fever 9,884 #1 Posted August 6, 2014 So in my 18 months of TF2 and 2500 hours I come across this thing from time to time where teleporters cannot be destroyed. Anyone else ever seen this? I think it is more of a bug in the game rather than someone doing it deliberately. I just put 4 rockets into an exit twice with a pyro phlogging it and it still wouldn't go down. I can't see that being because the engie is turtling the entrance. Did I miss a meeting? Quote Share this post Link to post Share on other sites
+Dr. Obvious 14,606 #2 Posted August 6, 2014 I know this glitch from sentries and dispensers, so i guess it'll apply to teleporters, too. But i thought it was fixed? Quote Share this post Link to post Share on other sites
Ruby 9,039 #3 Posted August 6, 2014 I know this glitch from sentries and dispensers, so i guess it'll apply to teleporters, too. But i thought it was fixed? Valve "fixes" glitches with every update yet they still mysteriously show up again. Bonk has been released 5 years ago and they still didn't patch the exploit where you can taunt kill while bonked. Go figure... Quote Share this post Link to post Share on other sites
DeatH_D 899 #4 Posted August 6, 2014 One way of doing it was fixed. I think I know how to do it. Quote Share this post Link to post Share on other sites
fever 9,884 #5 Posted August 6, 2014 Valve "fixes" glitches with every update yet they still mysteriously show up again. Bonk has been released 5 years ago and they still didn't patch the exploit where you can taunt kill while bonked. Go figure... Yeah? I got someone banned on Aerolite's servers recently for that. First time I had seen it....massive pain in the arse. ...pretty shoddy when they fix stuff, then fix other stuff but the latest fix breaks the fix for previous stuff. Shit happens, but you'd expect more of Valve when you look at the quality of people they hire. Quote Share this post Link to post Share on other sites
Amd0n 56 #6 Posted August 6, 2014 when i saw an exit teleport at last bit of water from the sewer, i couldn't destroy it as a soldier, not a rocket or other weapon Quote Share this post Link to post Share on other sites
Eraa 1,074 #7 Posted August 6, 2014 (edited) I believe there's a glitch around to give engy's buildings, (i know how to do a sentry and dispenser) an insane amount of HP, but requires the help of a enemy spyBasicly you build a level 3 sentry then go to move it and while its re-building you have the spy sap it as its about to start rebuilding in to a level 2 sentry, then you knock the sapper off, your sentry will be level 1 and will have 210 hp, then each time you do this, the sentry's hp will double, going to 420, 840, 1680 and so on, it caps at around 60k i think.This is what i know regarding Somewhat invincible buildings etc, so if you see people on lotus servers trying to do a similar thing, do a !calladmin Edited August 6, 2014 by Troll Quote Share this post Link to post Share on other sites
fever 9,884 #8 Posted August 6, 2014 when i saw an exit teleport at last bit of water from the sewer, i couldn't destroy it as a soldier, not a rocket or other weapon This is where I couldn't destroy mine but I have seen it happen elsewhere on 2 Fort in the sewers. so if you see people on lotus servers trying to do a similar thing, do a !calladmin ^ This. Also if you are not familiar with how we roll at Lotus, this will get you a rollicking and possibly a ban. Saying you saw how to do it on our forums won't wash either I do believe Valve servers support this style of game play though xD Quote Share this post Link to post Share on other sites
+JB. 4,800 #9 Posted August 6, 2014 That sapper exploit is supposed to be fixed. Quote Share this post Link to post Share on other sites
The Hungry Caterpillar 585 #10 Posted August 6, 2014 Have to consider that there could be four engys sitting on the other end attached to four dispensers. 1 Quote Share this post Link to post Share on other sites
+JB. 4,800 #11 Posted August 6, 2014 One engie alone can keep an lvl 3 teleporter up against a soldier shooting the other exit afaik. Quote Share this post Link to post Share on other sites
+Dr. Obvious 14,606 #12 Posted August 6, 2014 I believe there's a glitch around to give engy's buildings, (i know how to do a sentry and dispenser) an insane amount of HP, but requires the help of a enemy spy Basicly you build a level 3 sentry then go to move it and while its re-building you have the spy sap it as its about to start rebuilding in to a level 2 sentry, then you knock the sapper off, your sentry will be level 1 and will have 210 hp, then each time you do this, the sentry's hp will double, going to 420, 840, 1680 and so on, it caps at around 60k i think. This is what i know regarding Somewhat invincible buildings etc, so if you see people on lotus servers trying to do a similar thing, do a !calladmin It does not cap with 60k. We banned someone for a while recently who had buildings with 4 million (!) health. Quote Share this post Link to post Share on other sites
Se7en 10,762 #13 Posted August 6, 2014 Seems to me that some engineers studied more than others. #toplolz 2 Quote Share this post Link to post Share on other sites
luop90 4,400 #14 Posted August 6, 2014 An easy way to check would be to use stickes. Simply lay 4 stickes on the teleporter exit. No matter how fucking good that engi is, or if there are 400000000 of them at the other end, they can't stop a sticky bomb killing it. If that doesn't work, use all 8. If THAT doesn't work, its clearly got more health than it should Quote Share this post Link to post Share on other sites