Dino12 0 #1 Posted February 10, 2014 If you're going to have bots on a server, at least have the real players split evenly with the bots! Nobody is going to stay on a team of bots when it's way too easy to camp with a sentry above the stairs in the courtyard. Share this post Link to post Share on other sites
Ruby 9,039 #2 Posted February 10, 2014 What's your point? Chill your beans and try again. 4 Share this post Link to post Share on other sites
+Dr. Obvious 14,606 #3 Posted February 10, 2014 As much as i understand your frustration, this is the way Valve designed it and we try to keep our servers as vanilla as possible. Share this post Link to post Share on other sites
Dino12 0 #4 Posted February 10, 2014 (edited) You look at this photo and tell me this isn't dumb. http://steamcommunity.com/sharedfiles/filedetails/?id=226608498 Nobody is going to join a team of bots when it's easy to know their predictions. Blue team started racking up score after score in a very short time when everybody was on one team. I actually had to go spy and camp on the intel to stop this crap. As much as i understand your frustration, this is the way Valve designed it and we try to keep our servers as vanilla as possible. And Valve should not be put on a pedastal where they are free from criticism. Every game has its flaws, and Valve has made an uncountable number of mistakes over the years. I think this one of them. Another example would be Critical Hits being put into the game, but it doesn't mean it's a good idea or good game design. It's similar to taking in a balanced FPS and putting in Kill Streak rewards from a Call Of Duty game, and you know how badly that turned out. TF2's is not as absurd and overpowered, but it does put an unfair semi-luck-based advantage onto the overskilled players. I know the stats, ramping up from 10% to 30% for being good doesn't seem like much, but when you have Grenades, Miniguns, and Rocket spam, it's overkill. Edited February 10, 2014 by Dino12 Share this post Link to post Share on other sites
fever 9,884 #5 Posted February 10, 2014 I went on a server yesterday which only had 3 or 4 human players on it (Chilly later joined me), all on one team against a team of bots. I played on the bot team for most of the time as I wanted the challenge of having to do most of the work being the only human player. So actually, some people will join the team of bots, for the challenge. Just sayin'. Share this post Link to post Share on other sites
Mr 8bit&3/4 115 #6 Posted February 10, 2014 To be honest, why bother playing on a server with such a quantity of bots that it becomes annoying. Beside, it is best to learn to play with the cards you have than to spend time frustrated about what you dont have, as, what is the point in playing a game at all? 1 Share this post Link to post Share on other sites
Jabberwock 273 #7 Posted February 10, 2014 Servers have to start up somehow. 20 people don't just magically appear at once. I hate the bots unbalanced badly myself. But you can't really fix it too much. Simply 2 vs 2 or 1 vs 2 type games suck. Hence the bots. 1 Share this post Link to post Share on other sites
+Dr. Obvious 14,606 #8 Posted February 10, 2014 And Valve should not be put on a pedastal where they are free from criticism. Every game has its flaws, and Valve has made an uncountable number of mistakes over the years. I think this one of them. Another example would be Critical Hits being put into the game, but it doesn't mean it's a good idea or good game design. It's similar to taking in a balanced FPS and putting in Kill Streak rewards from a Call Of Duty game, and you know how badly that turned out. TF2's is not as absurd and overpowered, but it does put an unfair semi-luck-based advantage onto the overskilled players. I know the stats, ramping up from 10% to 30% for being good doesn't seem like much, but when you have Grenades, Miniguns, and Rocket spam, it's overkill. You don't get the point. Nobody puts Valve on a pedestal. Of course we could change that. But if we want to have our servers listed in Quickplay, and try to keep our work load on these servers after every update as low as possible, we have to keep close to Valve standards. 1 Share this post Link to post Share on other sites
Dino12 0 #9 Posted February 10, 2014 You don't get the point. Nobody puts Valve on a pedestal. Of course we could change that. But if we want to have our servers listed in Quickplay, and try to keep our work load on these servers after every update as low as possible, we have to keep close to Valve standards. In your earlier post, you sounded like you were apologizing for Valve. As for the rest, it's still a challenge being on an all bot team, but I've had people joining on the bot side who didn't even know how to play or were screwing around as demo and engy. The engy on the last team I was on put his sentry in the sewer. Let me emphasize, he was playing against bots who usually go one route, and this guy put his stuff where he'd be least effective. Oh, and the server didn't fill up at all after that. I'm not saying get rid of the bots, but you'd think there's an simple algorhythmic script and timer where it would balance the human players and bots on the server. Share this post Link to post Share on other sites
