Aramid 2 #1 Posted January 8, 2008 Devious serpent units tend to fight dirty and sometimes lavish. Their skills of hide and seek and victory versus honor conflicts drives their motives in dark persecution. Which unit do you believe deserves the most change to balance the serpent clan's against the other clans. --- I selected: raider changes I would made resistances (5 - excellent, 1 - poor) cutting - 2 piercing - 2 Explosives - 4 Blunt - 1 Magic - 3 Fire - 5 Quote Share this post Link to post Share on other sites
reNekRoManT 3 #2 Posted January 12, 2008 Maybe raider Quote Share this post Link to post Share on other sites
Dragonsoul 3 #3 Posted January 12, 2008 raiders too weak, even peasants can pwn them Quote Share this post Link to post Share on other sites
tomonnk 2 #4 Posted January 12, 2008 A raider own a kabuki in close to close combat. And the raider is only weak tu cutting and piercing. And what do you mean by saying : " Which unit do you believe deserves the most change to balance the serpent clan's against the other clans. " You think Serpent i weak ? Quote Share this post Link to post Share on other sites
dragon_slayer 1 #5 Posted January 12, 2008 raider ownes issul too. Quote Share this post Link to post Share on other sites
Aramid 2 #6 Posted January 17, 2008 No raiders are no match for issyl's demise. Quote Share this post Link to post Share on other sites
dragon_slayer 1 #7 Posted January 18, 2008 go test raider 1 v 1 with issul Quote Share this post Link to post Share on other sites
reNekRoManT 3 #8 Posted January 20, 2008 issyl will won Quote Share this post Link to post Share on other sites
tomonnk 2 #9 Posted January 25, 2008 No he wont. Issyl take extra damage from blunt (200%) and a raider only 25% of magic attacks. Quote Share this post Link to post Share on other sites
reNekRoManT 3 #10 Posted February 10, 2008 Tomo issyl take extra damage 150%not 200 and Issyl is hero, i think he kill raider Quote Share this post Link to post Share on other sites
dragon_slayer 1 #11 Posted February 10, 2008 necro just go try it and I know raider kills issul I alredy tried it hehe Quote Share this post Link to post Share on other sites
Aramid 2 #12 Posted February 16, 2008 Raider use fire as melee not blunt. Quote Share this post Link to post Share on other sites
reNekRoManT 3 #13 Posted February 25, 2008 i'll dont attack your raider and raider cant kill Issyl Quote Share this post Link to post Share on other sites
ScorpioN MK 0 #14 Posted March 23, 2008 Well i think musketters cause they are just some fighters not convicts liek the rest of serpent clan but raiders i wont vote cause they await u in the dark like thieves and get erady to strike your base flame up what they can rape your geisha lol thats what i think Quote Share this post Link to post Share on other sites
tomonnk 2 #15 Posted March 25, 2008 No raider use blunt in melee, not fire, go test and stop always watching the BR chart full of mistakes. Quote Share this post Link to post Share on other sites
dragon_slayer 1 #16 Posted March 26, 2008 geishas rape raiders lol Quote Share this post Link to post Share on other sites
the necromancer 2 #17 Posted April 26, 2008 raiders easilly, sure they own buildings, but as soon as any unit starts attacking them, their gone. also they hardly do any actuall damage to most units, due to the fact that almost no one is weak against fire. although, the musketters could also do with a boost, although thats just cause with sniper scope, their my favourite units Quote Share this post Link to post Share on other sites
reNekRoManT 3 #18 Posted April 27, 2008 hmmm are you new ? Quote Share this post Link to post Share on other sites
Voobman 0 #19 Posted August 10, 2008 hmmm are you new ? Yes, and my query to the experienced BR players is if there is any damage type change when sniper scopes are turned on. Quote Share this post Link to post Share on other sites
Voobman 0 #20 Posted August 10, 2008 hmmm are you new ? Yes, and my query to the experienced BR players is if there is any damage type change when sniper scopes are turned on. Quote Share this post Link to post Share on other sites
RickyGama 0 #21 Posted August 17, 2008 i think its raider because he is to weak in the melee combat. Quote Share this post Link to post Share on other sites
iTameTurtles 1 #22 Posted August 20, 2008 Raider doesn't need to be changed, a properly performed raider assault can spell W-I-N, even if your face off unit has been edged out. why do you need him to fight units in melee when he can raze a whole base to the ground in a few minutes? and he should be razing bases to the ground, nobody does it as fast as he can. (There are specific strategies they can do that dragon archers can't do, mostly revolving around raider's speed.) Quote Share this post Link to post Share on other sites
Mekani 0 #23 Posted August 20, 2008 The Serpent clan isn't meant for one-on-on fights. They're good at disabling their opponents. And in 'equalizing' units, the balance of the game would just be ruined; Raiders aren't supposed to be for fighting people in melee. They're supposed to be for setting stuff on fire. Besides, the bandit is one of the better units for one-on-one fights. Raiders are supposed to be weak in melee, Liquid intended it that way. They're not supposed to be for 1 vs 1 fights, and if they get attacked, they just use caltrops and run. The raider doesn't need to be changed, none of the units do. The raider is for setting stuff on fire while the main force attacks the enemy, or they're good at harassment and just setting stuff on fire. Serpent units are already equal to everyone else's units, there's just a specific way that you have to use them. Everything is already equal the way Liquid made it. Every unit has its weakness, and it's up to the player to exploit said weakness against their enemies. That's part of what makes Battle Realms what it is. Quote Share this post Link to post Share on other sites
MrFish 5 #24 Posted August 20, 2008 The Serpent Clan is balanced as it is. If a unit doesn't have an advantage already, they can disable their enemies with their battle gear (instead of simply giving them a damage increase). Besides, why would you send the raider, a ranged unit that is supposed to destroy buildings, into a 1 on 1 fight? It's not like it would be any wiser to send an archer with fire arrows, either. Quote Share this post Link to post Share on other sites
reNekRoManT 3 #25 Posted August 20, 2008 serpent clan can play without raiders because cannoneers with smoke can burn buildings easy Quote Share this post Link to post Share on other sites