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Deadeye

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As I have already expressed to Deadeye, it is inconceivable to me to play proper round of Goldrush or Dustbowl with only 9 players per team, as defense would be at a distinct disadvantage. It's near impossible to defend such large maps with so few players, with such long respawn times. Let's face it, this is not a clan match, rather it's more like a pick up game. I agree with the earlier post that we should keep it simple and play the way we always play: 16 v 16, players play classes as needed (e.g. goldrush/dusbowl cannot be defended with one engie), crits and all.

If it turns out to be a simple/fun pickup game, I'm in. If it stays as a highlander/clan match, which makes no sense to me under the circumstances, I'm out. Just let me know. :)

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As I have already expressed to Deadeye, it is inconceivable to me to play proper round of Goldrush or Dustbowl with only 9 players per team, as defense would be at a distinct disadvantage. It's near impossible to defend such large maps with so few players, with such long respawn times. Let's face it, this is not a clan match, rather it's more like a pick up game. I agree with the earlier post that we should keep it simple and play the way we always play: 16 v 16, players play classes as needed (e.g. goldrush/dusbowl cannot be defended with one engie), crits and all.

If it turns out to be a simple/fun pickup game, I'm in. If it stays as a highlander/clan match, which makes no sense to me under the circumstances, I'm out. Just let me know. :)

Agreed. How are you going to make the server modifications anyhow? I'm not sure who owns what, but it just sounds like a hassle. Regardless, though, I'm in.

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As I have already expressed to Deadeye, it is inconceivable to me to play proper round of Goldrush or Dustbowl with only 9 players per team, as defense would be at a distinct disadvantage. It's near impossible to defend such large maps with so few players, with such long respawn times. Let's face it, this is not a clan match, rather it's more like a pick up game. I agree with the earlier post that we should keep it simple and play the way we always play: 16 v 16, players play classes as needed (e.g. goldrush/dusbowl cannot be defended with one engie), crits and all.

If it turns out to be a simple/fun pickup game, I'm in. If it stays as a highlander/clan match, which makes no sense to me under the circumstances, I'm out. Just let me know. :)

9vs9 on goldrush might be pretty weird. I'm happy just bottling people on stock maps for now. Got 5 bottles in one round against phantom ;).

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I completely pulled that roster out of my ass by the way. That was just what came to mind, a few wont do it, I aint to excited about it anyway. Phantom probably wont cause he loves penises

I don't do competative crap anyway, but I hate doing spy on low population servers, especially competative ones where they KNOW there's a spy out there and there's not enough going on for them to get distracted from watching. Low pop games are boring enough by themselves, but spy just isn't made for that mano a mano that such games oftentimes end up becoming.

Edited by Melissia

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As I have already expressed to Deadeye, it is inconceivable to me to play proper round of Goldrush or Dustbowl with only 9 players per team, as defense would be at a distinct disadvantage. It's near impossible to defend such large maps with so few players, with such long respawn times. Let's face it, this is not a clan match, rather it's more like a pick up game. I agree with the earlier post that we should keep it simple and play the way we always play: 16 v 16, players play classes as needed (e.g. goldrush/dusbowl cannot be defended with one engie), crits and all.

If it turns out to be a simple/fun pickup game, I'm in. If it stays as a highlander/clan match, which makes no sense to me under the circumstances, I'm out. Just let me know. :)

You're right, it will be harder to defend with less people and only 1 engineer. However, in my opinion, it will be more fun than sentry farms and demo spam everywhere (ie the type of match you seem to be proposing) because it will require good teamwork, coordination, and strategy.

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You're right, it will be harder to defend with less people and only 1 engineer. However, in my opinion, it will be more fun than sentry farms and demo spam everywhere (ie the type of match you seem to be proposing) because it will require good teamwork, coordination, and strategy.

To be honest, EVERYTHING is more fun than sentry farms and demo spam everywhere.

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If we decide to do it I'm sure the girls can get us a server ;)

We're doing it. The only thing for you to decide is whether you'll be joining us. :)

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We're doing it. The only thing for you to decide is whether you'll be joining us. :)

I will if it's before April 24-May 10 because i'll be in japan visiting my fiancee :D

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I will if it's before April 24-May 10 because i'll be in japan visiting my fiancee :D

Wow. And I thought dating a woman two states away from me was long distance. (I am now married to her, BTW)

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I completely pulled that roster out of my ass by the way. That was just what came to mind, a few wont do it, I aint to excited about it anyway. Phantom probably wont cause he loves penises

DICKS EVERYWHERE

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I will if it's before April 24-May 10 because i'll be in japan visiting my fiancee :D

you married a Japanese chick? Does that mean you can interpret the moonrunes?

