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Kalsonic12

Just updated my mod for Battle Realms - WYSIWYG

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    • By Bill-Undead
      Hello,
      I'm not good English but I wanna tell you guys "How to make AI (Bots) training new BG."
      ***THIS TEST WORKS IN BATTLE REALMS: ZEN EDITION (V.1.57.8)*** NOT SURE IN OTHER VERSIONS!
      ***Using Battle Realms Data Editor by SITUVN***
      Just step by step
      For example : I want Archer to have a third BG and AI can use it.
      1.) Go to 'Data_BattleGear' > Choose BG > Choose and create your ability (For example Type : BATTLE_GEAR_RESERVED_09 > AbilityType : ABILITYTYPE_RESERVED_09)
      1.1) 'AcquisitionType' This is how you can obtain your ability (also your AI too!), I suggest to use 'BATTLE_GEAR_ACQUIRE_WOLF_DRUIDESS_BLESSING'.
      and 'BATTLE_GEAR_ACQUIRE_LOTUS_EAT_PEASANT' is not recommended for Dragon, Serpent, Wolf Clan because AI will try to eat Lotus Peasant only.

      2) Go to 'Data_Abilities' > 'ABILITYTYPE_RESERVED_09' > 'UpgradeUnit' change to 'BATTLE_GEAR_ACQUIRE_WOLF_DRUIDESS_BLESSING'
      ***Don't forget to edit your ability to make it work!***

      2.1) Go to '34 - ABILITYTYPE_DRUIDESS_BLESSING' > 'ApplicationOfEffect' change to 'ABILITYTRIGGER_IMMEDIATE'.
      ***IT WON"T GIVE BG IF YOU DON'T CHANGE THIS.***

      3.) Go to 'Data_Units'
      3.1) 'UNIT_D_ARCHER' > 'BattleGear3' Change to 'BATTLE_GEAR_RESERVED_09'
      3.2) 'UNIT_D_GEISHA' > 'DefaultBattleGear' Change to 'BATTLE_GEAR_WOLF_DRUIDESS_CAIRN_BLESSING'
      ***For Dragon, Serpent, Lotus Clan I suggest to use healer.***

      It should be like this... (By player)

      Okay, next step will make AI obtain a third BG.
      4.) Go to 'Data_UnitAndBattleGear' > Type : 'UNITBG_D_ARCHER_NONE' > 'BattleGearType' change to 'BATTLE_GEAR_RESERVED_09'

      ***'Data_UnitAndBattleGear' should connect with 'Data_UnitToUnitAndBattleGear' and 'Data_UnitToWarPartyEffectiveness'
      ***'Data_UnitToWarPartyEffectiveness' the higher value = AI training unit/BG often.

      All Done.... (By AI)

      BUT! the following BG ID. can't activate by AI (Only make it work as passive ability).
      -(ID.42-51) BATTLE_GEAR_RESERVED_00 to 09
      -(ID.113-122) ZZ_BATTLE_GEAR_RESERVE_00 to 09
      Enjoy!
       
       
       


    • By ManiacAle
      i am just learning to make mod, please help me masters
      1. When I upgraded the building why did it crash (for example, I made Shirne so I could upgrade to Soban Lab)
      2. I made wells so that they can slash farmers into monks or ninjas or something crashes during the game
      3. necromancer
      so that you can make more than 1
      skill issued more than 3 troops
      4. In the data_clan hero, can I play the clan hero in skirmish mode?
       
      i use Situvn's Br Data Editor
      please help me masters
    • By Bill-Undead
      [Mod] Improved Heroes + Summoner (For Steam Version Only)
      General :
       - All clans start with a Summoner, but they won't move! (Special heroes can be summoned)        
       - All heroes can get Techniques / Upgrades.        
       - Disable regeneration rates of all stunned effects.        
       - You will acquire Yin & Yang faster. (All clans can acquire both Yin & Yang)        
       - Yin/Yang damage incrementor : Heroes = 25 - 30 % , Monk/Ninja = 20 % , Minions/Units(Tier3,4) = 5 - 10 %        
       - Inecrase 100 HP of Units tier 3 , 4        
       - Increase damage of some weapons.        
       - Inecrese healing range of Fan Geisha.        
       - Keep HP set to 5,000. (All clans)        
       - Unlimit to build Town Square.        
       - Reduces training time of every Units for -5 seconds.        
       - Peasant spawn rates : min. = 8 sec. / max. = 10 sec.        
       - Maximum population set to : 60/70/80        
       - Max rice capacity = 8,000 / Max water capacity = 4,000        
       - Zombie and Shambler DeregenerationRate set to 0.        
       - Improved Monk & Ninja        
       - Adjust some values in AIWarPartyMakeUps.        
        
      Dragon Clan
      Serpent Clan
      Lotus Clan
      Wolf Clan
      Latest version : V.1.55.3        
      (25/10/20)        
       
      Download Links :
      Mediafire Mod DB
    • By hecumarine
      Hello everyone. I'm hecumarine and I made huge modification for Battle Realms, it took me only two months to make it but a lot of hard work was put into it. I'm really curious if people will like it, well it's Lotus campaign after all, Battle Realms fans wet dream come true so here it is:
      http://www.moddb.com/mods/battle-realms-corruption-of-the-lotus-campaign
    • By dhez
      How to make some units enable to ride horse?

      I want to units like Kazan, Powder Keg, Gaihla can ride the horse.
      On Battle Realms data editor, I have change value Mount -1 (can't ride horse) to 79 (trained horse), but it doesn't work.

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