+JB. 4,800 #76 Posted May 11, 2015 If you mean that you have to click the buttons ingame instead of using the 1 to 4 buttons as shortcuts, will be added in next update. Quote Share this post Link to post Share on other sites
koKo_ 350 #77 Posted May 11, 2015 ENTER THE HUD CONTEST. DO IT. http://huds.tf/forum/showthread.php?tid=40 Quote Share this post Link to post Share on other sites
+JB. 4,800 #78 Posted May 14, 2015 ENTER THE HUD CONTEST. DO IT. http://huds.tf/forum/showthread.php?tid=40 Don't really have any ideas for ingame ui though Quote Share this post Link to post Share on other sites
Hellfire 421 #79 Posted May 14, 2015 v2.2 -redesigned quickplay dialog -changed itemselect dialog background and changed buttons and searchbar to fit general menu style -redesigned ctf elements Is there a mirror for this? The link takes me to Dropbox but its all in Asian and can download anything without having to fill out other boxes. Quote Share this post Link to post Share on other sites
+JB. 4,800 #80 Posted May 15, 2015 This is the direct dropbox download url, if that doesn't work I can upload it on mediafire. Quote Share this post Link to post Share on other sites
Hellfire 421 #81 Posted May 15, 2015 It's working now, thanks. Quote Share this post Link to post Share on other sites
+JB. 4,800 #82 Posted June 10, 2015 There are a few things unfinished, but quite a few finished things aswell so I might aswell upload it.v2.3Download General- Changed color for Red Team to a slightly more vivid red hueMenus- Redesigned Classmenu - Replaced classnames with classtokens and reordered the positioning of the buttons - Moved the Loadout Button closer to the center of the screen to be reachable easier - Added a "Select a class" Label to be in sheme with the Teammenu - Removed transparent black background and made corners of screen slightly darker to set actual menu in focus- Redesigned Teammenu - Replaced buttons with circle buttons - Moved the random and autoselect buttons closer to the center of the screen to be reachable easier - Removed transparent black background and made corners of screen slightly darker to set actual menu in focus- Added highquality images to item icons (backpack, loadoutscreen, itemselectionscreen, inspectpanel)- Repositioned notifications button in main menu and changed its styleIngame- Removed teamcolored line above roundtimer- Made roundtimer slightly smaller and moved it closer to the top of the screen- Moved "Waiting for players" and "Setup" labels in the lower center part of the screen above the objective elements to fix clipping when using cl_minmode 1 on none 5cp maps- Moved right border in tournament spectator 1px to the right to connect with upper and lower border properly- Added highest killstreak in winpanel- Redesigned Minmode Scoreboard to support 6s and HL CTF - Repositioned team scores next to the timer - Made the ctf compass white outline thiner - Moved ctf compasses slightly away from the center - Added CTF notifications back temporary CP - Created new controlpoint icons with custom red and blue colors used in the hud (may be blocked by sv_pure) PL - Created new payload and payloadrace icons with custom red and blue colors used in the hud (may be blocked by sv_pure) (still working on figuring out how to replace point icons if pl track has hills) 1 Quote Share this post Link to post Share on other sites
koKo_ 350 #83 Posted June 11, 2015 Ooohhh.... Fancy......will it.... Work... For me.....? Quote Share this post Link to post Share on other sites
+JB. 4,800 #84 Posted June 11, 2015 Ooohhh.... Fancy......will it.... Work... For me.....? Dunno, try it. It should. Quote Share this post Link to post Share on other sites
koKo_ 350 #85 Posted June 11, 2015 Dunno, try it. It should. by the time i get my pc back, the next update will already be here XD Quote Share this post Link to post Share on other sites
+JB. 4,800 #86 Posted June 11, 2015 by the time i get my pc back, the next update will already be here XD might be. No idea what to change right now though.. its not like mvm is still broken as fuck 1 Quote Share this post Link to post Share on other sites
koKo_ 350 #87 Posted June 23, 2015 I know I've asked this like 3 times but I'm a nub with bad memory. Which folder do you replace exactly with the update? Quote Share this post Link to post Share on other sites
