Sentinel 0 #801 Posted October 11, 2011 hi.. can you guys explain more in how can I mod the battle realms.dat for example I want to make the Archer > Bath House > Arah I'm confuse in the guide Quote Share this post Link to post Share on other sites
SITUVN 13 #802 Posted October 11, 2011 hi.. can you guys explain more in how can I mod the battle realms.dat for example I want to make the Archer > Bath House > Arah I'm confuse in the guide Read from page 1 Quote Share this post Link to post Share on other sites
Gregor8356 275 #803 Posted October 13, 2011 it is not yet possible cause both abilities need the animation to work you can only edit the meditation to have no animation then it should work in the video i think only the range of the ability is modded if you want to edit attacks of units there is a really good picture from DrA on page 34-35 hey cros SITUVEN has already made a picture of it and modding BGs is very hard so i made this thing with the numbers you have to go to the ability you want to mod with the address list i postet and from this address you can jump to the values with the numbers i always go to the adress and use the option "address->remember address" on the hex editor then i use the option "address->jump widt..." and insert the number of the value i want to mod from my list and use the option "address->jump down" or by the negative values "address->jump up" then i use the option "address->go to remembered" to go back to the ability address if i want to mod another value you have to save your battle realms.dat and try out to learn modding bgs its takes its time and theres a lot you can make wrong so dont give up thanks a lot i will try search carefully 1 Quote Share this post Link to post Share on other sites
Ansya 0 #804 Posted October 16, 2011 hello, where the starting army "large" address for dragon? please.... i stuck to find it... Quote Share this post Link to post Share on other sites
Sentinel 0 #805 Posted October 16, 2011 i said im confuse in the guide in the first page, thats why i'm asking for more clear guide on how can i train archer to become arah Quote Share this post Link to post Share on other sites
cros_blunn 11 #806 Posted October 16, 2011 i am back..... ̷̸̷̸̷̸̷̸̷̸̷̸̷̸͓͇͇͇͇͓͓͓͇͓͇͓͇͓͛͌͋͊̿̿̿̿͛͛͌͋͊͛͌͋͊͛͌͋͊̿͛͌͋͊̿͛͌͋͊̿͛͌͋͊͜͜͜͜͜͜͜͜͞͝͞͝͞͝͞͝͞͝͞͝͞͝͞͝ha sentinel i already answered your question in another topic, so . did anyone found the max 10 yin /yang hex ? Quote Share this post Link to post Share on other sites
SITUVN 13 #807 Posted October 17, 2011 did anyone found the max 10 yin /yang hex ? I can't ( Quote Share this post Link to post Share on other sites
Gregor8356 275 #808 Posted October 17, 2011 no but i can do that the yin & yan rapidly grows , and the final results for 5300 even shows a ying and yang accumulated Quote Share this post Link to post Share on other sites
Sentinel 0 #809 Posted October 18, 2011 i am back..... ̷̸̷̸̷̸̷̸̷̸̷̸̷̸͓͇͇͇͇͓͓͓͇͓͇͓͇͓͛͌͋͊̿̿̿̿͛͛͌͋͊͛͌͋͊͛͌͋͊̿͛͌͋͊̿͛͌͋͊̿͛͌͋͊͜͜͜͜͜͜͜͜͞͝͞͝͞͝͞͝͞͝͞͝͞͝͞͝ha sentinel i already answered your question in another topic, so . did anyone found the max 10 yin /yang hex ? I already read your answer in my other topic, but i think you didnt asnwer my question Quote Share this post Link to post Share on other sites
Ansya 0 #810 Posted October 18, 2011 hello guys, i still stuck in modding BG Unclean One to Archer (death sentry), someone please tell me... what should i do in "shrine" ?? Quote Share this post Link to post Share on other sites
SITUVN 13 #811 Posted October 18, 2011 Make Death sentry is default BG for Archer. Quote Share this post Link to post Share on other sites
cros_blunn 11 #812 Posted October 18, 2011 (edited) sentinel, go to the building, place the hex No. of the archer in the training part, put the training time, then place arah as the result of the training , save and there you got it :| i have done that MANY times, i dont know how you still dont get it, its in my list AND in the first pages... > final results for 5300 even shows a ying and yang accumulated how ? also im trying to mod the famine BG to make a more useful BG (see the new kabuki monster BG)<- then i take the BG out of the infested one's BG's and put is as a default BG for my kabuki beast so i ask... a BG can have more than 1 type of damage? ....lets say apply damage cuting = 01 cuting damage = C842 ---same dmg as the zen counterpunch + soul chill range---- apply damage explosive = 01 explosive damage C842 create unit =01 create unit type = 8B (my kabuki monster)(also yeah, its longtooh slave) max created units = 3 (because i dont even get this to work , it will be less, or at least only possible when the units itself is moreless dead ) affect units = 01 affect buildings = 01 affect enemy item = 01 (of coarse) range = 08 (same as soul chill) min stamina to use = 19 (50%) (4 times, because im still testing it ... maybe i put it up to 1 charge, like glass sword, dunno) chance of ocurring = 64 (100% = always) invulnerability = 01 !! also tell me if i am doing someting wrong .... ... im also cofused about the scry leaves BG, it doesnt use the LOS multiplier, so how it that BG work ? so far only the summon of the kabuki have worked, but the damage its still not working Edited October 18, 2011 by cros_blunn Quote Share this post Link to post Share on other sites