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Trust me, a 9 v 9 highlander Goldrush match will be a disaster or a joke, depending on your point of view. An all star attack team (if that how it turns out) will be able to cap all control points in the time it takes to push the cart, as if there were no resistance at all. It's hard to get around that long respawn time for the defenders and only 1 sg. It's curious why anyone would think that this was the proper format for Goldrush match. This isn't 2fort we're talking about.

In any case, have fun and good luck.

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Trust me, a 9 v 9 highlander Goldrush match will be a disaster or a joke, depending on your point of view. An all star attack team (if that how it turns out) will be able to cap all control points in the time it takes to push the cart, as if there were no resistance at all. It's hard to get around that long respawn time for the defenders and only 1 sg. It's curious why anyone would think that this was the proper format for Goldrush match. This isn't 2fort we're talking about.

I am puzzled why you seem so bothered by this. You already said you won't be playing, so what does it matter to you?

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While I would prefer 16 v 16. 9 v 9 will be alright, Hell almost all real leagues use 6 v 6....

Maybe 9 v 9 ( non highlander) and only allow 1 medic 1 demo and 2 max of all else.

Edited by Rydawg

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Trust me, a 9 v 9 highlander Goldrush match will be a disaster or a joke, depending on your point of view. An all star attack team (if that how it turns out) will be able to cap all control points in the time it takes to push the cart, as if there were no resistance at all. It's hard to get around that long respawn time for the defenders and only 1 sg. It's curious why anyone would think that this was the proper format for Goldrush match. This isn't 2fort we're talking about.

In any case, have fun and good luck.

Brando brings up an excellent point. Although both goldrush and dustbowl are amazing maps, they don't function properly with only 18 people playing. Thank you BMW for allowing me to scout, but I don't think we are going to see a good match up under these "terms". I will happily play, but perhaps we can tweak the game conditions to a 16 on 16? That way, we can get more people involved, and have a fair game for both teams. Or maybe change the map to 2fort "sucks" or Hydro?

Ideas?

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Brando brings up an excellent point. Although both goldrush and dustbowl are amazing maps, they don't function properly with only 18 people playing. Thank you BMW for allowing me to scout, but I don't think we are going to see a good match up under these "terms". I will happily play, but perhaps we can tweak the game conditions to a 16 on 16? That way, we can get more people involved, and have a fair game for both teams. Or maybe change the map to 2fort "sucks" or Hydro?

With this many people interested, there will be a constant disagreement about what ought to happen. The only way to make any progress is to just move forward with what we (Deadeye and I) think is best.

This happens to me a lot when I'm in a large group and we're trying to decide where to eat. Maybe 75% of the group will say "Ok, let's go eat here" and then one guy in the group will say "I don't want to! Guys, let's go eat here instead!" Eventually you just gotta say "Enough of this. I will be eating here, anyone who wants to join me is welcome."

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I am puzzled why you seem so bothered by this. You already said you won't be playing, so what does it matter to you?

Because I was looking forward to playing until I learned about this format. After all, my name was one of the names mentioned (and not by me) early on in this conversation. It's not that complicated really.

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Wouldn't any arena style map serve this purpose?

Just sayin... Arena isn't on the Stock rotation, nor is it "goldrush" and the idea is to find who the best PLAYERS are..

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But with a 15 to 20 second respond time? Offense is going to have an extreme advantage on every map...
Because I was looking forward to playing until I learned about this format. After all, my name was one of the names mentioned (and not by me) early on in this conversation. It's not that complicated really.

We would/should probably do this in tourney/league mode where its not about if Blu caps but how long Red can hold them off for. Team the holds off longer = win. I think these guys have never played in a league/tourney etc and they think its all about just capping the point..

Say your on Blu I'm on red.

we play Gravelpit and you cap all 3 points in 5 mins

now i'm on blu and you ar eon red, My team only gets 5 mins to cap all the points, @ the 5 minute mark if I havent capped, the game is over and you won that round.

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