Ruby 9,039 #10 Posted February 10, 2014 You look at this photo and tell me this isn't dumb. http://steamcommunity.com/sharedfiles/filedetails/?id=226608498 Nobody is going to join a team of bots when it's easy to know their predictions. Blue team started racking up score after score in a very short time when everybody was on one team. I actually had to go spy and camp on the intel to stop this crap. And Valve should not be put on a pedastal where they are free from criticism. Every game has its flaws, and Valve has made an uncountable number of mistakes over the years. I think this one of them. Another example would be Critical Hits being put into the game, but it doesn't mean it's a good idea or good game design. It's similar to taking in a balanced FPS and putting in Kill Streak rewards from a Call Of Duty game, and you know how badly that turned out. TF2's is not as absurd and overpowered, but it does put an unfair semi-luck-based advantage onto the overskilled players. I know the stats, ramping up from 10% to 30% for being good doesn't seem like much, but when you have Grenades, Miniguns, and Rocket spam, it's overkill. I'm sorry that you think this is dumb, but there is nothing we can do about this. We also can't nerf stock weapons on our own just because a few guys or gals think they're overpowered. We had a custom maps server, and a nocrit server, and they both died because literally nobody played on them. I'm sorry but if we still want to keep the little players we get from quickplay after Valve has fucked us over in the past several updates, things are gonna have to stay like this. 1 Share this post Link to post Share on other sites
Kerberos 3,170 #11 Posted February 10, 2014 I find bots extremely good allies to have. I always join the team with the most bots. They are more reliable, more accurate, and know what they're doing with absolutely no ping/lag/delay. Fuck players man, team with bots. 6 Share this post Link to post Share on other sites
+JB. 4,800 #12 Posted February 10, 2014 I find bots extremely good allies to have. I always join the team with the most bots. They are more reliable, more accurate, and know what they're doing with absolutely no ping/lag/delay. Fuck players man, team with bots. Bots allways play for the objective which is great on a server with 12 Players. I also like playing with them. 1 Share this post Link to post Share on other sites
Harlequin 2,975 #13 Posted February 10, 2014 You look at this photo and tell me this isn't dumb. http://steamcommunity.com/sharedfiles/filedetails/?id=226608498 Nobody is going to join a team of bots when it's easy to know their predictions. Blue team started racking up score after score in a very short time when everybody was on one team. I actually had to go spy and camp on the intel to stop this crap. And Valve should not be put on a pedastal where they are free from criticism. Every game has its flaws, and Valve has made an uncountable number of mistakes over the years. I think this one of them. Another example would be Critical Hits being put into the game, but it doesn't mean it's a good idea or good game design. It's similar to taking in a balanced FPS and putting in Kill Streak rewards from a Call Of Duty game, and you know how badly that turned out. TF2's is not as absurd and overpowered, but it does put an unfair semi-luck-based advantage onto the overskilled players. I know the stats, ramping up from 10% to 30% for being good doesn't seem like much, but when you have Grenades, Miniguns, and Rocket spam, it's overkill. HeyDino one question why r u on the stacked team, if it's stupid to play against bots? All it needs is one person on the bot-team, to mess shit up. why come to forums and cry about something you did on your own? don't get me wrong, we highly appreciate feedback from our gaming community. But since we've got the bots, it has been that way. and it's always a human stacked team vs bots, until the moment ONE joins the other team. I don't get it why there is a need for even creating a topic for this. It's not a problem until you want to see a problem there. no offence ment. really. I just don't see a problem. Do yourself a favor and try the teamswitch next time. I bet, not more then 2 minutes and you've got evened teams. not 5 minutes and the server is at least 8v8 humans 10 minutes later the server is full. I've done that many times. regards 4 Share this post Link to post Share on other sites
Chez-Box 3,240 #14 Posted February 10, 2014 uhhh, by your logic, none of our servers would ever be full of human players if "nobody" is going to join a team full of bots... yet somehow we have many many servers full of players. Share this post Link to post Share on other sites
+Cactus 4,948 #15 Posted February 10, 2014 Came to the thread expecting someone upset that players/friends were stacking on one team and dominating the other team. Found someone complaining that the bots were not un-stacking teams. If you don't join the bot team, you can't complain that others don't. The bots will leave as the server fills. If people keep quitting because they are stuck on an all-bot team, the server will never fill, and the bots will stay. /thread 9 Share this post Link to post Share on other sites