SITUVN 13 #813 Posted October 18, 2011 So Boring ( Quote Share this post Link to post Share on other sites
cros_blunn 11 #814 Posted October 19, 2011 (edited) if someone helps me to finish my BG, so i can understand how they work better.... i wanna know how 'scry leaves' works.... ... this is more-less what i try to do :: scry leaves' + a soulchill" with the force of a zen counterpunch''' that summons aother 'x' unit '''' ...so far i only managed the last part to work, Edited October 20, 2011 by cros_blunn Quote Share this post Link to post Share on other sites
Sentinel 0 #815 Posted October 21, 2011 bored Quote Share this post Link to post Share on other sites
Ansya 0 #816 Posted October 21, 2011 12253D: yang blade and 432 yang acquisition rate thank you Ryudo i get 10 yang after 1 of my Samurai with Yang Blade is dead SITUVN Posted 05 July 2011 - 07:25 PM Still Battle Realms.dat ha ha.... Just replace some thing by Nightvol (or by other unit). i have replace squirrel by Nightvol. But he does not automatical attack. Where to mod??? - U can replace all creature by any unit in address: 12EC8E - Then..... Open Your WM and place new creature-unit on your map he he..... Could u tell me about creature code?? please.. Quote Share this post Link to post Share on other sites
cros_blunn 11 #817 Posted October 21, 2011 ˄ creature code = you mean , nightvol ? isn't more easy just to change the 'look' of the unit by his look ? also if you ask for the looks, REAM MY LIST, all the information that has been given in this thread is there Quote Share this post Link to post Share on other sites
Sentinel 0 #818 Posted October 22, 2011 how can I change the skill of arah? like fire arrow? Quote Share this post Link to post Share on other sites
cros_blunn 11 #819 Posted October 22, 2011 some people dont get it right or i didn't said to READ MY LIST Щ(°Д°Щ ) you first need to download it , after that READ.... you will become as good as most of us here Quote Share this post Link to post Share on other sites
Ansya 0 #820 Posted October 22, 2011 yup cros, i already DL ur List, thank u Cros Quote Share this post Link to post Share on other sites
cros_blunn 11 #821 Posted October 22, 2011 if i said to "READ THE GUIDE/LIST" " is for some reason (i said READ THE LIST too many times in this thread and other threads) ... all the info that can be found in this thread (or at least most) is comprised in that 5x pages list/guide (its as long as hell but is divided in pieces you can tell by the coppy-pasta spaces ^^) if someone donesnt find something there, (hard but easy to answer) i can say why is not there (max yin/yang limit) = no one have ever found it (monk/ninja hex in keep) = its in BR.exe other thing that didn't came up in my mind when i did this = either not found by us yet or in BR.exe dunno lol Quote Share this post Link to post Share on other sites
SITUVN 13 #822 Posted October 22, 2011 Helpfull LIST, u must read it before Quote Share this post Link to post Share on other sites
Ansya 0 #823 Posted October 22, 2011 cros_blunn Posted Today, 07:57 PM if i said to "READ THE GUIDE/LIST" " is for some reason (i said READ THE LIST too many times in this thread and other threads) ... all the info that can be found in this thread (or at least most) is comprised in that 5x pages list/guide (its as long as hell but is divided in pieces you can tell by the coppy-pasta spaces ^^) if someone donesnt find something there, (hard but easy to answer) i can say why is not there (max yin/yang limit) = no one have ever found it (monk/ninja hex in keep) = its in BR.exe other thing that didn't came up in my mind when i did this = either not found by us yet or in BR.exe dunno lol i just want to tell you i got 10 "yang" after 1 of my SAMURAI with yang blade Dead i just go to address 001229BE and change A0 42 to FE 44 but i still confused for what i did can you explain that?? Quote Share this post Link to post Share on other sites
cros_blunn 11 #824 Posted October 23, 2011 i dont know , but what i meant whith max 10 yin/yang limit is the fact that you can only get 10 yin/yang as max in a game , when in the CD ver. of the game you can have countless yin/yang pts. as max 1 Quote Share this post Link to post Share on other sites
Ansya 0 #825 Posted October 27, 2011 (edited) i dont know , but what i meant whith max 10 yin/yang limit is the fact that you can only get 10 yin/yang as max in a game , when in the CD ver. of the game you can have countless yin/yang pts. as max Cros, would you like to 'test' my mod? use DRAGON and sacrifice samurai with yang blade Edited October 27, 2011 by Ansya Quote Share this post Link to post Share on other sites