+JB. 4,800 #88 Posted June 24, 2015 The main JBHUD folder in tf/custom Quote Share this post Link to post Share on other sites
koKo_ 350 #89 Posted June 24, 2015 Doesn't work Quote Share this post Link to post Share on other sites
+JB. 4,800 #90 Posted June 24, 2015 You don't place the .zip in the tf/custom folder, you place the JBHUD folder from inside the .zip in the custom folder. Quote Share this post Link to post Share on other sites
koKo_ 350 #91 Posted June 24, 2015 I meant the HUD. Shapes flying everywhere. Quote Share this post Link to post Share on other sites
+JB. 4,800 #92 Posted June 24, 2015 What? To update the hud simply replace the old hud folder in your tf/custom folder with the new one from the .zip.. Quote Share this post Link to post Share on other sites
koKo_ 350 #93 Posted June 24, 2015 Updated HUD. Launched TF2. Went into game server. WOOT GRAPHICS BROKEN YIPPEE SHAPES FLYING COLORS FLASHING. Uninstall hud. Download Fever's HUD (Hudascariote). Launch TF2. IT WORKS OMG. Your HUD and my cfg don't agree Quote Share this post Link to post Share on other sites
+JB. 4,800 #94 Posted June 24, 2015 Alright.. I couldn't think of any possible way a hud would effect your tf2 graphics in a way you explained, so I just tried tf2 with the latest version of the hud and your cfg you sent me and tf2 ran perfectly fine without any of the graphic bugs you are expiriencing. I will need a video of you ingame recording these graphic problems to think of possible solutions. Right now, I am pretty sure that the problem is not caused by the hud in combination with your cfg, but the hud and something else on your pc. Quote Share this post Link to post Share on other sites
koKo_ 350 #95 Posted June 25, 2015 Alright. I'll see if OBS still works Quote Share this post Link to post Share on other sites
+JB. 4,800 #96 Posted June 28, 2015 Alright. I'll see if OBS still works I played with your config for a bit and I could actually reproduce graphical bugs of some sort. Try this version and let me know if it works for you. Quote Share this post Link to post Share on other sites
+JB. 4,800 #97 Posted June 30, 2015 Trying out some new things in the ingame ui.. What do you prefer? Health and ammo right now Health and ammo idea Quote Share this post Link to post Share on other sites
Hellfire 421 #98 Posted June 30, 2015 Couldn't really tell a difference at first. I like the 2nd font better. Quote Share this post Link to post Share on other sites
+JB. 4,800 #99 Posted July 3, 2015 Not working with update. Will work on it tomorrow. Really fast fix. Mainmenu is causing crash on launch, so I removed it resulting in a broken as fuck main menu. Everything else works fine, most gm materials aren't updated yet. I will work on it over the weekend. Download v2.4 Menus- Removed character model in mainmenu- Added a new color splash in lower right corner in main menu- Replaced backgrounds in motd and mapinfo screens with the backgrounds used in class and teamselection screensI ngame CTF - Moved flagcompasses slightly higher - Made "Playing to" number visible why carrying a flag - Moved the teamscores to the center in minmode- Corrected a small offset from the center for the score in scoreboard for minmode- Added team playercounts in minmode scoreboard- Removed teamcolored lines in sd- Made viewmodels more transparent- Made healthcross background transparent- Made timebonus font smaller and halfed the time its visible- Made killfeed font thiner- Made health font thiner- Made ammo font thiner- Changed several small ingame ui numbers color from blue to transparent black- Removed flash for ammo in clip when ammo is low- Changed flash from red-transparent red to red-transparent black- Redesigned the arena teammenu to look like the normal team menu- Made floating damage numbers slightly smaller- Made damage numbers bigger in ingame ui MvM- Made wave progressbar shorter- Made tank healthbar thiner- Fixed a bug adding teamcoloredlines from ctf- Started working on 1 Quote Share this post Link to post Share on other sites
Hellfire 421 #100 Posted July 3, 2015 Yay thank you. It was impossible for me to play MvM with the default UI. Quote Share this post Link to post Share on other sites