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If you mean that you have to click the buttons ingame instead of using the 1 to 4 buttons as shortcuts, will be added in next update.

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v2.2

 

-redesigned quickplay dialog

-changed itemselect dialog background and changed buttons and searchbar to fit general menu style

-redesigned ctf elements

 

Is there a mirror for this?  The link takes me to Dropbox but its all in Asian and can download anything without having to fill out other boxes.

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It's working now, thanks.

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There are a few things unfinished, but quite a few finished things aswell so I might aswell upload it.

v2.3
Download

 

General
- Changed color for Red Team to a slightly more vivid red hue

Menus
- Redesigned Classmenu
  - Replaced classnames with classtokens and reordered the positioning of the buttons
  - Moved the Loadout Button closer to the center of the screen to be reachable easier
  - Added a "Select a class" Label to be in sheme with the Teammenu
  - Removed transparent black background and made corners of screen slightly darker to set actual menu in focus
- Redesigned Teammenu
  - Replaced buttons with circle buttons
  - Moved the random and autoselect buttons closer to the center of the screen to be reachable easier
  - Removed transparent black background and made corners of screen slightly darker to set actual menu in focus
- Added highquality images to item icons (backpack, loadoutscreen, itemselectionscreen, inspectpanel)
- Repositioned notifications button in main menu and changed its style

Ingame
- Removed teamcolored line above roundtimer
- Made roundtimer slightly smaller and moved it closer to the top of the screen
- Moved "Waiting for players" and "Setup" labels in the lower center part of the screen above the objective elements to fix clipping when using cl_minmode 1 on none 5cp maps
- Moved right border in tournament spectator 1px to the right to connect with upper and lower border properly
- Added highest killstreak in winpanel
- Redesigned Minmode Scoreboard to support 6s and HL

    CTF
    - Repositioned team scores next to the timer
    - Made the ctf compass white outline thiner
    - Moved ctf compasses slightly away from the center
    - Added CTF notifications back temporary
    CP
    - Created new controlpoint icons with custom red and blue colors used in the hud (may be blocked by sv_pure)
    PL
    - Created new payload and payloadrace icons with custom red and blue colors used in the hud (may be blocked by sv_pure) (still working on figuring out how to replace point icons if pl track has hills)

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Ooohhh.... Fancy......will it.... Work... For me.....?

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Ooohhh.... Fancy......will it.... Work... For me.....?

Dunno, try it. It should.

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Dunno, try it. It should.

 

by the time i get my pc back, the next update will already be here XD

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by the time i get my pc back, the next update will already be here XD

might be. No idea what to change right now though..

 

its not like mvm is still broken as fuck

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I know I've asked this like 3 times but I'm a nub with bad memory. Which folder do you replace exactly with the update?

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The main JBHUD folder in

tf/custom

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You don't place the .zip in the tf/custom folder, you place the JBHUD folder from inside the .zip in the custom folder.

b25fc1087d.png

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I meant the HUD. Shapes flying everywhere.

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What?

 

To update the hud simply replace the old hud folder in your tf/custom folder with the new one from the .zip..

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Updated HUD. Launched TF2. Went into game server. WOOT GRAPHICS BROKEN YIPPEE SHAPES FLYING COLORS FLASHING. Uninstall hud. Download Fever's HUD (Hudascariote). Launch TF2. IT WORKS OMG.

 

Your HUD and my cfg don't agree :(

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Alright.. I couldn't think of any possible way a hud would effect your tf2 graphics in a way you explained, so I just tried tf2 with the latest version of the hud and your cfg you sent me and tf2 ran perfectly fine without any of the graphic bugs you are expiriencing.

 

I will need a video of you ingame recording these graphic problems to think of possible solutions. Right now, I am pretty sure that the problem is not caused by the hud in combination with your cfg, but the hud and something else on your pc.

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Alright. I'll see if OBS still works :P

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Alright. I'll see if OBS still works :P

 

I played with your config for a bit and I could actually reproduce graphical bugs of some sort.

 

Try this version and let me know if it works for you.

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Trying out some new things in the ingame ui..

 

What do you prefer?

 

Health and ammo right now

sBux0fH.png

 

Health and ammo idea

noxfNhQ.png

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Couldn't really tell a difference at first. I like the 2nd font better.

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Not working with update. Will work on it tomorrow.


Really fast fix.

 

Mainmenu is causing crash on launch, so I removed it resulting in a broken as fuck main menu. Everything else works fine, most gm materials aren't updated yet.

I will work on it over the weekend.

 

Download

 

v2.4

Menus
- Removed character model in mainmenu
- Added a new color splash in lower right corner in main menu
- Replaced backgrounds in motd and mapinfo screens with the backgrounds used in class and teamselection screens
I

ngame
   CTF
   - Moved flagcompasses slightly higher
   - Made "Playing to" number visible why carrying a flag
   - Moved the teamscores to the center in minmode
- Corrected a small offset from the center for the score in scoreboard for minmode
- Added team playercounts in minmode scoreboard
- Removed teamcolored lines in sd
- Made viewmodels more transparent
- Made healthcross background transparent
- Made timebonus font smaller and halfed the time its visible
- Made killfeed font thiner
- Made health font thiner
- Made ammo font thiner
- Changed several small ingame ui numbers color from blue to transparent black
- Removed flash for ammo in clip when ammo is low
- Changed flash from red-transparent red to red-transparent black
- Redesigned the arena teammenu to look like the normal team menu
- Made floating damage numbers slightly smaller
- Made damage numbers bigger in ingame ui

 

MvM
- Made wave progressbar shorter
- Made tank healthbar thiner
- Fixed a bug adding teamcoloredlines from ctf
- Started working on

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Yay thank you. It was impossible for me to play MvM with the default UI.

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