You suck and have no life 203 #26 Posted July 16, 2009 Guns are weak, but they also have aimbot and do tons of damage. I don't think any class without an uber can directly take on a level 3 gun and win (maybe Heavy/Medic combo can). Ubers have so many ways of being disturbed; you can airblast them, hit them with stickies, stun them with the Sandman and Huntsman, etc. Basically, a halfway competent team can protect a gun indefinitely. Maybe 150% damage is too much, but as it is, a soldier can shoot rockets at a gun all damn day, and as long as the engie is hitting it, it'll never go down. Herd of quantum mechanics? You either kill a sentry gun with 3 rockets, or 2. There is no such thing as a 2.5 hits to kill a sentry gun. If that added damage bonus does not change that number, then for all intents and purposes, it doesn't matter at all (assuming you are soloing the gun). Lots of things can take down sentry guns. 1. spies 2. scouts with energy drink to draw sentry fire and others finish the job. 3. demoman popping out of the corner briefly before sentry can turn to lay a single sticky, go back behind corner and repeat. 4. soldier beyond sentry range 5. plus the other stuff you mentioned in addition to this, a team with 3 decent medics would have a stream line of ubers approximately every 15 seconds. 5. pyro circle strafing Quote Share this post Link to post Share on other sites
+Henry Spencer 117 #27 Posted July 16, 2009 I know all of this, but my goal was to create something that makes him a more viable uber target. What do ubers usually do? Take out guns. Why is the Soldier never ubered for this purpose? A Soldier has a harder time taking out a gun than a Heavy, Demo, or Pyro. I suggested this weapon (which took me 30 seconds to come up with) as a way of fixing that. Quote Share this post Link to post Share on other sites
You suck and have no life 203 #28 Posted July 16, 2009 I know all of this, but my goal was to create something that makes him a more viable uber target. What do ubers usually do? Take out guns. Why is the Soldier never ubered for this purpose? A Soldier has a harder time taking out a gun than a Heavy, Demo, or Pyro. I suggested this weapon (which took me 30 seconds to come up with) as a way of fixing that. In addition, snipers, scouts, medics, spies, engineers are never ubered. And? Quote Share this post Link to post Share on other sites
+Henry Spencer 117 #29 Posted July 16, 2009 Difference is, Soldier is supposed to be an offensive class. All the ones you listed there are either support, defense, or get blown around too easily. Quote Share this post Link to post Share on other sites
Spartan_0214 18 #30 Posted July 16, 2009 I dunno. I think the UT rocket launcher is still a viable idea. For a soldier to get an ubercharge, they load up the rocket launcher, get the uber, let all the rockets go, and then spend the rest of the uber shooting things with his remaining rockets. The downside to this beast? Reduced ammo count and the launcher can only hold three rockets instead of four. Quote Share this post Link to post Share on other sites
redruM_13 17 #31 Posted July 16, 2009 http://www.kotaku.com.au/2009/07/is-team-fortress-2s-soldier-trying-to-tell-us-something/ Maybe the soldier is the next? Quote Share this post Link to post Share on other sites
You suck and have no life 203 #32 Posted July 16, 2009 I dunno. I think the UT rocket launcher is still a viable idea. For a soldier to get an ubercharge, they load up the rocket launcher, get the uber, let all the rockets go, and then spend the rest of the uber shooting things with his remaining rockets. The downside to this beast? Reduced ammo count and the launcher can only hold three rockets instead of four. Considering how frequent you say stupid things like this and how shitty your stats are, I wonder how you ever got to be a recruit. Valve would never do this. Not in a million years. Who the hell would let soldiers prime 3 rockets at once? Engineers would have nothing against that since it would be insta kill for sentry guns. Quote Share this post Link to post Share on other sites
Spartan_0214 18 #33 Posted July 16, 2009 Hmmm. Isn't that kinda what demo stickies do? And I don't care about stats. I try to play classes I'm not good at, learn tricks that some people haven't discovered. I don't sit on Dustbowl and demo spam to get my stats high. Quote Share this post Link to post Share on other sites
You suck and have no life 203 #34 Posted July 17, 2009 I dunno. I think the UT rocket launcher is still a viable idea. For a soldier to get an ubercharge, they load up the rocket launcher, get the uber, let all the rockets go, and then spend the rest of the uber shooting things with his remaining rockets. The downside to this beast? Reduced ammo count and the launcher can only hold three rockets instead of four. I forgot to mention how you cant even handle single digit adding/subtraction. The downside to this beast? Reduced ammo count and the launcher can only hold three rockets instead of four. Okay, so 3 rockets per reload they load up the rocket launcher, get the uber, let all the rockets go In UT you have 3 rockets queued. So 3 - 3 = 0 rockets left and then spend the rest of the uber shooting things with his remaining rockets OH OKAY I SEE.... I try to play classes I'm not good at, learn tricks that some people haven't discovered. I don't sit on Dustbowl and demo spam to get my stats high. I know you are jealous of my demo skills. But you should focus on a single class so maybe one day you can beat me on at least 1 out of the 9 classes. As far as I am concerned. My stats for every class out beats you. Quote Share this post Link to post Share on other sites
