Data 2 #1 Posted August 12, 2009 Now that we have a new King of the Hill game mode, will there be a new set of servers for these maps? If not, where are these maps going to live? Also, what ever came of the custom maps server? Quote Share this post Link to post Share on other sites
Spartan_0214 18 #2 Posted August 12, 2009 We're thinking of taking some of the less used servers and transforming them into Custom servers. Also, I think one of the Arena servers might get transformed into a KOTH server, not sure on the numbers for the Arena servers. If not an arena server, then probably one of the less used servers might also get converted to KOTH. Quote Share this post Link to post Share on other sites
«Wobbey» 0 #3 Posted August 13, 2009 For what my vote's worth, I say merge KotH and Arena. They're similar enough. Plus, if KotH was seperate, it'd mean I'd have to donate for all servers, rather than just two :| Quote Share this post Link to post Share on other sites
redruM_13 17 #4 Posted August 13, 2009 For what my vote's worth, I say merge KotH and Arena. They're similar enough. Plus, if KotH was seperate, it'd mean I'd have to donate for all servers, rather than just two :| Koth could end up being like pipeline, an endless type of map. I would not merge it with arena. Quote Share this post Link to post Share on other sites
Spartan_0214 18 #5 Posted August 13, 2009 Ummm. No. KOTH works by having a central control point. The team who doesn't own the control point has a counter, starting at three minutes, IIRC, that starts counting down. Once they take the control point the other team's counter starts counting down. Essentially, you can't have a stalemate like the ones on Pipeline. I do, however, disagree with merging Arena and KOTH. They are fairly separate gametypes that should have their own respective servers. Quote Share this post Link to post Share on other sites
Guest BlastHardcheese #6 Posted August 14, 2009 I like the idea of changing Arena 2 to KotH. I donate for Arena 1 and 2 and wouldn't mind the change in server style at all. Quote Share this post Link to post Share on other sites
friedrice 8 #7 Posted August 14, 2009 If you read how KotH works, you would think its like Arena. But when you play it, its nothing like Arena. I vote to just throw a couple of the better KotH maps on the stock server. KotH is fun for a while, but after a few matches you'll be ready to move on. Which is fine, since after 10 mins you'll be able to vote for a new map anyway. On the note of custom servers, why must all servers be either 100% custom or 100% stock? I say mix and match and get the best of both worlds on one server. Quote Share this post Link to post Share on other sites
Spartan_0214 18 #8 Posted August 14, 2009 'Cause we call 'em "Stock Maps" and if they weren't running stock maps we'd have to call 'em something else. And I say change one of the Arena servers to be KOTH. After playing KOTH, I have to retract my previous statement. KOTH is like Arena with respawning. Quote Share this post Link to post Share on other sites
friedrice 8 #9 Posted August 14, 2009 'Cause we call 'em "Stock Maps" and if they weren't running stock maps we'd have to call 'em something else. And I say change one of the Arena servers to be KOTH. After playing KOTH, I have to retract my previous statement. KOTH is like Arena with respawning. You are correct, you would have to call it something else. That's the idea. Call it "Best of stocks and custom 24/7"? Quote Share this post Link to post Share on other sites
Spartan_0214 18 #10 Posted August 14, 2009 We have enough servers that aren't used all that often, especially compared to 24/7 2Fort and Stocks 1. We can leave Stocks 1 and just take another server and modify it to a Custom/KOTH server. Quote Share this post Link to post Share on other sites
Data 2 #11 Posted August 15, 2009 Can't wait to try out the new maps! Quote Share this post Link to post Share on other sites
Dexter Morgan 1 #12 Posted August 15, 2009 I vote to just throw a couple of the better KotH maps on the stock server. KotH is fun for a while, but after a few matches you'll be ready to move on. Which is fine, since after 10 mins you'll be able to vote for a new map anyway. This. Quote Share this post Link to post Share on other sites
Data 2 #13 Posted August 15, 2009 We have enough servers that aren't used all that often, especially compared to 24/7 2Fort and Stocks 1. We can leave Stocks 1 and just take another server and modify it to a Custom/KOTH server. Oooohhh custom/koth server - nice! Two birds w/one stone. Quote Share this post Link to post Share on other sites
Mana 3,867 #14 Posted August 16, 2009 There's a very good chance that KOTH will make it into the Stock Maps servers because it comes with the default mapcycle (which is what we have used for the stock servers since the begging). I removed them for now however since I'm not at home and I can't see how those maps play out. Might just set all KOTH maps to use a 20 minute map cycle and go back to using Valve's default mapcycle. Quote Share this post Link to post Share on other sites
Graedus 9 #15 Posted August 16, 2009 We had some fun KotH games going on earlier today. Although the only good map is Viaduct. Sawmill and Nucleus were just weird. Quote Share this post Link to post Share on other sites
You suck and have no life 203 #16 Posted August 16, 2009 Its pretty fun. Its also spy heaven. Quote Share this post Link to post Share on other sites
Master_Odin 0 #17 Posted August 16, 2009 Its pretty fun. Its also spy heaven. Especially Nucleus. Easy as hell to just camp their spawn as a spy getting 2+ backstabs on a pass. Would love to see these back into the Stock Map servers (or at least one of 'em) Quote Share this post Link to post Share on other sites
ghandi! 0 #18 Posted August 20, 2009 Its pretty fun. Its also spy heaven. The huntsman oddly enough works pretty well in the new map pack. Yukon's 2nd CP is basicly a headshot spamfest, as well as nucleus, though in nucleus you're limited to not dying by a w+m1 pyro(equip jarate) noob spy(razorback) or odds are you'll get sniped by a sniper in the balcony using a real rifle. Quote Share this post Link to post Share on other sites
Melissia 7 #19 Posted August 20, 2009 Aren't there some KoTH stock maps anyway? Quote Share this post Link to post Share on other sites
redruM_13 17 #20 Posted August 22, 2009 5 new maps.... looks like we need a koth server? http://king.whatisschwa.com/index.html Quote Share this post Link to post Share on other sites
Brokkoly 11 #21 Posted August 22, 2009 Might just set all KOTH maps to use a 20 minute map cycle and go back to using Valve's default mapcycle. This is just my observation, but it seems like it takes anywhere from 4-10 minutes to complete a koth map. There's the 30 seconds before you can cap it, the 30 seconds-2 minutes it takes to cap, depending on the level of resistance, and then the 3 minutes required to hold it. Also, i have seen a few times that the opposing team will cap the point during overtime, and if they can hold it, that's another 3 minutes. So if you put the map on a 30 min time limit, people can get their fill of it, and move on, without feeling too rushed. Quote Share this post Link to post Share on other sites
Mana 3,867 #22 Posted August 23, 2009 KOTH is back in Stock Maps. Currently using the same 45 minute map timer as all the other maps. We'll see how that goes. Quote Share this post Link to post Share on other sites