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yet I have more friends than you on dustbowl. oh snap.

And I have more online "friends" than all of you combined. It's terrible! Why can't they all just sod off and stop bothering me.

NO I DONT PLAY CSS

NO I DONT PLAY GMOD

GAH

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Is this a subtle hint that the Demo update will be next? Demo x2?

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Heh. I wonder if they're gonna give the engy a demoshield, just like they gave the sniper a spyshield.

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Heh. I wonder if they're gonna give the engy a demoshield, just like they gave the sniper a spyshield.

I think valve learned their lesson. Despite numerous buffs, it is still only used by fragfags who die all the same to revolvers.

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Still. They aren't going to replace the turret, that much is certain-- too much work. They're going to replace the shotty, pistol, and/or wrench (probably NOT the wrench though). I'd have no idea what they'd replace it with though...

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Depending on which rumours you listen to, the Soldier might actually be before demo/engy... valve isn't exactly telling us.

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The only new weapons that have been heavily adopted are the uber saw and the backburner. Everything else have been meh and not really that awesome. Considering how demos and soldiers are already very good, I am not hoping for anything great.

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Depending on which rumours you listen to, the Soldier might actually be before demo/engy... valve isn't exactly telling us.

This is exactly the type of stuff pulled before the Spy/Sniper update and just about every update beforehand. It's probably going to be the Soldier up next for an update. I don't exactly mind, either.

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The only new weapons that have been heavily adopted are the uber saw and the backburner.

don't forget the other new items axtenguisher, the bonk,huntsman are used a lot too. well in stock maps your see a lot of the above used but in dustbowl only servers don't know about that.

Considering how demos and soldiers are already very good, I am not hoping for anything great.

DEMOs are great enough

most damage done

gets krits attacks a lot

next to pyro the easiest to play and not much work to aim since theirs probably 4 or 3 other demos spamming (your bond to get a kill)

gets all the ubers too (regs and kritz)

Next to pyro demo is the class that most noobs like

Solders are wayyyyyyyyyyyyy close to even OK!

takes less damage than demos

slowest class (it was the heavy but if u test it yourself your see that the solder is slow even if the solder is carrying the shovel he's still slower than a regular machine gun heavy!)

no uber love for solders (kritz ubbys sometimes, reg ubbys if everyone else is dead)

a class that requires u to move the mouse and press left click button 1 at the right time ( and no aiming at the feet is not aiming, good solders will tell u they aim where u think your gotta move, aiming at the feet is the noob way.

rockets that can be easily deflected by airblast pyros

gets the least random kritz even if he's super low

yeah solders are already very good indeed, yet I don't see a lot of peeps playing it. hmm

p.s.... on the status of u suck should be ban or unban I've only played with him a couple times. I read some of his forum threads, but not enough to make a final verdict yet. I can see how some of his attitude or comments in game may seem harsh to some people but he's not totally bad. I never heard him say "fuck u RYU or SUB-ZERO," even if we're playing opposite teams he never talks bad about me. For now I'd have to leave it up to a vote of people that do know him enough or let MANA call it.

Valve better keep the achievements for class items (excluding the hats of course)

They better not change it to random drop ! Fucking sux for regular players that just want 1 weapon but have to spend days or weeks without sleep to just get 1 huntsman or jar of piss.

p.s.s I wonder if Valve will give them shoes this time !

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takes less damage than demos

??? All classes take the same damage.

slowest class (it was the heavy but if u test it yourself your see that the solder is slow even if the solder is carrying the shovel he's still slower than a regular machine gun heavy!)

The Soldier is always faster than the Heavy, plus by rocket jumping he is one of the most mobile/fastest class in the game.

no uber love for solders (kritz ubbys sometimes, reg ubbys if everyone else is dead)

Actually ubering a soldier is a great choice, that is, if the soldier is good, since he can protect the medic very well. Kritz works better on demos though.

a class that requires u to move the mouse and press left click button 1 at the right time ( and no aiming at the feet is not aiming, good solders will tell u they aim where u think your gotta move, aiming at the feet is the noob way.

If you can hit the enemies feet, it's great, since you can then airshot them. Also good soldiers aim at the feet where the person is going to be.

rockets that can be easily deflected by airblast pyros

-Shotgun

Or you can use the splash to your advantage and shoot the rockets where the pyro can not airblast thenm.

gets the least random kritz even if he's super low

The crit chance is the same for everyone, just depends on the recent damage you caused.

While I do agree that demos are better than soldiers, the soldier is still a great class with really no weaknesses and can really devastate a team if he is good.

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Actually ubering a soldier is a great choice, that is, if the soldier is good.

No, soldier is not a great choice. Its an inferior choice compared to a demo. Talking about the players skill is irrelevant because you are throwing in additional variables. Thats like saying a chopsticks is a good weapon... in the hands of a kung fu master. Does that make chopsticks better than a sword? No it doesnt, even if a kung fu master can kill a newb with chopsticks that doesnt mean chopsticks are awesome. You can kill a newb with anything.

If you can hit the enemies feet, it's great, since you can then airshot them.

Air shooting someone is much harder than ground shooting someone. Its not great.

Or you can use the splash to your advantage and shoot the rockets where the pyro can not airblast thenm.

If you are forced to use distant splash damage on a pyro, by default you are disadvantaged. Obviously direct hit does more damage.

The crit change is the same for everyone, just depends on the recent damage you caused.

Strong contradictory statement there.

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I want the soldier to get a sentry buster so he's actually a viable uber target. Rocket launcher with 150% damage against guns and 80% damage to everything else would be great, IMO. Make him better for taking out guns, but worse against human targets. I know demos and pyros are already great uber targets for taking out guns, but the soldier has something they don't: range. On maps like Goldrush, you probably wouldn't need an uber to take out most of the guns if you managed to take the attic and had a Soldier in there with a sentry buster.

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I want the soldier to get a sentry buster so he's actually a viable uber target. Rocket launcher with 150% damage against guns and 80% damage to everything else would be great, IMO. Make him better for taking out guns, but worse against human targets.

FYI, sentry guns are already weak as shit. 150% damage? That means 2 rockets can kill a full level 3 sg. Thats less than the time for an engineer to swing the wrench even once. Why dont you think that through for a second.

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FYI, sentry guns are already weak as shit. 150% damage? That means 2 rockets can kill a full level 3 sg. Thats less than the time for an engineer to swing the wrench even once. Why dont you think that through for a second.

Guns are weak, but they also have aimbot and do tons of damage. I don't think any class without an uber can directly take on a level 3 gun and win (maybe Heavy/Medic combo can). Ubers have so many ways of being disturbed; you can airblast them, hit them with stickies, stun them with the Sandman and Huntsman, etc. Basically, a halfway competent team can protect a gun indefinitely.

Maybe 150% damage is too much, but as it is, a soldier can shoot rockets at a gun all damn day, and as long as the engie is hitting it, it'll never go down.

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