Victoreem the V of doom 30 #35 Posted July 17, 2009 why is this soldier speak here? w/e my 2 cents: soldier dose not need help taking out sentries. If you are shooting directly at the sentry with a soldier you should stop playing that class. The idea is to kill the engi first then do the sentry in. Giving the soldier a "keel da sentray"option ruins the balance not to mention 3 rockets=1 hit k-o to any class not heavy. I hope he gets a weapon like the "Zero point energy field manipulator" from HL2! IT COULD BE A CANNON THAT SHOOTS A BOXING GLOVE ON A SPRING!!! 1.able to fling the soldier long distances with no cost to his health 2.reduced max range 3.significantly reduced splash dmg 4.the "rocket" speed increased by alot =D 5.fire speed is lower these would make the soldier weaker fighting sentries but could be sweet on defense, 5 cp maps, and arenas also theres a shovel in the soldier update thread "star spangle spade" that too Quote Share this post Link to post Share on other sites
You suck and have no life 203 #36 Posted July 17, 2009 why is this soldier speak here? w/e my 2 cents: soldier dose not need help taking out sentries. If you are shooting directly at the sentry with a soldier you should stop playing that class. The idea is to kill the engi first then do the sentry in. Giving the soldier a "keel da sentray"option ruins the balance not to mention 3 rockets=1 hit k-o to any class not heavy. I hope he gets a weapon like the "Zero point energy field manipulator" from HL2! IT COULD BE A CANNON THAT SHOOTS A BOXING GLOVE ON A SPRING!!! 1.able to fling the soldier long distances with no cost to his health 2.reduced max range 3.significantly reduced splash dmg 4.the "rocket" speed increased by alot =D 5.fire speed is lower also theres a shovel in the soldier update thread "star spangle spade" that too I'm glad you realize how stupid spartan's proposed idea is. Thank god valve hires people with college degrees and common sense. How can someone be so stupid and not know it? Oh wait, I have to thank Dunning and Kruger www.apa.org/journals/features/psp7761121.pdf Quote Share this post Link to post Share on other sites
kuttlewug 28 #37 Posted July 17, 2009 (edited) I play soldier a lot and usually when I try to take out a sentry I try to aim above or to the side of it to give the engie some splash damage. Then when he's gone I can blow the sentry away. Now that I think about it faster reload for the soldier would be really nice. I'll fire off all four of my rockets killing a few people then a heavy will suddenly pop out, I have one rocket in and I have one of those "OH SNAP" moments. Also if you can position yourself the right way around the corner to where a sentry is, you can blast the ground next to the sentry and take it out with splash damage. Edited July 17, 2009 by podsaurus Quote Share this post Link to post Share on other sites
h3gi 5 #38 Posted July 17, 2009 You mean if you're peeking around a wall to the right, you can shoot at it directly without being targeted, right? Quote Share this post Link to post Share on other sites
You suck and have no life 203 #39 Posted July 17, 2009 I play soldier a lot and usually when I try to take out a sentry I try to aim above or to the side of it to give the engie some splash damage. This Quote Share this post Link to post Share on other sites
kuttlewug 28 #40 Posted July 18, 2009 You mean if you're peeking around a wall to the right, you can shoot at it directly without being targeted, right? Yeah I can see the sentry but is doesn't pick me up as a target so I fire away. Call that taking cheap shots if you want but it works. Quote Share this post Link to post Share on other sites
h3gi 5 #41 Posted July 18, 2009 Yeah I can see the sentry but is doesn't pick me up as a target so I fire away. Call that taking cheap shots if you want but it works. No no, I was being nitpicky. I meant that you can shoot directly at the sentry around a corner to the right, not having to rely on splash damage. Most of the time this involves not being able to see the sentry at all. Quote Share this post Link to post Share on other sites
Brokkoly 11 #42 Posted July 21, 2009 Whenever i'm playing engie, soldiers are usually one of the biggest problems, because whenever they are shooting at my sentry, It will die if it is being shot by anything else, as you can only repair so fast. For example, i am being shot by a soldier, i can handle that as long as my dispenser is giving me metal and health. if there are 2 soldiers, i'm screwed, if there's a soldier and a spy, i'm double screwed. My point being that soldiers are already a problem and don't need more power against sentry guns. Quote Share this post Link to post Share on other sites
