's one.

 

For Serpent:

 

Make Shinja alot "stronger" and harder. If possible replace with Cutscene Shinja.

 

Replace Taro with the Cutscene Taro at Kenji's Journey. If not possible, leave this be.

 

Make Swordsmen a little stronger in damage. And replace them with the Cutscene Swordsman. If not possible leave it be.

 

For Wolf:

 

Replace Grayback with Cutscene Grayback at Khenjie's journey. If not possible leave it be.

 

Make Longtooth stronger in damage, especially in melee. 

 

If a Berserker enters the Cairn, he comes out as a Werewolf.

 

Make Dryads a lot stronger, with a small AoE.

 

For Lotus:

 

Make Master Warlock stronger and harder to kill. Make his Melee stronger than his range.

 

Make Warlock's short range stronger.

 

Replace Yvaine with Goddess Yvaine.

 

That's all.

 

I hope it's not too hard to do. If you have any concerns drop by a comment.                             

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Hello, I would like to request a simple modification in the Battlerealms.dat file. I'm starting to play again, and get back in my Childhood.

 

For Dragon:

 

Add the 3rd Khenjie at the Keep and replace Otomo; since he died at the Campaign. No modifications on Khenjie, just add a small AoE rate.

 

Make Garrin's damage stronger and make him alot more harder to kill. But not too much, it might get a little bit unrealistic. Add an AoE for him too, since his Sword is long - it's sure that he can swipe more than one at certain blows. Also change his Battlegear to the Guardian's Battlegear where he slams the ground and stun the enemies temporarily.

 

Replace Monks with Ninjas. Make the Ninjas stronger too. And if possible, remove their Long range attack and make their Melee as strong as the Samurai's (Make them stronger if you can)

 

Make Kabuki Warriors stronger and harder. Same for Dragon Warriors.

 

Change Dragon Warrior's missile to Warlock's one.

 

For Serpent:

 

Make Shinja alot "stronger" and harder. If possible replace with Cutscene Shinja.

 

Replace Taro with the Cutscene Taro at Kenji's Journey. If not possible, leave this be.

 

Make Swordsmen a little stronger in damage. And replace them with the Cutscene Swordsman. If not possible leave it be.

 

For Wolf:

 

Replace Grayback with Cutscene Grayback at Khenjie's journey. If not possible leave it be.

 

Make Longtooth stronger in damage, especially in melee. 

 

If a Berserker enters the Cairn, he comes out as a Werewolf.

 

Make Dryads a lot stronger, with a small AoE.

 

For Lotus:

 

Make Master Warlock stronger and harder to kill. Make his Melee stronger than his range.

 

Make Warlock's short range stronger.

 

Replace Yvaine with Goddess Yvaine.

 

That's all.

 

I hope it's not too hard to do. If you have any concerns drop by a comment.                             

 

Hi you can do it by yourself using this SITUVN editor wink.png

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Hi you can do it by yourself using this SITUVN editor wink.png

Thanks man. I honestly didn't saw that, I've 0 percent modding experience but i guess I can try.

 

This can be archived, seeing nobody wants to make me one ;))

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What you should to know Br.dat file drag and drop to Editor

to edit com in and out (units )go to buildings and expand the list  to choose needed

 

to change damage go primary wepon see the nummber = type of weapon

 

go wepons and find that nummber and change base damage (second or first column)

 

to make units more stronger change column max health

 

to change missile go to secondary wepon column  and simply choose one( melee wepons are short range and missile weapons are longer range to kill)

after do your chsnge find menu file save  done

this are short tips to mod Br.dat file

Edited by Gregor8356
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hi!!! i'm new here... i'm using sitvun data editor... can someone please help me how to add or train other units for other clans??? example: samurai>royal academy>warlock

 

 

thanks...happy.png

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hi!!! i'm new here... i'm using sitvun data editor... can someone please help me how to add or train other units for other clans??? example: samurai>royal academy>warlock

 

 

thanks...happy.png

 

go to  Data_Buildings/ 84 Dragon Royal Academy /UnitIn3 / 7 samurai /UnitOut3 /43 warlock /UnitTrainingTime3 (1- 100 )save

Ready !!!

,,samurai>royal academy>warlock''

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go to  Data_Buildings/ 84 Dragon Royal Academy /UnitIn3 / 7 samurai /UnitOut3 /43 warlock /UnitTrainingTime3 (1- 100 )save

Ready !!!

,,samurai>royal academy>warlock''

thanks for reply...biggrin.png  i have another question, is it possible to have multiple unit upgrades of the same type in one building example: you have three tempered steel button in bath house and 3 dragons fire in the royal academy and is it possible to have an upgrade that came from other clan like tempered steel in serpent or reinforced plating in lotus??? if possible, can you tell me how??? i really want to make a mod in all four clans which i have multiple upgrades and affects all units within the clan(the more yinyang you have the more chances of winning lol)... btw thanks again for the reply...happy.png

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thanks for reply...biggrin.png  i have another question, is it possible to have multiple unit upgrades of the same type in one building example: you have three tempered steel button in bath house and 3 dragons fire in the royal academy and is it possible to have an upgrade that came from other clan like tempered steel in serpent or reinforced plating in lotus??? if possible, can you tell me how??? i really want to make a mod in all four clans which i have multiple upgrades and affects all units within the clan(the more yinyang you have the more chances of winning lol)... btw thanks again for the reply...happy.png

 

Changin building upgrades from one building to another in one clan is possible but get upgrades from diffrent clan it's not work after made changes

right now I don't remember how it goes because I do in xvi32 editor about 1to 1,5 jear ago

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Changin building upgrades from one building to another in one clan is possible but get upgrades from diffrent clan it's not work after made changes

right now I don't remember how it goes because I do in xvi32 editor about 1to 1,5 jear ago

i was actually trying to multiply the number of times tempered steel could appear in another building, i tried to use bathhouse for three tempered steel buttons but when i test it, the upgrade remains the same(nothing changes in short)... can you please show me how???smile.png

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I think to change upgrade place from one building to another was just to swap number place from one building to another but in SITUVN editor is impossible bc. his editor has expanded list to 158 and numbers to change are 700 and more so you should use xvi32editor and using lists to xvi32 editor find that nummbers 
 
the list you can get from here
 
if you are to use xvi32 new one you have to get practice
 
for the begining you have to locate  needed buldings e.g.
 
bathhouse 133D28
133DDE the number first bulding upgrade is 777  in hex editor 00 00 00 09 03 = in calculator in hex 309 in dec mean 777 like in SITUVN editor bathhause first upgrade building number 777
and so on with rest of nummbers good luck
 
and last thind  XVI32editor

Edited by Gregor8356

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I think to change upgrade place from one building to another was just to swap number place from one building to another but in SITUVN editor is impossible bc. his editor has expanded list to 158 and numbers to change are 700 and more so you should use xvi32editor and using lists to xvi32 editor find that nummbers 

 

the list you can get from here

 

if you are to use xvi32 new one you have to get practice

 

for the begining you have to locate  needed buldings e.g.

 

bathhouse 133D28

133DDE the number first bulding upgrade in hex is777  in editor 00 00 00 09 03 = in calculator in hex 309 in dec mean 777 like in SITUVN editor bathhause first upgrade building number 777

and so on with rest of nummbers good luck

 

and last thind  XVI32editor

ok... thanks man... i'll try... i tried to use it before but i can't understand it... LOL... maybe i should take a look again at the tutorials...biggrin.png

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anyone know on how to modify ur unit to make it glow (like d dragon spirit kenji) in SITUVN editor?

Edited by RedRaven

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