redruM_13 17 #43 Posted July 21, 2009 Soldier needs an unlockable that uses the right mouse button. Quote Share this post Link to post Share on other sites
Zektro 0 #44 Posted August 12, 2009 Soldier needs an unlockable that uses the right mouse button. I know! A rocket launcher, that fires rockets AND potato chips, that way you can feel special by clicking the right mouse button. Quote Share this post Link to post Share on other sites
redruM_13 17 #45 Posted August 13, 2009 I know! A rocket launcher, that fires rockets AND potato chips, that way you can feel special by clicking the right mouse button. How about.... you shoot the rocket with the left, hold the right and move the mouse for a guided rocket. You have to stand still to do this and that means certain death a lot of times in tf2 (this would be the drawback). The potato chip thing sounds good though. I'm hungry Quote Share this post Link to post Share on other sites
Victoreem the V of doom 30 #46 Posted August 13, 2009 if the soldier has chips his hands will get greasy and he will lose grip of his gun...duh Quote Share this post Link to post Share on other sites
Brokkoly 11 #47 Posted August 16, 2009 If they do a guided rocket, i don't think that you would have to stand still, because: It would cause the soldier to turn into a sniper-like class, and it could ruin the solder's use on the front lines. I know from playing hl2dm that i can strafe and fire a guided rocket, but it seems like the guided rocket would be the ultimate noob gun. Quote Share this post Link to post Share on other sites
redruM_13 17 #48 Posted August 18, 2009 If they do a guided rocket, i don't think that you would have to stand still, because: It would cause the soldier to turn into a sniper-like class, and it could ruin the solder's use on the front lines. I know from playing hl2dm that i can strafe and fire a guided rocket, but it seems like the guided rocket would be the ultimate noob gun. It seems as if all unlocks are situational? Who thought that the sniper would ever come closer to the fight? My thought was A)Give the soldier a weapon that utilizes the right mouse button B)Make the soldier into something different than then just a in your face class C)Something unlockable that could compete with the sentry buster ability of the demoman Quote Share this post Link to post Share on other sites
Zektro 0 #49 Posted September 12, 2009 DEMOs are great enough most damage done gets krits attacks a lot next to pyro the easiest to play and not much work to aim since theirs probably 4 or 3 other demos spamming (your bond to get a kill) gets all the ubers too (regs and kritz) Next to pyro demo is the class that most noobs like Solders are wayyyyyyyyyyyyy close to even OK! takes less damage than demos slowest class (it was the heavy but if u test it yourself your see that the solder is slow even if the solder is carrying the shovel he's still slower than a regular machine gun heavy!) no uber love for solders (kritz ubbys sometimes, reg ubbys if everyone else is dead) a class that requires u to move the mouse and press left click button 1 at the right time ( and no aiming at the feet is not aiming, good solders will tell u they aim where u think your gotta move, aiming at the feet is the noob way. rockets that can be easily deflected by airblast pyros gets the least random kritz even if he's super low yeah solders are already very good indeed, yet I don't see a lot of peeps playing it. hmm p.s.... on the status of u suck should be ban or unban I've only played with him a couple times. I read some of his forum threads, but not enough to make a final verdict yet. I can see how some of his attitude or comments in game may seem harsh to some people but he's not totally bad. I never heard him say "fuck u RYU or SUB-ZERO," even if we're playing opposite teams he never talks bad about me. For now I'd have to leave it up to a vote of people that do know him enough or let MANA call it. Valve better keep the achievements for class items (excluding the hats of course) They better not change it to random drop ! Fucking sux for regular players that just want 1 weapon but have to spend days or weeks without sleep to just get 1 huntsman or jar of piss. p.s.s I wonder if Valve will give them shoes this time ! God damn, everytime I read this I think to myself, "there's one useless medic, hopefully on the other team". And the whole "Fucking sux for regular players that just want 1 weapon but have to spend days or weeks without sleep to just get 1 huntsman or jar of piss." Part is just plain sad. Who would spend days or weeks WITHOUT sleep to get an item? And if they're a regular player, then the achievements shouldn't be all that hard. Quote Share this post Link to post Share on other sites
Melissia 7 #50 Posted September 13, 2009 If "regular" players suck that much then they can suffer for it. Honestly, the average casual gamer is better than that. Quote Share this post Link to post Share on other sites